diff options
Diffstat (limited to 'indra/newview/llfloatermodelpreview.cpp')
-rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 353 |
1 files changed, 154 insertions, 199 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index c66b2255eb..9dd5269a6b 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -98,12 +98,14 @@ #include "llvfile.h" #include "llvfs.h" #include "llcallbacklist.h" - +#include "llviewerobjectlist.h" +#include "llanimationstates.h" #include "glod/glod.h" //static S32 LLFloaterModelPreview::sUploadAmount = 10; LLFloaterModelPreview* LLFloaterModelPreview::sInstance = NULL; +std::list<LLModelLoader*> LLModelLoader::sActiveLoaderList; const S32 PREVIEW_BORDER_WIDTH = 2; const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; @@ -111,8 +113,6 @@ const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; const S32 PREVIEW_TEXTURE_HEIGHT = 300; -const F32 MAXIMUM_PIVOT_OFFSET = 64.0f; - void drawBoxOutline(const LLVector3& pos, const LLVector3& size); @@ -382,12 +382,6 @@ LLFloaterModelPreview::~LLFloaterModelPreview() { sInstance = NULL; - if ( mModelPreview && mModelPreview->getResetJointFlag() ) - { - gAgentAvatarp->resetJointPositions(); - } - - if ( mModelPreview ) { delete mModelPreview; @@ -1087,6 +1081,15 @@ LLModelLoader::LLModelLoader( std::string filename, S32 lod, LLModelPreview* pre { mTrySLM = false; } + + assert_main_thread(); + sActiveLoaderList.push_back(this) ; +} + +LLModelLoader::~LLModelLoader() +{ + assert_main_thread(); + sActiveLoaderList.remove(this); } void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform) @@ -1550,14 +1553,14 @@ bool LLModelLoader::doLoadModel() //(which means we have all the joints that are required for an avatar versus //a skinned asset attached to a node in a file that contains an entire skeleton, //but does not use the skeleton). - + buildJointToNodeMappingFromScene( root ); mPreview->critiqueRigForUploadApplicability( model->mSkinInfo.mJointNames ); if ( !missingSkeletonOrScene ) { //Set the joint translations on the avatar - if it's a full mapping //The joints are reset in the dtor - if ( mPreview->getResetJointFlag() ) + if ( mPreview->getRigWithSceneParity() ) { std::map<std::string, std::string> :: const_iterator masterJointIt = mJointMap.begin(); std::map<std::string, std::string> :: const_iterator masterJointItEnd = mJointMap.end(); @@ -1569,7 +1572,7 @@ bool LLModelLoader::doLoadModel() { //llinfos<<"joint "<<lookingForJoint.c_str()<<llendl; LLMatrix4 jointTransform = mJointList[lookingForJoint]; - LLJoint* pJoint = gAgentAvatarp->getJoint( lookingForJoint ); + LLJoint* pJoint = mPreview->getPreviewAvatar()->getJoint( lookingForJoint ); if ( pJoint ) { pJoint->storeCurrentXform( jointTransform.getTranslation() ); @@ -1762,12 +1765,6 @@ bool LLModelLoader::doLoadModel() processElement(scene); - handlePivotPoint( root ); - - buildJointToNodeMappingFromScene( root ); - - mPreview->critiqueJointToNodeMappingFromScene(); - return true; } @@ -1872,8 +1869,24 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) return true; } +//static +bool LLModelLoader::isAlive(LLModelLoader* loader) +{ + if(!loader) + { + return false ; + } + + std::list<LLModelLoader*>::iterator iter = sActiveLoaderList.begin() ; + for(; iter != sActiveLoaderList.end() && (*iter) != loader; ++iter) ; + + return *iter == loader ; +} + void LLModelLoader::loadModelCallback() { + assert_main_thread(); + if (mPreview) { mPreview->loadModelCallback(mLod); @@ -1884,6 +1897,12 @@ void LLModelLoader::loadModelCallback() apr_sleep(100); } + //doubel check if "this" is valid before deleting it, in case it is aborted during running. + if(!isAlive(this)) + { + return ; + } + //cleanup model loader if (mPreview) { @@ -1935,55 +1954,14 @@ void LLModelLoader::processJointToNodeMapping( domNode* pNode ) } } } -//----------------------------------------------------------------------------- -// handlePivotPoint() -//----------------------------------------------------------------------------- -void LLModelLoader::handlePivotPoint( daeElement* pRoot ) -{ - //Import an optional pivot point - a pivot point is just a node in the visual scene named "AssetPivot" - //If no assetpivot is found then the asset will use the SL default - daeElement* pScene = pRoot->getDescendant("visual_scene"); - if ( pScene ) - { - daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); - S32 childCount = children.getCount(); - for (S32 i = 0; i < childCount; ++i) - { - domNode* pNode = daeSafeCast<domNode>(children[i]); - if ( pNode && isNodeAPivotPoint( pNode ) ) - { - LLMatrix4 workingTransform; - daeSIDResolver nodeResolver( pNode, "./translate" ); - domTranslate* pTranslate = daeSafeCast<domTranslate>( nodeResolver.getElement() ); - //Translation via SID was successful - //todo#extract via element as well - if ( pTranslate ) - { - extractTranslation( pTranslate, workingTransform ); - LLVector3 pivotTrans = workingTransform.getTranslation(); - if ( pivotTrans[VX] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VX] < -MAXIMUM_PIVOT_OFFSET || - pivotTrans[VY] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VY] < -MAXIMUM_PIVOT_OFFSET || - pivotTrans[VZ] > MAXIMUM_PIVOT_OFFSET || pivotTrans[VZ] < -MAXIMUM_PIVOT_OFFSET ) - { - llwarns<<"Asset Pivot Node contains an offset that is too large - values should be within (-"<<MAXIMUM_PIVOT_OFFSET<<","<<MAXIMUM_PIVOT_OFFSET<<")."<<llendl; - mPreview->setHasPivot( false ); - } - else - { - mPreview->setModelPivot( pivotTrans ); - mPreview->setHasPivot( true ); - } - } - } - } - } -} //----------------------------------------------------------------------------- // critiqueRigForUploadApplicability() //----------------------------------------------------------------------------- void LLModelPreview::critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset ) { + critiqueJointToNodeMappingFromScene(); + //Determines the following use cases for a rig: //1. It is suitable for upload with skin weights & joint positions, or //2. It is suitable for upload as standard av with just skin weights @@ -2002,7 +1980,7 @@ void LLModelPreview::critiqueRigForUploadApplicability( const std::vector<std::s setLegacyRigValid( true ); } - if ( isJointPositionUploadOK ) + if ( getRigWithSceneParity() && isJointPositionUploadOK ) { setResetJointFlag( true ); } @@ -2046,12 +2024,11 @@ void LLModelPreview::critiqueJointToNodeMappingFromScene( void ) if ( result ) { setResetJointFlag( true ); - //llinfos<<"Full"<<llendl; + setRigWithSceneParity( true ); } else { setResetJointFlag( false ); - //llinfos<<"Partial"<<llendl; } } //----------------------------------------------------------------------------- @@ -2176,27 +2153,7 @@ bool LLModelLoader::isNodeAJoint( domNode* pNode ) return false; } -//----------------------------------------------------------------------------- -// isNodeAPivotPoint() -//----------------------------------------------------------------------------- -bool LLModelLoader::isNodeAPivotPoint( domNode* pNode ) -{ - bool result = false; - - if ( pNode && pNode->getName() ) - { - std::string name = pNode->getName(); - if ( name == "AssetPivot" ) - { - result = true; - } - else - { - result = false; - } - } - return result; -} + //----------------------------------------------------------------------------- // extractTranslation() //----------------------------------------------------------------------------- @@ -2618,6 +2575,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) , mLegacyRigValid( false ) , mRigValidJointUpload( false ) , mResetJoints( false ) +, mRigParityWithScene( false ) , mLastJointUpdate( false ) { mNeedsUpdate = TRUE; @@ -2634,6 +2592,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mLoading = false; mLoadState = LLModelLoader::STARTING; mGroup = 0; + mLODFrozen = false; mBuildShareTolerance = 0.f; mBuildQueueMode = GLOD_QUEUE_GREEDY; mBuildBorderMode = GLOD_BORDER_UNLOCK; @@ -2642,6 +2601,13 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) for (U32 i = 0; i < LLModel::NUM_LODS; ++i) { mRequestedTriangleCount[i] = 0; + mRequestedCreaseAngle[i] = -1.f; + mRequestedLoDMode[i] = 