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Diffstat (limited to 'indra/newview/llfloaterfacebook.cpp')
-rw-r--r-- | indra/newview/llfloaterfacebook.cpp | 1132 |
1 files changed, 0 insertions, 1132 deletions
diff --git a/indra/newview/llfloaterfacebook.cpp b/indra/newview/llfloaterfacebook.cpp deleted file mode 100644 index e84cbc289f..0000000000 --- a/indra/newview/llfloaterfacebook.cpp +++ /dev/null @@ -1,1132 +0,0 @@ -/** -* @file llfloaterfacebook.cpp -* @brief Implementation of llfloaterfacebook -* @author Gilbert@lindenlab.com -* -* $LicenseInfo:firstyear=2013&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2013, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterfacebook.h" - -#include "llagent.h" -#include "llagentui.h" -#include "llcheckboxctrl.h" -#include "llcombobox.h" -#include "llfacebookconnect.h" -#include "llfloaterbigpreview.h" -#include "llfloaterreg.h" -#include "lliconctrl.h" -#include "llimagefiltersmanager.h" -#include "llresmgr.h" // LLLocale -#include "llsdserialize.h" -#include "llloadingindicator.h" -#include "llslurl.h" -#include "lltrans.h" -#include "llsnapshotlivepreview.h" -#include "llviewerregion.h" -#include "llviewercontrol.h" -#include "llviewermedia.h" -#include "lltabcontainer.h" -#include "llavatarlist.h" -#include "llpanelpeoplemenus.h" -#include "llaccordionctrl.h" -#include "llaccordionctrltab.h" - -static LLPanelInjector<LLFacebookStatusPanel> t_panel_status("llfacebookstatuspanel"); -static LLPanelInjector<LLFacebookPhotoPanel> t_panel_photo("llfacebookphotopanel"); -static LLPanelInjector<LLFacebookCheckinPanel> t_panel_checkin("llfacebookcheckinpanel"); -static LLPanelInjector<LLFacebookFriendsPanel> t_panel_friends("llfacebookfriendspanel"); - -const std::string DEFAULT_CHECKIN_LOCATION_URL = "http://maps.secondlife.com/"; -const std::string DEFAULT_CHECKIN_ICON_URL = "http://map.secondlife.com.s3.amazonaws.com/map_placeholder.png"; -const std::string DEFAULT_CHECKIN_QUERY_PARAMETERS = "?sourceid=slshare_checkin&utm_source=facebook&utm_medium=checkin&utm_campaign=slshare"; -const std::string DEFAULT_PHOTO_QUERY_PARAMETERS = "?sourceid=slshare_photo&utm_source=facebook&utm_medium=photo&utm_campaign=slshare"; - -const S32 MAX_QUALITY = 100; // Max quality value for jpeg images -const S32 MIN_QUALITY = 0; // Min quality value for jpeg images -const S32 TARGET_DATA_SIZE = 950000; // Size of the image (compressed) we're trying to send to Facebook - -std::string get_map_url() -{ - LLVector3d center_agent; - LLViewerRegion *regionp = gAgent.getRegion(); - if (regionp) - { - center_agent = regionp->getCenterGlobal(); - } - int x_pos = center_agent[0] / 256.0; - int y_pos = center_agent[1] / 256.0; - std::string map_url = gSavedSettings.getString("CurrentMapServerURL") + llformat("map-1-%d-%d-objects.jpg", x_pos, y_pos); - return map_url; -} - -// Compute target jpeg quality : see https://wiki.lindenlab.com/wiki/Facebook_Image_Quality for details -S32 compute_jpeg_quality(S32 width, S32 height) -{ - F32 target_compression_ratio = (F32)(width * height * 3) / (F32)(TARGET_DATA_SIZE); - S32 quality = (S32)(110.0f - (2.0f * target_compression_ratio)); - return llclamp(quality, MIN_QUALITY, MAX_QUALITY); -} - -/////////////////////////// -//LLFacebookStatusPanel////// -/////////////////////////// - -LLFacebookStatusPanel::LLFacebookStatusPanel() : - mMessageTextEditor(NULL), - mPostButton(NULL), - mCancelButton(NULL), - mAccountCaptionLabel(NULL), - mAccountNameLabel(NULL), - mPanelButtons(NULL), - mConnectButton(NULL), - mDisconnectButton(NULL) -{ - mCommitCallbackRegistrar.add("SocialSharing.Connect", boost::bind(&LLFacebookStatusPanel::onConnect, this)); - mCommitCallbackRegistrar.add("SocialSharing.Disconnect", boost::bind(&LLFacebookStatusPanel::onDisconnect, this)); - - setVisibleCallback(boost::bind(&LLFacebookStatusPanel::onVisibilityChange, this, _2)); - - mCommitCallbackRegistrar.add("SocialSharing.SendStatus", boost::bind(&LLFacebookStatusPanel::onSend, this)); -} - -BOOL LLFacebookStatusPanel::postBuild() -{ - mAccountCaptionLabel = getChild<LLTextBox>("account_caption_label"); - mAccountNameLabel = getChild<LLTextBox>("account_name_label"); - mPanelButtons = getChild<LLUICtrl>("panel_buttons"); - mConnectButton = getChild<LLUICtrl>("connect_btn"); - mDisconnectButton = getChild<LLUICtrl>("disconnect_btn"); - - mMessageTextEditor = getChild<LLUICtrl>("status_message"); - mPostButton = getChild<LLUICtrl>("post_status_btn"); - mCancelButton = getChild<LLUICtrl>("cancel_status_btn"); - - return LLPanel::postBuild(); -} - -void LLFacebookStatusPanel::draw() -{ - LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState(); - - //Disable the 'disconnect' button and the 'use another account' button when disconnecting in progress - bool disconnecting = connection_state == LLFacebookConnect::FB_DISCONNECTING; - mDisconnectButton->setEnabled(!disconnecting); - - //Disable the 'connect' button when a connection is in progress - bool connecting = connection_state == LLFacebookConnect::FB_CONNECTION_IN_PROGRESS; - mConnectButton->setEnabled(!connecting); - - if (mMessageTextEditor && mPostButton && mCancelButton) - { - bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); - std::string message = mMessageTextEditor->getValue().asString(); - mMessageTextEditor->setEnabled(no_ongoing_connection); - mCancelButton->setEnabled(no_ongoing_connection); - mPostButton->setEnabled(no_ongoing_connection && !message.empty()); - } - - LLPanel::draw(); -} - -void LLFacebookStatusPanel::onSend() -{ - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookStatusPanel"); // just in case it is already listening - LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookStatusPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectStateChange, this, _1)); - - // Connect to Facebook if necessary and then post - if (LLFacebookConnect::instance().isConnected()) - { - sendStatus(); - } - else - { - LLFacebookConnect::instance().checkConnectionToFacebook(true); - } -} - -bool LLFacebookStatusPanel::onFacebookConnectStateChange(const LLSD& data) -{ - switch (data.get("enum").asInteger()) - { - case LLFacebookConnect::FB_CONNECTED: - sendStatus(); - break; - - case LLFacebookConnect::FB_POSTED: - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookStatusPanel"); - clearAndClose(); - break; - } - - return false; -} - -bool LLFacebookStatusPanel::onFacebookConnectAccountStateChange(const LLSD& data) -{ - if (LLFacebookConnect::instance().isConnected()) - { - //In process of disconnecting so leave the layout as is - if (data.get("enum").asInteger() != LLFacebookConnect::FB_DISCONNECTING) - { - showConnectedLayout(); - } - } - else - { - showDisconnectedLayout(); - } - - return false; -} - -void LLFacebookStatusPanel::sendStatus() -{ - std::string message = mMessageTextEditor->getValue().asString(); - if (!message.empty()) - { - LLFacebookConnect::instance().updateStatus(message); - } -} - -void LLFacebookStatusPanel::onVisibilityChange(BOOL visible) -{ - if (visible) - { - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookAccountPanel"); - LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookAccountPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectAccountStateChange, this, _1)); - - LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLFacebookAccountPanel"); - LLEventPumps::instance().obtain("FacebookConnectInfo").listen("LLFacebookAccountPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectInfoChange, this)); - - //Connected - if (LLFacebookConnect::instance().isConnected()) - { - showConnectedLayout(); - } - //Check if connected (show disconnected layout in meantime) - else - { - showDisconnectedLayout(); - } - if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) || - (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED)) - { - LLFacebookConnect::instance().checkConnectionToFacebook(); - } - } - else - { - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookAccountPanel"); - LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLFacebookAccountPanel"); - } -} - -bool LLFacebookStatusPanel::onFacebookConnectInfoChange() -{ - LLSD info = LLFacebookConnect::instance().getInfo(); - std::string clickable_name; - - //Strings of format [http://www.somewebsite.com Click Me] become clickable text - if (info.has("link") && info.has("name")) - { - clickable_name = "[" + info["link"].asString() + " " + info["name"].asString() + "]"; - } - - mAccountNameLabel->setText(clickable_name); - - return false; -} - -void LLFacebookStatusPanel::showConnectButton() -{ - if (!mConnectButton->getVisible()) - { - mConnectButton->setVisible(TRUE); - mDisconnectButton->setVisible(FALSE); - } -} - -void LLFacebookStatusPanel::hideConnectButton() -{ - if (mConnectButton->getVisible()) - { - mConnectButton->setVisible(FALSE); - mDisconnectButton->setVisible(TRUE); - } -} - -void