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-rw-r--r--indra/newview/llfloaterimsessiontab.h354
1 files changed, 177 insertions, 177 deletions
diff --git a/indra/newview/llfloaterimsessiontab.h b/indra/newview/llfloaterimsessiontab.h
index cc985b2753..d378b2ea6b 100644
--- a/indra/newview/llfloaterimsessiontab.h
+++ b/indra/newview/llfloaterimsessiontab.h
@@ -44,191 +44,191 @@ class LLChatHistory;
class LLPanelEmojiComplete;
class LLFloaterIMSessionTab
- : public LLTransientDockableFloater
+ : public LLTransientDockableFloater
{
- using super = LLTransientDockableFloater;
+ using super = LLTransientDockableFloater;
public:
- LOG_CLASS(LLFloaterIMSessionTab);
-
- LLFloaterIMSessionTab(const LLSD& session_id);
- ~LLFloaterIMSessionTab();
-
- // reload all message with new settings of visual modes
- static void processChatHistoryStyleUpdate(bool clean_messages = false);
- static void reloadEmptyFloaters();
-
- /**
- * Returns true if chat is displayed in multi tabbed floater
- * false if chat is displayed in multiple windows
- */
- static bool isChatMultiTab();
-
- // add conversation to container
- static void addToHost(const LLUUID& session_id);
-
- bool isHostAttached() {return mIsHostAttached;}
- void setHostAttached(bool is_attached) {mIsHostAttached = is_attached;}
-
- static LLFloaterIMSessionTab* findConversation(const LLUUID& uuid);
- static LLFloaterIMSessionTab* getConversation(const LLUUID& uuid);
-
- bool isNearbyChat() {return mIsNearbyChat;}
-
- // LLFloater overrides
- /*virtual*/ void onOpen(const LLSD& key);
- /*virtual*/ BOOL postBuild();
- /*virtual*/ void draw();
- /*virtual*/ void setVisible(BOOL visible);
- /*virtual*/ void setFocus(BOOL focus);
- /*virtual*/ void closeFloater(bool app_quitting = false);
-
- // Handle the left hand participant list widgets
- void addConversationViewParticipant(LLConversationItem* item, bool update_view = true);
- void removeConversationViewParticipant(const LLUUID& participant_id);
- void updateConversationViewParticipant(const LLUUID& participant_id);
- void refreshConversation();
- void buildConversationViewParticipant();
-
- void setSortOrder(const LLConversationSort& order);
- virtual void onTearOffClicked();
- void updateGearBtn();
- void initBtns();
- virtual void updateMessages() {}
- LLConversationItem* getCurSelectedViewModelItem();
- void forceReshape();
- virtual BOOL handleKeyHere( KEY key, MASK mask );
- bool isMessagePaneExpanded(){return mMessagePaneExpanded;}
- void setMessagePaneExpanded(bool expanded){mMessagePaneExpanded = expanded;}
- void restoreFloater();
- void saveCollapsedState();
-
- void updateChatIcon(const LLUUID& id);
-
- LLView* getChatHistory();
+ LOG_CLASS(LLFloaterIMSessionTab);
+
+ LLFloaterIMSessionTab(const LLSD& session_id);
+ ~LLFloaterIMSessionTab();
+
+ // reload all message with new settings of visual modes
+ static void processChatHistoryStyleUpdate(bool clean_messages = false);
+ static void reloadEmptyFloaters();
+
+ /**
+ * Returns true if chat is displayed in multi tabbed floater
+ * false if chat is displayed in multiple windows
+ */
+ static bool isChatMultiTab();
+
+ // add conversation to container
+ static void addToHost(const LLUUID& session_id);
+
+ bool isHostAttached() {return mIsHostAttached;}
+ void setHostAttached(bool is_attached) {mIsHostAttached = is_attached;}
+
+ static LLFloaterIMSessionTab* findConversation(const LLUUID& uuid);
+ static LLFloaterIMSessionTab* getConversation(const LLUUID& uuid);
+
+ bool isNearbyChat() {return mIsNearbyChat;}
+
+ // LLFloater overrides
+ /*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void draw();
+ /*virtual*/ void setVisible(BOOL visible);
+ /*virtual*/ void setFocus(BOOL focus);
+ /*virtual*/ void closeFloater(bool app_quitting = false);
+
+ // Handle the left hand participant list widgets
+ void addConversationViewParticipant(LLConversationItem* item, bool update_view = true);
+ void removeConversationViewParticipant(const LLUUID& participant_id);
+ void updateConversationViewParticipant(const LLUUID& participant_id);
+ void refreshConversation();
+ void buildConversationViewParticipant();
+
+ void setSortOrder(const LLConversationSort& order);
+ virtual void onTearOffClicked();
+ void updateGearBtn();
+ void initBtns();
+ virtual void updateMessages() {}
+ LLConversationItem* getCurSelectedViewModelItem();
+ void forceReshape();
+ virtual BOOL handleKeyHere( KEY key, MASK mask );
+ bool isMessagePaneExpanded(){return mMessagePaneExpanded;}
+ void setMessagePaneExpanded(bool expanded){mMessagePaneExpanded = expanded;}
+ void restoreFloater();
+ void saveCollapsedState();
+
+ void updateChatIcon(const LLUUID& id);
+
+ LLView* getChatHistory();
protected:
- // callback for click on any items of the visual states menu
- void onIMSessionMenuItemClicked(const LLSD& userdata);
-
- // callback for check/uncheck of the expanded/collapse mode's switcher
- bool onIMCompactExpandedMenuItemCheck(const LLSD& userdata);
-
- //
- bool onIMShowModesMenuItemCheck(const LLSD& userdata);
- bool onIMShowModesMenuItemEnable(const LLSD& userdata);
- static void onSlide(LLFloaterIMSessionTab *self);
- static void onCollapseToLine(LLFloaterIMSessionTab *self);
- void reshapeFloater(bool collapse);
-
- // refresh a visual state of the Call button
- void updateCallBtnState(bool callIsActive);
-
- void hideOrShowTitle(); // toggle the floater's drag handle
- void hideAllStandardButtons();
-
- /// Update floater header and toolbar buttons when hosted/torn off state is toggled.
