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-rw-r--r--indra/newview/llfloaterfacebook.cpp1132
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diff --git a/indra/newview/llfloaterfacebook.cpp b/indra/newview/llfloaterfacebook.cpp
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--- a/indra/newview/llfloaterfacebook.cpp
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-/**
-* @file llfloaterfacebook.cpp
-* @brief Implementation of llfloaterfacebook
-* @author Gilbert@lindenlab.com
-*
-* $LicenseInfo:firstyear=2013&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2013, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloaterfacebook.h"
-
-#include "llagent.h"
-#include "llagentui.h"
-#include "llcheckboxctrl.h"
-#include "llcombobox.h"
-#include "llfacebookconnect.h"
-#include "llfloaterbigpreview.h"
-#include "llfloaterreg.h"
-#include "lliconctrl.h"
-#include "llimagefiltersmanager.h"
-#include "llresmgr.h" // LLLocale
-#include "llsdserialize.h"
-#include "llloadingindicator.h"
-#include "llslurl.h"
-#include "lltrans.h"
-#include "llsnapshotlivepreview.h"
-#include "llviewerregion.h"
-#include "llviewercontrol.h"
-#include "llviewermedia.h"
-#include "lltabcontainer.h"
-#include "llavatarlist.h"
-#include "llpanelpeoplemenus.h"
-#include "llaccordionctrl.h"
-#include "llaccordionctrltab.h"
-
-static LLPanelInjector<LLFacebookStatusPanel> t_panel_status("llfacebookstatuspanel");
-static LLPanelInjector<LLFacebookPhotoPanel> t_panel_photo("llfacebookphotopanel");
-static LLPanelInjector<LLFacebookCheckinPanel> t_panel_checkin("llfacebookcheckinpanel");
-static LLPanelInjector<LLFacebookFriendsPanel> t_panel_friends("llfacebookfriendspanel");
-
-const std::string DEFAULT_CHECKIN_LOCATION_URL = "http://maps.secondlife.com/";
-const std::string DEFAULT_CHECKIN_ICON_URL = "http://map.secondlife.com.s3.amazonaws.com/map_placeholder.png";
-const std::string DEFAULT_CHECKIN_QUERY_PARAMETERS = "?sourceid=slshare_checkin&utm_source=facebook&utm_medium=checkin&utm_campaign=slshare";
-const std::string DEFAULT_PHOTO_QUERY_PARAMETERS = "?sourceid=slshare_photo&utm_source=facebook&utm_medium=photo&utm_campaign=slshare";
-
-const S32 MAX_QUALITY = 100; // Max quality value for jpeg images
-const S32 MIN_QUALITY = 0; // Min quality value for jpeg images
-const S32 TARGET_DATA_SIZE = 950000; // Size of the image (compressed) we're trying to send to Facebook
-
-std::string get_map_url()
-{
- LLVector3d center_agent;
- LLViewerRegion *regionp = gAgent.getRegion();
- if (regionp)
- {
- center_agent = regionp->getCenterGlobal();
- }
- int x_pos = center_agent[0] / 256.0;
- int y_pos = center_agent[1] / 256.0;
- std::string map_url = gSavedSettings.getString("CurrentMapServerURL") + llformat("map-1-%d-%d-objects.jpg", x_pos, y_pos);
- return map_url;
-}
-
-// Compute target jpeg quality : see https://wiki.lindenlab.com/wiki/Facebook_Image_Quality for details
-S32 compute_jpeg_quality(S32 width, S32 height)
-{
- F32 target_compression_ratio = (F32)(width * height * 3) / (F32)(TARGET_DATA_SIZE);
- S32 quality = (S32)(110.0f - (2.0f * target_compression_ratio));
- return llclamp(quality, MIN_QUALITY, MAX_QUALITY);
-}
-
-///////////////////////////
-//LLFacebookStatusPanel//////
-///////////////////////////
-
-LLFacebookStatusPanel::LLFacebookStatusPanel() :
- mMessageTextEditor(NULL),
- mPostButton(NULL),
- mCancelButton(NULL),
- mAccountCaptionLabel(NULL),
- mAccountNameLabel(NULL),
- mPanelButtons(NULL),
- mConnectButton(NULL),
- mDisconnectButton(NULL)
-{
- mCommitCallbackRegistrar.add("SocialSharing.Connect", boost::bind(&LLFacebookStatusPanel::onConnect, this));
- mCommitCallbackRegistrar.add("SocialSharing.Disconnect", boost::bind(&LLFacebookStatusPanel::onDisconnect, this));
-
- setVisibleCallback(boost::bind(&LLFacebookStatusPanel::onVisibilityChange, this, _2));
-
- mCommitCallbackRegistrar.add("SocialSharing.SendStatus", boost::bind(&LLFacebookStatusPanel::onSend, this));
-}
-
-BOOL LLFacebookStatusPanel::postBuild()
-{
- mAccountCaptionLabel = getChild<LLTextBox>("account_caption_label");
- mAccountNameLabel = getChild<LLTextBox>("account_name_label");
- mPanelButtons = getChild<LLUICtrl>("panel_buttons");
- mConnectButton = getChild<LLUICtrl>("connect_btn");
- mDisconnectButton = getChild<LLUICtrl>("disconnect_btn");
-
- mMessageTextEditor = getChild<LLUICtrl>("status_message");
- mPostButton = getChild<LLUICtrl>("post_status_btn");
- mCancelButton = getChild<LLUICtrl>("cancel_status_btn");
-
- return LLPanel::postBuild();
-}
-
-void LLFacebookStatusPanel::draw()
-{
- LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState();
-
- //Disable the 'disconnect' button and the 'use another account' button when disconnecting in progress
- bool disconnecting = connection_state == LLFacebookConnect::FB_DISCONNECTING;
- mDisconnectButton->setEnabled(!disconnecting);