LLFacebookStatusPanel::showDisconnectedLayout() -{ - mAccountCaptionLabel->setText(getString("facebook_disconnected")); - mAccountNameLabel->setText(std::string("")); - showConnectButton(); -} - -void LLFacebookStatusPanel::showConnectedLayout() -{ - LLFacebookConnect::instance().loadFacebookInfo(); - - mAccountCaptionLabel->setText(getString("facebook_connected")); - hideConnectButton(); -} - -void LLFacebookStatusPanel::onConnect() -{ - LLFacebookConnect::instance().checkConnectionToFacebook(true); -} - -void LLFacebookStatusPanel::onDisconnect() -{ - LLFacebookConnect::instance().disconnectFromFacebook(); -} - -void LLFacebookStatusPanel::clearAndClose() -{ - mMessageTextEditor->setValue(""); - - LLFloater* floater = getParentByType<LLFloater>(); - if (floater) - { - floater->closeFloater(); - } -} - -/////////////////////////// -//LLFacebookPhotoPanel/////// -/////////////////////////// - -LLFacebookPhotoPanel::LLFacebookPhotoPanel() : - mResolutionComboBox(NULL), - mRefreshBtn(NULL), - mBtnPreview(NULL), - mWorkingLabel(NULL), - mThumbnailPlaceholder(NULL), - mCaptionTextBox(NULL), - mPostButton(NULL), - mBigPreviewFloater(NULL), - mQuality(MAX_QUALITY) -{ - mCommitCallbackRegistrar.add("SocialSharing.SendPhoto", boost::bind(&LLFacebookPhotoPanel::onSend, this)); - mCommitCallbackRegistrar.add("SocialSharing.RefreshPhoto", boost::bind(&LLFacebookPhotoPanel::onClickNewSnapshot, this)); - mCommitCallbackRegistrar.add("SocialSharing.BigPreview", boost::bind(&LLFacebookPhotoPanel::onClickBigPreview, this)); -} - -LLFacebookPhotoPanel::~LLFacebookPhotoPanel() -{ - if (mPreviewHandle.get()) - { - mPreviewHandle.get()->die(); - } -} - -BOOL LLFacebookPhotoPanel::postBuild() -{ - setVisibleCallback(boost::bind(&LLFacebookPhotoPanel::onVisibilityChange, this, _2)); - - mResolutionComboBox = getChild<LLUICtrl>("resolution_combobox"); - mResolutionComboBox->setValue("[i1200,i630]"); // hardcoded defaults ftw! - mResolutionComboBox->setCommitCallback(boost::bind(&LLFacebookPhotoPanel::updateResolution, this, TRUE)); - mFilterComboBox = getChild<LLUICtrl>("filters_combobox"); - mFilterComboBox->setCommitCallback(boost::bind(&LLFacebookPhotoPanel::updateResolution, this, TRUE)); - mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn"); - mBtnPreview = getChild<LLButton>("big_preview_btn"); - mWorkingLabel = getChild<LLUICtrl>("working_lbl"); - mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder"); - mCaptionTextBox = getChild<LLUICtrl>("photo_caption"); - mPostButton = getChild<LLUICtrl>("post_photo_btn"); - mCancelButton = getChild<LLUICtrl>("cancel_photo_btn"); - mBigPreviewFloater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview")); - - // Update filter list - std::vector<std::string> filter_list = LLImageFiltersManager::getInstance()->getFiltersList(); - LLComboBox* filterbox = static_cast<LLComboBox *>(mFilterComboBox); - for (U32 i = 0; i < filter_list.size(); i++) - { - filterbox->add(filter_list[i]); - } - - return LLPanel::postBuild(); -} - -// virtual -S32 LLFacebookPhotoPanel::notify(const LLSD& info) -{ - if (info.has("snapshot-updating")) - { - // Disable the Post button and whatever else while the snapshot is not updated - // updateControls(); - return 1; - } - - if (info.has("snapshot-updated")) - { - // Enable the send/post/save buttons. - updateControls(); - - // The refresh button is initially hidden. We show it after the first update, - // i.e. after snapshot is taken - LLUICtrl * refresh_button = getRefreshBtn(); - if (!refresh_button->getVisible()) - { - refresh_button->setVisible(true); - } - return 1; - } - - return 0; -} - -void LLFacebookPhotoPanel::draw() -{ - LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get()); - - // Enable interaction only if no transaction with the service is on-going (prevent duplicated posts) - bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); - mCancelButton->setEnabled(no_ongoing_connection); - mCaptionTextBox->setEnabled(no_ongoing_connection); - mResolutionComboBox->setEnabled(no_ongoing_connection); - mFilterComboBox->setEnabled(no_ongoing_connection); - mRefreshBtn->setEnabled(no_ongoing_connection); - mBtnPreview->setEnabled(no_ongoing_connection); - - // Reassign the preview floater if we have the focus and the preview exists - if (hasFocus() && isPreviewVisible()) - { - attachPreview(); - } - - // Toggle the button state