0; + mRequestedErrorThreshold[i] = 0.f; + mRequestedBuildOperator[i] = 0; + mRequestedQueueMode[i] = 0; + mRequestedBorderMode[i] = 0; + mRequestedShareTolerance[i] = 0.f; } mViewOption["show_textures"] = false; @@ -2686,6 +2652,8 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mMasterLegacyJointList.push_front("mHipLeft"); mMasterLegacyJointList.push_front("mKneeLeft"); mMasterLegacyJointList.push_front("mFootLeft"); + + createPreviewAvatar(); } LLModelPreview::~LLModelPreview() @@ -2693,7 +2661,7 @@ LLModelPreview::~LLModelPreview() if (mModelLoader) { delete mModelLoader; - mModelLoader->mPreview = NULL; + mModelLoader = NULL; } //*HACK : *TODO : turn this back on when we understand why this crashes //glodShutdown(); @@ -2739,7 +2707,7 @@ U32 LLModelPreview::calcResourceCost() if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() ) { - gAgentAvatarp->setPelvisOffset( mPelvisZOffset ); + getPreviewAvatar()->setPelvisOffset( mPelvisZOffset ); } F32 streaming_cost = 0.f; @@ -2822,27 +2790,6 @@ void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, childSetTextArg("physics cost", "[COST]", llformat("%.3f", physics_cost)); } -void LLModelPreview::alterModelsPivot( void ) -{ - for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) - { - if ( *iter ) - { - (*iter)->offsetMesh( mModelPivot ); - } - } - - for ( int i=0;i<LLModel::NUM_LODS;++i ) - { - for (LLModelLoader::model_list::iterator iter = mModel[i].begin(); iter != mModel[i].end(); ++iter) - { - if ( *iter ) - { - (*iter)->offsetMesh( mModelPivot ); - } - } - } -} void LLModelPreview::rebuildUploadData() { @@ -3305,6 +3252,8 @@ void LLModelPreview::generateNormals() F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal(); + mRequestedCreaseAngle[which_lod] = angle_cutoff; + angle_cutoff *= DEG_TO_RAD; if (which_lod == 3 && !mBaseModel.empty()) @@ -3324,7 +3273,7 @@ void LLModelPreview::generateNormals() mVertexBuffer[which_lod].clear(); refresh(); - + updateStatusMessages(); } void LLModelPreview::clearMaterials() @@ -3400,6 +3349,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { lod_mode = iface->getFirstSelectedIndex(); } + mRequestedLoDMode[mPreviewLOD] = lod_mode; F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal(); @@ -3423,6 +3373,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { build_operator = iface->getFirstSelectedIndex(); } + mRequestedBuildOperator[mPreviewLOD] = build_operator; if (build_operator == 0) { @@ -3439,6 +3390,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { queue_mode = iface->getFirstSelectedIndex(); } + mRequestedQueueMode[mPreviewLOD] = queue_mode; if (queue_mode == 0) { @@ -3460,6 +3412,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { border_mode = iface->getFirstSelectedIndex(); } + mRequestedBorderMode[mPreviewLOD] = border_mode; if (border_mode == 0) { @@ -3495,6 +3448,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim mBuildShareTolerance = share_tolerance; object_dirty = true; } + mRequestedShareTolerance[mPreviewLOD] = share_tolerance; if (mGroup == 0) { @@ -3603,6 +3557,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 submeshes = 0; mRequestedTriangleCount[lod] = triangle_count; + mRequestedErrorThreshold[lod] = lod_error_threshold; glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode); stop_gloderror(); @@ -3613,21 +3568,19 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim glodGroupParameterf(mGroup, GLOD_OBJECT_SPACE_ERROR_THRESHOLD, lod_error_threshold); stop_gloderror(); - glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, 0); - stop_gloderror(); - - glodAdaptGroup(mGroup); - stop_gloderror(); - - if (lod_mode == GLOD_TRIANGLE_BUDGET) - { //SH-632 Always adapt to 0 before adapting to actual desired amount, and always - //add 1 to desired amount to avoid decimating below desired amount + if (lod_mode != GLOD_TRIANGLE_BUDGET) + { + glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, 0); + } + else + { + //SH-632: always add 1 to desired amount to avoid decimating below desired amount glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, triangle_count+1); - stop_gloderror(); - - glodAdaptGroup(mGroup); - stop_gloderror(); } + + stop_gloderror(); + glodAdaptGroup(mGroup); + stop_gloderror(); for (U32 mdl_idx = 0; mdl_idx < mBaseModel.size(); ++mdl_idx) { @@ -3892,6 +3845,18 @@ void LLModelPreview::updateStatusMessages() } } + + //make sure no hulls have more than 256 points in them + for (U32 i = 0; upload_ok && i < mModel[LLModel::LOD_PHYSICS].size(); ++i) + { + LLModel* mdl = mModel[LLModel::LOD_PHYSICS][i]; + + for (U32 j = 0; upload_ok && j < mdl->mPhysics.mHull.size(); ++j) + { + upload_ok = upload_ok && mdl->mPhysics.mHull[i].size() <= 256; + } + } + bool errorStateFromLoader = getLoadState() >= LLModelLoader::ERROR_PARSING ? true : false; bool skinAndRigOk = true; @@ -3915,6 +3880,10 @@ void LLModelPreview::updateStatusMessages() { mFMP->childEnable("ok_btn"); } + else + { + mFMP->childDisable("ok_btn"); + } //add up physics triangles etc S32 start = 0; @@ -4081,6 +4050,9 @@ void LLModelPreview::updateStatusMessages() { // auto generate, also the default case for wizard which has no radio selection fmp->mLODMode[mPreviewLOD] = 1; + //don't actually regenerate lod when refreshing UI + mLODFrozen = true; + for (U32 i = 0; i < num_file_controls; ++i) { mFMP->childDisable(file_controls[i]); @@ -4093,20 +4065,21 @@ void LLModelPreview::updateStatusMessages() //if (threshold) { - U32 lod_mode = 0; - LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); - if (iface) - { - lod_mode = iface->getFirstSelectedIndex(); - } - LLSpinCtrl* threshold = mFMP->getChild<LLSpinCtrl>("lod_error_threshold"); LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit"); limit->setMaxValue(mMaxTriangleLimit); - limit->setValue(mRequestedTriangleCount[mPreviewLOD]); + limit->forceSetValue(mRequestedTriangleCount[mPreviewLOD]); + + threshold->forceSetValue(mRequestedErrorThreshold[mPreviewLOD]); + + mFMP->getChild<LLComboBox>("lod_mode")->selectNthItem(mRequestedLoDMode[mPreviewLOD]); + mFMP->getChild<LLComboBox>("build_operator")->selectNthItem(mRequestedBuildOperator[mPreviewLOD]); + mFMP->getChild<LLComboBox>("queue_mode")->selectNthItem(mRequestedQueueMode[mPreviewLOD]); + mFMP->getChild<LLComboBox>("border_mode")->selectNthItem(mRequestedBorderMode[mPreviewLOD]); + mFMP->getChild<LLSpinCtrl>("share_tolerance")->setValue(mRequestedShareTolerance[mPreviewLOD]); - if (lod_mode == 0) + if (mRequestedLoDMode[mPreviewLOD] == 0) { limit->setVisible(true); threshold->setVisible(false); @@ -4120,6 +4093,8 @@ void LLModelPreview::updateStatusMessages() threshold->setVisible(true); } } + + mLODFrozen = false; } } @@ -4135,6 +4110,20 @@ void LLModelPreview::updateStatusMessages() mFMP->childDisable("physics_file"); mFMP->childDisable("physics_browse"); } + + LLSpinCtrl* crease = mFMP->getChild<LLSpinCtrl>("crease_angle"); + + if (mRequestedCreaseAngle[mPreviewLOD] == -1.f) + { + mFMP->childSetColor("crease_label", LLColor4::grey); + crease->forceSetValue(75.f); + } + else + { + mFMP->childSetColor("crease_label", LLColor4::white); + crease->forceSetValue(mRequestedCreaseAngle[mPreviewLOD]); + } + } void LLModelPreview::setPreviewTarget(F32 distance) @@ -4301,42 +4290,6 @@ void LLModelPreview::update() } //----------------------------------------------------------------------------- -// changeAvatarsJointPositions() -//----------------------------------------------------------------------------- -void LLModelPreview::changeAvatarsJointPositions( LLModel* pModel ) -{ - if ( mMasterJointList.empty() ) - { - return; - } - - std::vector<std::string> :: const_iterator jointListItBegin = pModel->mSkinInfo.mJointNames.begin(); - std::vector<std::string> :: const_iterator jointListItEnd = pModel->mSkinInfo.mJointNames.end(); - - S32 index = 0; - for ( ; jointListItBegin!