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-rw-r--r--indra/newview/llfloaterpreference.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 7a5999147c..20749b67b2 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1269,11 +1269,6 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
getChildView("texture compression")->setEnabled(FALSE);
}
- // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance
- LLUICtrl* gamma_ctrl = getChild<LLUICtrl>("gamma");
- gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders());
- getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders());
- getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders());
getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"));
// now turn off any features that are unavailable