as appropriate - bool preview_active = (isPreviewVisible() && mBigPreviewFloater->isFloaterOwner(getParentByType<LLFloater>())); - mBtnPreview->setToggleState(preview_active); - - // Display the thumbnail if one is available - if (previewp && previewp->getThumbnailImage()) - { - const LLRect& thumbnail_rect = mThumbnailPlaceholder->getRect(); - const S32 thumbnail_w = previewp->getThumbnailWidth(); - const S32 thumbnail_h = previewp->getThumbnailHeight(); - - // calc preview offset within the preview rect - const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2; - const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2; - S32 offset_x = thumbnail_rect.mLeft + local_offset_x; - S32 offset_y = thumbnail_rect.mBottom + local_offset_y; - - gGL.matrixMode(LLRender::MM_MODELVIEW); - // Apply floater transparency to the texture unless the floater is focused. - F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); - LLColor4 color = LLColor4::white; - gl_draw_scaled_image(offset_x, offset_y, - thumbnail_w, thumbnail_h, - previewp->getThumbnailImage(), color % alpha); - } - - // Update the visibility of the working (computing preview) label - mWorkingLabel->setVisible(!(previewp && previewp->getSnapshotUpToDate())); - - // Enable Post if we have a preview to send and no on going connection being processed - mPostButton->setEnabled(no_ongoing_connection && (previewp && previewp->getSnapshotUpToDate())); - - // Draw the rest of the panel on top of it - LLPanel::draw(); -} - -LLSnapshotLivePreview* LLFacebookPhotoPanel::getPreviewView() -{ - LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)mPreviewHandle.get(); - return previewp; -} - -void LLFacebookPhotoPanel::onVisibilityChange(BOOL visible) -{ - if (visible) - { - if (mPreviewHandle.get()) - { - LLSnapshotLivePreview* preview = getPreviewView(); - if (preview) - { - LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL; - preview->updateSnapshot(TRUE); - } - } - else - { - LLRect full_screen_rect = getRootView()->getRect(); - LLSnapshotLivePreview::Params p; - p.rect(full_screen_rect); - LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); - mPreviewHandle = previewp->getHandle(); - mQuality = MAX_QUALITY; - - previewp->setContainer(this); - previewp->setSnapshotType(LLSnapshotModel::SNAPSHOT_WEB); - previewp->setSnapshotFormat(LLSnapshotModel::SNAPSHOT_FORMAT_JPEG); - previewp->setSnapshotQuality(mQuality, false); - previewp->setThumbnailSubsampled(TRUE); // We want the preview to reflect the *saved* image - previewp->setAllowRenderUI(FALSE); // We do not want the rendered UI in our snapshots - previewp->setAllowFullScreenPreview(FALSE); // No full screen preview in SL Share mode - previewp->setThumbnailPlaceholderRect(mThumbnailPlaceholder->getRect()); - - updateControls(); - } - } -} - -void LLFacebookPhotoPanel::onClickNewSnapshot() -{ - LLSnapshotLivePreview* previewp = getPreviewView(); - if (previewp) - { - previewp->updateSnapshot(TRUE); - } -} - -void LLFacebookPhotoPanel::onClickBigPreview() -{ - // Toggle the preview - if (isPreviewVisible()) - { - LLFloaterReg::hideInstance("big_preview"); - } - else - { - attachPreview(); - LLFloaterReg::showInstance("big_preview"); - } -} - -bool LLFacebookPhotoPanel::isPreviewVisible() -{ - return (mBigPreviewFloater && mBigPreviewFloater->getVisible()); -} - -void LLFacebookPhotoPanel::attachPreview() -{ - if (mBigPreviewFloater) - { - LLSnapshotLivePreview* previewp = getPreviewView(); - mBigPreviewFloater->setPreview(previewp); - mBigPreviewFloater->setFloaterOwner(getParentByType<LLFloater>()); - } -} - -void LLFacebookPhotoPanel::onSend() -{ - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookPhotoPanel"); // just in case it is already listening - LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookPhotoPanel", boost::bind(&LLFacebookPhotoPanel::onFacebookConnectStateChange, this, _1)); - - // Connect to Facebook if necessary and then post - if (LLFacebookConnect::instance().isConnected()) - { - sendPhoto(); - } - else - { - LLFacebookConnect::instance().checkConnectionToFacebook(true); - } -} - -bool LLFacebookPhotoPanel::onFacebookConnectStateChange(const LLSD& data) -{ - switch (data.get("enum").asInteger()) - { - case LLFacebookConnect::FB_CONNECTED: - sendPhoto(); - break; - - case LLFacebookConnect::FB_POSTED: - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookPhotoPanel"); - clearAndClose(); - break; - } - - return