=jointListItEnd; ++jointListItBegin, ++index ) - { - std::string elem = *jointListItBegin; - //llinfos<<"joint "<<elem<<llendl; - - S32 matrixCnt = pModel->mSkinInfo.mAlternateBindMatrix.size(); - if ( matrixCnt < 1 ) - { - llinfos<<"Total WTF moment :"<<matrixCnt<<llendl; - } - else - { - LLMatrix4 jointTransform = pModel->mSkinInfo.mAlternateBindMatrix[index]; - - LLJoint* pJoint = gAgentAvatarp->getJoint( elem ); - if ( pJoint ) - { - pJoint->storeCurrentXform( jointTransform.getTranslation() ); - } - } - } -} -//----------------------------------------------------------------------------- // getTranslationForJointOffset() //----------------------------------------------------------------------------- LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint ) @@ -4350,6 +4303,30 @@ LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint ) return LLVector3(0.0f,0.0f,0.0f); } //----------------------------------------------------------------------------- +// createPreviewAvatar +//----------------------------------------------------------------------------- +void LLModelPreview::createPreviewAvatar( void ) +{ + mPreviewAvatar = (LLVOAvatar*)gObjectList.createObjectViewer( LL_PCODE_LEGACY_AVATAR, gAgent.getRegion() ); + if ( mPreviewAvatar ) + { + mPreviewAvatar->createDrawable( &gPipeline ); + mPreviewAvatar->mIsDummy = TRUE; + mPreviewAvatar->mSpecialRenderMode = 1; + mPreviewAvatar->setPositionAgent( LLVector3::zero ); + mPreviewAvatar->slamPosition(); + mPreviewAvatar->updateJointLODs(); + mPreviewAvatar->updateGeometry( mPreviewAvatar->mDrawable ); + mPreviewAvatar->startMotion( ANIM_AGENT_STAND ); + mPreviewAvatar->hideSkirt(); + } + else + { + llinfos<<"Failed to create preview avatar for upload model window"<<llendl; + } +} + +//----------------------------------------------------------------------------- // render() //----------------------------------------------------------------------------- BOOL LLModelPreview::render() @@ -4463,25 +4440,6 @@ BOOL LLModelPreview::render() mFMP->childSetEnabled("upload_joints", upload_skin); - //poke at avatar when we upload custom joints - /* - if ( upload_joints ) - { - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { - LLModelInstance& instance = *model_iter; - LLModel* model = instance.mModel; - if ( !model->mSkinWeights.empty() ) - { - changeAvatarsJointPositions( model ); - } - } - } - } - */ - F32 explode = mFMP->childGetValue("physics_explode").asReal(); glClear(GL_DEPTH_BUFFER_BIT); @@ -4501,7 +4459,7 @@ BOOL LLModelPreview::render() if (skin_weight) { - target_pos = gAgentAvatarp->getPositionAgent(); + target_pos = getPreviewAvatar()->getPositionAgent(); z_near = 0.01f; z_far = 1024.f; mCameraDistance = 16.f; @@ -4721,8 +4679,7 @@ BOOL LLModelPreview::render() } else { - LLVOAvatarSelf* avatar = gAgentAvatarp; - target_pos = avatar->getPositionAgent(); + target_pos = getPreviewAvatar()->getPositionAgent(); LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera @@ -4731,7 +4688,7 @@ BOOL LLModelPreview::render() if (joint_positions) { - avatar->renderCollisionVolumes(); + getPreviewAvatar()->renderCollisionVolumes(); } for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) @@ -4762,7 +4719,7 @@ BOOL LLModelPreview::render() LLMatrix4 mat[64]; for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j) { - LLJoint* joint = avatar->getJoint(model->mSkinInfo.mJointNames[j]); + LLJoint* joint = getPreviewAvatar()->getJoint(model->mSkinInfo.mJointNames[j]); if (joint) { mat[j] = model->mSkinInfo.mInvBindMatrix[j]; @@ -4943,11 +4900,6 @@ void LLFloaterModelPreview::onUpload(void* user_data) LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; - if ( mp && mp->mModelPreview->mHasPivot ) - { - mp->mModelPreview->alterModelsPivot(); - } - mp->mModelPreview->rebuildUploadData(); bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean(); @@ -4990,9 +4942,12 @@ void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture void LLModelPreview::onLODParamCommit(bool enforce_tri_limit) { - genLODs(mPreviewLOD, 3, enforce_tri_limit); - updateStatusMessages(); - refresh(); + if (!mLODFrozen) + { + genLODs(mPreviewLOD, 3, enforce_tri_limit); + updateStatusMessages(); + refresh(); + } } LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl) |