- void updateHeaderAndToolbar();
-
- // Update the input field help text and other places that need the session name
- virtual void updateSessionName(const std::string& name);
-
- // set the enable/disable state for the Call button
- virtual void enableDisableCallBtn();
-
- // process focus events to set a currently active session
- /* virtual */ void onFocusReceived();
- /* virtual */ void onFocusLost();
-
- // prepare chat's params and out one message to chatHistory
- void appendMessage(const LLChat& chat, const LLSD& args = LLSD());
-
- std::string appendTime();
- void assignResizeLimits();
-
- void updateUsedEmojis(LLWString text);
-
- S32 mFloaterExtraWidth;
-
- bool mIsNearbyChat;
- bool mIsP2PChat;
-
- bool mMessagePaneExpanded;
- bool mIsParticipantListExpanded;
- S32 mMinFloaterHeight;
-
- LLIMModel::LLIMSession* mSession;
-
- // Participants list: model and view
- LLConversationViewParticipant* createConversationViewParticipant(LLConversationItem* item);
-
- LLUUID mSessionID;
- LLLayoutStack* mBodyStack;
- LLLayoutStack* mParticipantListAndHistoryStack;
- LLLayoutPanel* mParticipantListPanel; // add the widgets to that see mConversationsListPanel
- LLLayoutPanel* mRightPartPanel;
- LLLayoutPanel* mContentPanel;
- LLLayoutPanel* mToolbarPanel;
- LLLayoutPanel* mInputButtonPanel;
- LLLayoutPanel* mEmojiRecentPanel;
- LLTextBox* mEmojiRecentEmptyText;
- LLPanelEmojiComplete* mEmojiRecentIconsCtrl;
- LLParticipantList* getParticipantList();
- conversations_widgets_map mConversationsWidgets;
- LLConversationViewModel mConversationViewModel;
- LLFolderView* mConversationsRoot;
- LLScrollContainer* mScroller;
-
- LLChatHistory* mChatHistory;
- LLChatEntry* mInputEditor;
- LLLayoutPanel* mChatLayoutPanel;
- LLLayoutStack* mInputPanels;
-
- LLButton* mExpandCollapseLineBtn;
- LLButton* mExpandCollapseBtn;
- LLButton* mTearOffBtn;
- LLButton* mEmojiRecentPanelToggleBtn;
- LLButton* mEmojiPickerShowBtn;
- LLButton* mCloseBtn;
- LLButton* mGearBtn;
- LLButton* mAddBtn;
- LLButton* mVoiceButton;
+ // callback for click on any items of the visual states menu
+ void onIMSessionMenuItemClicked(const LLSD& userdata);
+
+ // callback for check/uncheck of the expanded/collapse mode's switcher
+ bool onIMCompactExpandedMenuItemCheck(const LLSD& userdata);
+
+ //
+ bool onIMShowModesMenuItemCheck(const LLSD& userdata);
+ bool onIMShowModesMenuItemEnable(const LLSD& userdata);
+ static void onSlide(LLFloaterIMSessionTab *self);
+ static void onCollapseToLine(LLFloaterIMSessionTab *self);
+ void reshapeFloater(bool collapse);
+
+ // refresh a visual state of the Call button
+ void updateCallBtnState(bool callIsActive);
+
+ void hideOrShowTitle(); // toggle the floater's drag handle
+ void hideAllStandardButtons();
+
+ /// Update floater header and toolbar buttons when hosted/torn off state is toggled.