false; -} - -void LLFacebookPhotoPanel::sendPhoto() -{ - // Get the caption - std::string caption = mCaptionTextBox->getValue().asString(); - - // Get the image - LLSnapshotLivePreview* previewp = getPreviewView(); - - // Post to Facebook - LLFacebookConnect::instance().sharePhoto(previewp->getFormattedImage(), caption); - - updateControls(); -} - -void LLFacebookPhotoPanel::clearAndClose() -{ - mCaptionTextBox->setValue(""); - - LLFloater* floater = getParentByType<LLFloater>(); - if (floater) - { - floater->closeFloater(); - if (mBigPreviewFloater) - { - mBigPreviewFloater->closeOnFloaterOwnerClosing(floater); - } - } -} - -void LLFacebookPhotoPanel::updateControls() -{ - LLSnapshotLivePreview* previewp = getPreviewView(); - BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); - - // *TODO: Separate maximum size for Web images from postcards - LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL; - - updateResolution(FALSE); -} - -void LLFacebookPhotoPanel::updateResolution(BOOL do_update) -{ - LLComboBox* combobox = static_cast<LLComboBox *>(mResolutionComboBox); - LLComboBox* filterbox = static_cast<LLComboBox *>(mFilterComboBox); - - std::string sdstring = combobox->getSelectedValue(); - LLSD sdres; - std::stringstream sstream(sdstring); - LLSDSerialize::fromNotation(sdres, sstream, sdstring.size()); - - S32 width = sdres[0]; - S32 height = sdres[1]; - - // Note : index 0 of the filter drop down is assumed to be "No filter" in whichever locale - std::string filter_name = (filterbox->getCurrentIndex() ? filterbox->getSimple() : ""); - - LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get()); - if (previewp && combobox->getCurrentIndex() >= 0) - { - S32 original_width = 0, original_height = 0; - previewp->getSize(original_width, original_height); - - if (width == 0 || height == 0) - { - // take resolution from current window size - LL_DEBUGS() << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << LL_ENDL; - previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - } - else - { - // use the resolution from the selected pre-canned drop-down choice - LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL; - previewp->setSize(width, height); - } - - checkAspectRatio(width); - - previewp->getSize(width, height); - - // Recompute quality setting - mQuality = compute_jpeg_quality(width, height); - previewp->setSnapshotQuality(mQuality, false); - - if (original_width != width || original_height != height) - { - previewp->setSize(width, height); - if (do_update) - { - previewp->updateSnapshot(TRUE); - updateControls(); - } - } - // Get the old filter, compare to the current one "filter_name" and set if changed - std::string original_filter = previewp->getFilter(); - if (original_filter != filter_name) - { - previewp->setFilter(filter_name); - if (do_update) - { - previewp->updateSnapshot(FALSE, TRUE); - updateControls(); - } - } - } -} - -void LLFacebookPhotoPanel::checkAspectRatio(S32 index) -{ - LLSnapshotLivePreview *previewp = getPreviewView(); - - BOOL keep_aspect = FALSE; - - if (0 == index) // current window size - { - keep_aspect = TRUE; - } - else // predefined resolution - { - keep_aspect = FALSE; - } - - if (previewp) - { - previewp->mKeepAspectRatio = keep_aspect; - } -} - -LLUICtrl* LLFacebookPhotoPanel::getRefreshBtn() -{ - return mRefreshBtn; -} - -//////////////////////// -//LLFacebookCheckinPanel// -//////////////////////// - -LLFacebookCheckinPanel::LLFacebookCheckinPanel() : - mMapUrl(""), - mReloadingMapTexture(false) -{ - mCommitCallbackRegistrar.add("SocialSharing.SendCheckin", boost::bind(&LLFacebookCheckinPanel::onSend, this)); -} - -BOOL LLFacebookCheckinPanel::postBuild() -{ - // Keep pointers to widgets so we don't traverse the UI hierarchy too often - mPostButton = getChild<LLUICtrl>("post_place_btn"); - mCancelButton = getChild<LLUICtrl>("cancel_place_btn"); - mMessageTextEditor = getChild<LLUICtrl>("place_caption"); - mMapLoadingIndicator = getChild<LLUICtrl>("map_loading_indicator"); - mMapPlaceholder = getChild<LLIconCtrl>("map_placeholder"); - mMapDefault = getChild<LLIconCtrl>("map_default"); - mMapCheckBox = getChild<LLCheckBoxCtrl>("add_place_view_cb"); - - return LLPanel::postBuild(); -} - -void LLFacebookCheckinPanel::draw() -{ - bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); - mPostButton->setEnabled(no_ongoing_connection); - mCancelButton->setEnabled(no_ongoing_connection); - mMessageTextEditor->setEnabled(no_ongoing_connection); - mMapCheckBox->setEnabled(no_ongoing_connection); - - std::string