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-rw-r--r--indra/newview/llfloaterimagepreview.h142
1 files changed, 71 insertions, 71 deletions
diff --git a/indra/newview/llfloaterimagepreview.h b/indra/newview/llfloaterimagepreview.h
index d034622c35..9e764e4972 100644
--- a/indra/newview/llfloaterimagepreview.h
+++ b/indra/newview/llfloaterimagepreview.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llfloaterimagepreview.h
* @brief LLFloaterImagePreview class definition
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -43,102 +43,102 @@ class LLVolume;
class LLImagePreviewSculpted : public LLViewerDynamicTexture
{
protected:
- virtual ~LLImagePreviewSculpted();
+ virtual ~LLImagePreviewSculpted();
public:
- LLImagePreviewSculpted(S32 width, S32 height);
+ LLImagePreviewSculpted(S32 width, S32 height);
- /*virtual*/ S8 getType() const ;
+ /*virtual*/ S8 getType() const ;
- void setPreviewTarget(LLImageRaw *imagep, F32 distance);
- void setTexture(U32 name) { mTextureName = name; }
+ void setPreviewTarget(LLImageRaw *imagep, F32 distance);
+ void setTexture(U32 name) { mTextureName = name; }
- BOOL render();
- void refresh();
- void rotate(F32 yaw_radians, F32 pitch_radians);
- void zoom(F32 zoom_amt);
- void pan(F32 right, F32 up);
- virtual BOOL needsRender() { return mNeedsUpdate; }
+ BOOL render();
+ void refresh();
+ void rotate(F32 yaw_radians, F32 pitch_radians);
+ void zoom(F32 zoom_amt);
+ void pan(F32 right, F32 up);
+ virtual BOOL needsRender() { return mNeedsUpdate; }
protected:
- BOOL mNeedsUpdate;
- U32 mTextureName;
- F32 mCameraDistance;
- F32 mCameraYaw;
- F32 mCameraPitch;
- F32 mCameraZoom;
- LLVector3 mCameraOffset;
- LLPointer<LLVolume> mVolume;
- LLPointer<LLVertexBuffer> mVertexBuffer;
+ BOOL mNeedsUpdate;
+ U32 mTextureName;
+ F32 mCameraDistance;
+ F32 mCameraYaw;
+ F32 mCameraPitch;
+ F32 mCameraZoom;
+ LLVector3 mCameraOffset;
+ LLPointer<LLVolume> mVolume;
+ LLPointer<LLVertexBuffer> mVertexBuffer;
};
class LLImagePreviewAvatar : public LLViewerDynamicTexture
{
protected:
- virtual ~LLImagePreviewAvatar();
+ virtual ~LLImagePreviewAvatar();
public:
- LLImagePreviewAvatar(S32 width, S32 height);
+ LLImagePreviewAvatar(S32 width, S32 height);
- /*virtual*/ S8 getType() const ;
+ /*virtual*/ S8 getType() const ;
- void setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male);
- void setTexture(U32 name) { mTextureName = name; }
- void clearPreviewTexture(const std::string& mesh_name);
+ void setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male);
+ void setTexture(U32 name) { mTextureName = name; }
+ void clearPreviewTexture(const std::string& mesh_name);
- BOOL render();
- void refresh();
- void rotate(F32 yaw_radians, F32 pitch_radians);
- void zoom(F32 zoom_amt);
- void pan(F32 right, F32 up);
- virtual BOOL needsRender() { return mNeedsUpdate; }
+ BOOL render();
+ void refresh();
+ void rotate(F32 yaw_radians, F32 pitch_radians);
+ void zoom(F32 zoom_amt);
+ void pan(F32 right, F32 up);
+ virtual BOOL needsRender() { return mNeedsUpdate; }
protected:
- BOOL mNeedsUpdate;
- LLJoint* mTargetJoint;
- LLViewerJointMesh* mTargetMesh;
- F32 mCameraDistance;
- F32 mCameraYaw;
- F32 mCameraPitch;
- F32 mCameraZoom;
- LLVector3 mCameraOffset;
- LLPointer<LLVOAvatar> mDummyAvatar;
- U32 mTextureName;
+ BOOL mNeedsUpdate;
+ LLJoint* mTargetJoint;
+ LLViewerJointMesh* mTargetMesh;
+ F32 mCameraDistance;
+ F32 mCameraYaw;
+ F32 mCameraPitch;
+ F32 mCameraZoom;
+ LLVector3 mCameraOffset;
+ LLPointer<LLVOAvatar> mDummyAvatar;
+ U32 mTextureName;
};
class LLFloaterImagePreview : public LLFloaterNameDesc
{
public:
- LLFloaterImagePreview(const std::string& filename);
- virtual ~LLFloaterImagePreview();
+ LLFloaterImagePreview(const std::string& filename);
+ virtual ~LLFloaterImagePreview();
+
+ virtual BOOL postBuild();
- virtual BOOL postBuild();
-
- BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- BOOL handleHover(S32 x, S32 y, MASK mask);
- BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
+ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
+ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
+ BOOL handleHover(S32 x, S32 y, MASK mask);
+ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- static void onMouseCaptureLostImagePreview(LLMouseHandler*);
+ static void onMouseCaptureLostImagePreview(LLMouseHandler*);
- void clearAllPreviewTextures();
+ void clearAllPreviewTextures();
protected:
- static void onPreviewTypeCommit(LLUICtrl*,void*);
- void draw();
- bool loadImage(const std::string& filename);
-
- LLPointer<LLImageRaw> mRawImagep;
- LLPointer<LLImagePreviewAvatar> mAvatarPreview;
- LLPointer<LLImagePreviewSculpted> mSculptedPreview;
- S32 mLastMouseX;
- S32 mLastMouseY;
- LLRect mPreviewRect;
- LLRectf mPreviewImageRect;
- LLPointer<LLViewerTexture> mImagep ;
-
- std::string mImageLoadError;
+ static void onPreviewTypeCommit(LLUICtrl*,void*);
+ void draw();
+ bool loadImage(const std::string& filename);
+
+ LLPointer<LLImageRaw> mRawImagep;
+ LLPointer<LLImagePreviewAvatar> mAvatarPreview;
+ LLPointer<LLImagePreviewSculpted> mSculptedPreview;
+ S32 mLastMouseX;
+ S32 mLastMouseY;
+ LLRect mPreviewRect;
+ LLRectf mPreviewImageRect;
+ LLPointer<LLViewerTexture> mImagep ;
+
+ std::string mImageLoadError;
};
#endif // LL_LLFLOATERIMAGEPREVIEW_H