+ void updateHeaderAndToolbar();
+
+ // Update the input field help text and other places that need the session name
+ virtual void updateSessionName(const std::string& name);
+
+ // set the enable/disable state for the Call button
+ virtual void enableDisableCallBtn();
+
+ // process focus events to set a currently active session
+ /* virtual */ void onFocusReceived();
+ /* virtual */ void onFocusLost();
+
+ // prepare chat's params and out one message to chatHistory
+ void appendMessage(const LLChat& chat, const LLSD& args = LLSD());
+
+ std::string appendTime();
+ void assignResizeLimits();
+
+ void updateUsedEmojis(LLWString text);
+
+ S32 mFloaterExtraWidth;
+
+ bool mIsNearbyChat;
+ bool mIsP2PChat;
+
+ bool mMessagePaneExpanded;
+ bool mIsParticipantListExpanded;
+ S32 mMinFloaterHeight;
+
+ LLIMModel::LLIMSession* mSession;
+
+ // Participants list: model and view
+ LLConversationViewParticipant* createConversationViewParticipant(LLConversationItem* item);
+
+ LLUUID mSessionID;
+ LLLayoutStack* mBodyStack;
+ LLLayoutStack* mParticipantListAndHistoryStack;
+ LLLayoutPanel* mParticipantListPanel; // add the widgets to that see mConversationsListPanel
+ LLLayoutPanel* mRightPartPanel;
+ LLLayoutPanel* mContentPanel;
+ LLLayoutPanel* mToolbarPanel;
+ LLLayoutPanel* mInputButtonPanel;
+ LLLayoutPanel* mEmojiRecentPanel;
+ LLTextBox* mEmojiRecentEmptyText;
+ LLPanelEmojiComplete* mEmojiRecentIconsCtrl;
+ LLParticipantList* getParticipantList();
+ conversations_widgets_map mConversationsWidgets;
+ LLConversationViewModel mConversationViewModel;
+ LLFolderView* mConversationsRoot;
+ LLScrollContainer* mScroller;
+
+ LLChatHistory* mChatHistory;
+ LLChatEntry* mInputEditor;
+ LLLayoutPanel* mChatLayoutPanel;
+ LLLayoutStack* mInputPanels;
+
+ LLButton* mExpandCollapseLineBtn;
+ LLButton* mExpandCollapseBtn;
+ LLButton* mTearOffBtn;
+ LLButton* mEmojiRecentPanelToggleBtn;
+ LLButton* mEmojiPickerShowBtn;
+ LLButton* mCloseBtn;
+ LLButton* mGearBtn;
+ LLButton* mAddBtn;
+ LLButton* mVoiceButton;
private:
- // Handling selection and contextual menu
- void doToSelected(const LLSD& userdata);
- bool enableContextMenuItem(const LLSD& userdata);
- bool checkContextMenuItem(const LLSD& userdata);
-
- void getSelectedUUIDs(uuid_vec_t& selected_uuids);
-
- /// Refreshes the floater at a constant rate.
- virtual void refresh() = 0;
-
- /**
- * Adjusts chat history height to fit vertically with input chat field
- * and avoid overlapping, since input chat field can be vertically expanded.
- * Implementation: chat history bottom "follows" top+top_pad of input chat field
- */
- void reshapeChatLayoutPanel();
-
- void onInputEditorClicked();
-
- void onEmojiRecentPanelToggleBtnClicked();
- void onEmojiPickerShowBtnClicked();
- void initEmojiRecentPanel();
- void onRecentEmojiPicked(const LLSD& value);
-
- bool checkIfTornOff();
- bool mIsHostAttached;
- bool mHasVisibleBeenInitialized;
-
- LLTimer* mRefreshTimer; ///< Defines the rate at which refresh() is called.
-
- S32 mInputEditorPad;
- S32 mChatLayoutPanelHeight;
- S32 mFloaterHeight;
+ // Handling selection and contextual menu
+ void doToSelected(const LLSD& userdata);
+ bool enableContextMenuItem(const LLSD& userdata);
+ bool checkContextMenuItem(const LLSD& userdata);
+
+ void getSelectedUUIDs(uuid_vec_t& selected_uuids);
+
+ /// Refreshes the floater at a constant rate.
+ virtual void refresh() = 0;
+
+ /**
+ * Adjusts chat history height to fit vertically with input chat field
+ * and avoid overlapping, since input chat field can be vertically expanded.
+ * Implementation: chat history bottom "follows" top+top_pad of input chat field
+ */
+ void reshapeChatLayoutPanel();
+
+ void onInputEditorClicked();
+
+ void onEmojiRecentPanelToggleBtnClicked();
+ void onEmojiPickerShowBtnClicked();
+ void initEmojiRecentPanel();
+ void onRecentEmojiPicked(const LLSD& value);
+
+ bool checkIfTornOff();
+ bool mIsHostAttached;
+ bool mHasVisibleBeenInitialized;
+
+ LLTimer* mRefreshTimer; ///< Defines the rate at which refresh() is called.
+
+ S32 mInputEditorPad;
+ S32 mChatLayoutPanelHeight;
+ S32 mFloaterHeight;
};