map_url = get_map_url(); - // Did we change location? - if (map_url != mMapUrl) - { - mMapUrl = map_url; - // Load the map tile - mMapTexture = LLViewerTextureManager::getFetchedTextureFromUrl(mMapUrl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - mMapTexture->setBoostLevel(LLGLTexture::BOOST_MAP); - mReloadingMapTexture = true; - // In the meantime, put the "loading" indicator on, hide the tile map and disable the checkbox - mMapLoadingIndicator->setVisible(true); - mMapPlaceholder->setVisible(false); - } - // Are we done loading the map tile? - if (mReloadingMapTexture && mMapTexture->isFullyLoaded()) - { - // Don't do it again next time around - mReloadingMapTexture = false; - // Convert the map texture to the appropriate image object - LLPointer<LLUIImage> ui_image = new LLUIImage(mMapUrl, mMapTexture); - // Load the map widget with the correct map tile image - mMapPlaceholder->setImage(ui_image); - // Now hide the loading indicator, bring the tile in view and reenable the checkbox with its previous value - mMapLoadingIndicator->setVisible(false); - mMapPlaceholder->setVisible(true); - } - // Show the default icon if that's the checkbox value (the real one...) - // This will hide/show the loading indicator and/or tile underneath - mMapDefault->setVisible(!(mMapCheckBox->get())); - - LLPanel::draw(); -} - -void LLFacebookCheckinPanel::onSend() -{ - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookCheckinPanel"); // just in case it is already listening - LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookCheckinPanel", boost::bind(&LLFacebookCheckinPanel::onFacebookConnectStateChange, this, _1)); - - // Connect to Facebook if necessary and then post - if (LLFacebookConnect::instance().isConnected()) - { - sendCheckin(); - } - else - { - LLFacebookConnect::instance().checkConnectionToFacebook(true); - } -} - -bool LLFacebookCheckinPanel::onFacebookConnectStateChange(const LLSD& data) -{ - switch (data.get("enum").asInteger()) - { - case LLFacebookConnect::FB_CONNECTED: - sendCheckin(); - break; - - case LLFacebookConnect::FB_POSTED: - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookCheckinPanel"); - clearAndClose(); - break; - } - - return false; -} - -void LLFacebookCheckinPanel::sendCheckin() -{ - // Get the location SLURL - LLSLURL slurl; - LLAgentUI::buildSLURL(slurl); - std::string slurl_string = slurl.getSLURLString(); - - // Use a valid http:// URL if the scheme is secondlife:// - LLURI slurl_uri(slurl_string); - if (slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME) - { - slurl_string = DEFAULT_CHECKIN_LOCATION_URL; - } - - // Add query parameters so Google Analytics can track incoming clicks! - slurl_string += DEFAULT_CHECKIN_QUERY_PARAMETERS; - - // Get the region name - std::string region_name(""); - LLViewerRegion *regionp = gAgent.getRegion(); - if (regionp) - { - region_name = regionp->getName(); - } - - // Get the region description - std::string description; - LLAgentUI::buildLocationString(description, LLAgentUI::LOCATION_FORMAT_NORMAL_COORDS, gAgent.getPositionAgent()); - - // Optionally add the region map view - bool add_map_view = mMapCheckBox->getValue().asBoolean(); - std::string map_url = (add_map_view ? get_map_url() : DEFAULT_CHECKIN_ICON_URL); - - // Get the caption - std::string caption = mMessageTextEditor->getValue().asString(); - - // Post to Facebook - LLFacebookConnect::instance().postCheckin(slurl_string, region_name, description, map_url, caption); -} - -void LLFacebookCheckinPanel::clearAndClose() -{ - mMessageTextEditor->setValue(""); - - LLFloater* floater = getParentByType<LLFloater>(); - if (floater) - { - floater->closeFloater(); - } -} - -/////////////////////////// -//LLFacebookFriendsPanel////// -/////////////////////////// - -LLFacebookFriendsPanel::LLFacebookFriendsPanel() : - mFriendsStatusCaption(NULL), - mSecondLifeFriends(NULL), - mSuggestedFriends(NULL) -{ -} - -LLFacebookFriendsPanel::~LLFacebookFriendsPanel() -{ - LLAvatarTracker::instance().removeObserver(this); -} - -BOOL LLFacebookFriendsPanel::postBuild() -{ - mFriendsStatusCaption = getChild<LLTextBox>("facebook_friends_status"); - - mSecondLifeFriends = getChild<LLAvatarList>("second_life_friends"); - mSecondLifeFriends->setContextMenu(&LLPanelPeopleMenus::gPeopleContextMenu); - - mSuggestedFriends = getChild<LLAvatarList>("suggested_friends"); - mSuggestedFriends->setContextMenu(&LLPanelPeopleMenus::gSuggestedFriendsContextMenu); - - setVisibleCallback(boost::bind(&LLFacebookFriendsPanel::updateFacebookList, this, _2)); - - LLAvatarTracker::instance().addObserver(this); - - return LLPanel::postBuild(); -} - -bool LLFacebookFriendsPanel::updateSuggestedFriendList() -{ - const LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); - uuid_vec_t& second_life_friends = mSecondLifeFriends->getIDs(); - second_life_friends.clear(); - uuid_vec_t& suggested_friends = mSuggestedFriends->getIDs(); - suggested_friends.clear(); - - //Add suggested friends - LLSD friends = LLFacebookConnect::instance().getContent(); - for (LLSD::array_const_iterator i = friends.beginArray(); i != friends.endArray(); ++i) - { - LLUUID agent_id = (*i).asUUID(); - if (agent_id.notNull()) - { - bool second_life_buddy = av_tracker.isBuddy(agent_id); - if (second_life_buddy) - { - second_life_friends.push_back(agent_id); - } - else - { - //FB+SL but not SL friend - suggested_friends.push_back(agent_id); - } - } - } - - //Force a refresh when there aren't any filter matches (prevent displaying content that shouldn't display) - mSecondLifeFriends->setDirty(true, !mSecondLifeFriends->filterHasMatches()); - mSuggestedFriends->setDirty(true, !mSuggestedFriends->filterHasMatches()); - showFriendsAccordionsIfNeeded(); - - return false; -} - -void LLFacebookFriendsPanel::showFriendsAccordionsIfNeeded() -{ - // Show / hide the status text : needs to be done *before* showing / hidding the accordions - if (!mSecondLifeFriends->filterHasMatches() && !mSuggestedFriends->filterHasMatches()) - { - // Show some explanation text if the lists are empty... - mFriendsStatusCaption->setVisible(true); - if (LLFacebookConnect::instance().isConnected()) - { - //...you're connected to FB but have no friends :( - mFriendsStatusCaption->setText(getString("facebook_friends_empty")); - } - else - { - //...you're not connected to FB - mFriendsStatusCaption->setText(getString("facebook_friends_no_connected")); - } - // Hide the lists - getChild<LLAccordionCtrl>("friends_accordion")->setVisible(false); - getChild<LLAccordionCtrlTab>("tab_second_life_friends")->setVisible(false); - getChild<LLAccordionCtrlTab>("tab_suggested_friends")->setVisible(false); - } - else - { - // We have something in the lists, hide the explanatory text - mFriendsStatusCaption->setVisible(false); - - // Show the lists - LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("friends_accordion"); - accordion->setVisible(true); - - // Expand and show accordions if needed, else - hide them - getChild<LLAccordionCtrlTab>("tab_second_life_friends")->setVisible(mSecondLifeFriends->filterHasMatches()); - getChild<LLAccordionCtrlTab>("tab_suggested_friends")->setVisible(mSuggestedFriends->filterHasMatches()); - - // Rearrange accordions - accordion->arrange(); - } -} - -void LLFacebookFriendsPanel::changed(U32 mask) -{ - if (mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE)) - { - LLFacebookConnect::instance().loadFacebookFriends(); - updateFacebookList(true); - } -} - - -void LLFacebookFriendsPanel::updateFacebookList(bool visible) -{ - if (visible) - { - // We want this to be called to fetch the friends list once a connection is established - LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookFriendsPanel"); - LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookFriendsPanel", boost::bind(&LLFacebookFriendsPanel::onConnectedToFacebook, this, _1)); - - // We then want this to be called to update the displayed lists once the list of friends is received - LLEventPumps::instance().obtain("FacebookConnectContent").stopListening("LLFacebookFriendsPanel"); // just in case it is already listening - LLEventPumps::instance().obtain("FacebookConnectContent").listen("LLFacebookFriendsPanel", boost::bind(&LLFacebookFriendsPanel::updateSuggestedFriendList, this)); - - // Try to connect to Facebook - if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) || - (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED)) - { - LLFacebookConnect::instance().checkConnectionToFacebook(); - } - // Loads FB friends - if (LLFacebookConnect::instance().isConnected()) - { - LLFacebookConnect::instance().loadFacebookFriends(); - } - // Sort the FB friends and update the lists - updateSuggestedFriendList(); - } -} - -bool LLFacebookFriendsPanel::onConnectedToFacebook(const LLSD& data) -{ - LLSD::Integer connection_state = data.get("enum").asInteger(); - - if (connection_state == LLFacebookConnect::FB_CONNECTED) - { - LLFacebookConnect::instance().loadFacebookFriends(); - } - else if (connection_state == LLFacebookConnect::FB_NOT_CONNECTED) - { - updateSuggestedFriendList(); - } - - return false; -} - -//////////////////////// -//LLFloaterFacebook/////// -//////////////////////// - -LLFloaterFacebook::LLFloaterFacebook(const LLSD& key) : LLFloater(key), - mFacebookPhotoPanel(NULL), - mStatusErrorText(NULL), - mStatusLoadingText(NULL), - mStatusLoadingIndicator(NULL) -{ - mCommitCallbackRegistrar.add("SocialSharing.Cancel", boost::bind(&LLFloaterFacebook::onCancel, this)); -} - -void LLFloaterFacebook::onClose(bool app_quitting) -{ - LLFloaterBigPreview* big_preview_floater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview")); - if (big_preview_floater) - { - big_preview_floater->closeOnFloaterOwnerClosing(this); - } - LLFloater::onClose(app_quitting); -} - -void LLFloaterFacebook::onCancel() -{ - LLFloaterBigPreview* big_preview_floater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview")); - if (big_preview_floater) - { - big_preview_floater->closeOnFloaterOwnerClosing(this); - } - closeFloater(); -} - -BOOL LLFloaterFacebook::postBuild() -{ - // Keep tab of the Photo Panel - mFacebookPhotoPanel = static_cast<LLFacebookPhotoPanel*>(getChild<LLUICtrl>("panel_facebook_photo")); - // Connection status widgets - mStatusErrorText = getChild<LLTextBox>("connection_error_text"); - mStatusLoadingText = getChild<LLTextBox>("connection_loading_text"); - mStatusLoadingIndicator = getChild<LLUICtrl>("connection_loading_indicator"); - return LLFloater::postBuild(); -} - -void LLFloaterFacebook::showPhotoPanel() -{ - LLTabContainer* parent = dynamic_cast<LLTabContainer*>(mFacebookPhotoPanel->getParent()); - if (!parent) - { - LL_WARNS() << "Cannot find panel container" << LL_ENDL; - return; - } - - parent->selectTabPanel(mFacebookPhotoPanel); -} - -void LLFloaterFacebook::draw() -{ - if (mStatusErrorText && mStatusLoadingText && mStatusLoadingIndicator) - { - mStatusErrorText->setVisible(false); - mStatusLoadingText->setVisible(false); - mStatusLoadingIndicator->setVisible(false); - LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState(); - std::string status_text; - - switch (connection_state) - { - case LLFacebookConnect::FB_NOT_CONNECTED: - // No status displayed when first opening the panel and no connection done - case LLFacebookConnect::FB_CONNECTED: - // When successfully connected, no message is displayed - case LLFacebookConnect::FB_POSTED: - // No success message to show since we actually close the floater after successful posting completion - break; - case LLFacebookConnect::FB_CONNECTION_IN_PROGRESS: - // Connection loading indicator - mStatusLoadingText->setVisible(true); - status_text = LLTrans::getString("SocialFacebookConnecting"); - mStatusLoadingText->setValue(status_text); - mStatusLoadingIndicator->setVisible(true); - break; - case LLFacebookConnect::FB_POSTING: - // Posting indicator - mStatusLoadingText->setVisible(true); - status_text = LLTrans::getString("SocialFacebookPosting"); - mStatusLoadingText->setValue(status_text); - mStatusLoadingIndicator->setVisible(true); - break; - case LLFacebookConnect::FB_CONNECTION_FAILED: - // Error connecting to the service - mStatusErrorText->setVisible(true); - status_text = LLTrans::getString("SocialFacebookErrorConnecting"); - mStatusErrorText->setValue(status_text); - break; - case LLFacebookConnect::FB_POST_FAILED: - // Error posting to the service - mStatusErrorText->setVisible(true); - status_text = LLTrans::getString("SocialFacebookErrorPosting"); - mStatusErrorText->setValue(status_text); - break; - case LLFacebookConnect::FB_DISCONNECTING: - // Disconnecting loading indicator - mStatusLoadingText->setVisible(true); - status_text = LLTrans::getString("SocialFacebookDisconnecting"); - mStatusLoadingText->setValue(status_text); - mStatusLoadingIndicator->setVisible(true); - break; - case LLFacebookConnect::FB_DISCONNECT_FAILED: - // Error disconnecting from the service - mStatusErrorText->setVisible(true); - status_text = LLTrans::getString("SocialFacebookErrorDisconnecting"); - mStatusErrorText->setValue(status_text); - break; - } - } - LLFloater::draw(); -} - |