-
- //Disable the 'connect' button when a connection is in progress
- bool connecting = connection_state == LLFacebookConnect::FB_CONNECTION_IN_PROGRESS;
- mConnectButton->setEnabled(!connecting);
-
- if (mMessageTextEditor && mPostButton && mCancelButton)
- {
- bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
- std::string message = mMessageTextEditor->getValue().asString();
- mMessageTextEditor->setEnabled(no_ongoing_connection);
- mCancelButton->setEnabled(no_ongoing_connection);
- mPostButton->setEnabled(no_ongoing_connection && !message.empty());
- }
-
- LLPanel::draw();
-}
-
-void LLFacebookStatusPanel::onSend()
-{
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookStatusPanel"); // just in case it is already listening
- LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookStatusPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectStateChange, this, _1));
-
- // Connect to Facebook if necessary and then post
- if (LLFacebookConnect::instance().isConnected())
- {
- sendStatus();
- }
- else
- {
- LLFacebookConnect::instance().checkConnectionToFacebook(true);
- }
-}
-
-bool LLFacebookStatusPanel::onFacebookConnectStateChange(const LLSD& data)
-{
- switch (data.get("enum").asInteger())
- {
- case LLFacebookConnect::FB_CONNECTED:
- sendStatus();
- break;
-
- case LLFacebookConnect::FB_POSTED:
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookStatusPanel");
- clearAndClose();
- break;
- }
-
- return false;
-}
-
-bool LLFacebookStatusPanel::onFacebookConnectAccountStateChange(const LLSD& data)
-{
- if (LLFacebookConnect::instance().isConnected())
- {
- //In process of disconnecting so leave the layout as is
- if (data.get("enum").asInteger() != LLFacebookConnect::FB_DISCONNECTING)
- {
- showConnectedLayout();
- }
- }
- else
- {
- showDisconnectedLayout();
- }
-
- return false;
-}
-
-void LLFacebookStatusPanel::sendStatus()
-{
- std::string message = mMessageTextEditor->getValue().asString();
- if (!message.empty())
- {
- LLFacebookConnect::instance().updateStatus(message);
- }
-}
-
-void LLFacebookStatusPanel::onVisibilityChange(BOOL visible)
-{
- if (visible)
- {
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookAccountPanel");
- LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookAccountPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectAccountStateChange, this, _1));
-
- LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLFacebookAccountPanel");
- LLEventPumps::instance().obtain("FacebookConnectInfo").listen("LLFacebookAccountPanel", boost::bind(&LLFacebookStatusPanel::onFacebookConnectInfoChange, this));
-
- //Connected
- if (LLFacebookConnect::instance().isConnected())
- {
- showConnectedLayout();
- }
- //Check if connected (show disconnected layout in meantime)
- else
- {
- showDisconnectedLayout();
- }
- if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) ||
- (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED))
- {
- LLFacebookConnect::instance().checkConnectionToFacebook();
- }
- }
- else
- {
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookAccountPanel");
- LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLFacebookAccountPanel");
- }
-}
-
-bool LLFacebookStatusPanel::onFacebookConnectInfoChange()
-{
- LLSD info = LLFacebookConnect::instance().getInfo();
- std::string clickable_name;
-
- //Strings of format [http://www.somewebsite.com Click Me] become clickable text
- if (info.has("link") && info.has("name"))
- {
- clickable_name = "[" + info["link"].asString() + " " + info["name"].asString() + "]";
- }
-
- mAccountNameLabel->setText(clickable_name);
-
- return false;
-}
-
-void LLFacebookStatusPanel::showConnectButton()
-{
- if (!mConnectButton->getVisible())
- {
- mConnectButton->setVisible(TRUE);
- mDisconnectButton->setVisible(FALSE);
- }
-}
-
-void LLFacebookStatusPanel::hideConnectButton()
-{
- if (mConnectButton->getVisible())
- {
- mConnectButton->setVisible(FALSE);
- mDisconnectButton->setVisible(TRUE);
- }
-}
-
-void LLFacebookStatusPanel::showDisconnectedLayout()
-{
- mAccountCaptionLabel->setText(getString("facebook_disconnected"));
- mAccountNameLabel->setText(std::string(""));
- showConnectButton();
-}
-
-void LLFacebookStatusPanel::showConnectedLayout()
-{
- LLFacebookConnect::instance().loadFacebookInfo();
-
- mAccountCaptionLabel->setText(getString("facebook_connected"));
- hideConnectButton();
-}
-
-void LLFacebookStatusPanel::onConnect()
-{
- LLFacebookConnect::instance().checkConnectionToFacebook(true);
-}
-
-void LLFacebookStatusPanel::onDisconnect()
-{
- LLFacebookConnect::instance().disconnectFromFacebook();
-}
-
-void LLFacebookStatusPanel::clearAndClose()
-{
- mMessageTextEditor->setValue("");
-
- LLFloater* floater = getParentByType<LLFloater>();
- if (floater)
- {
- floater->closeFloater();
- }
-}
-
-///////////////////////////
-//LLFacebookPhotoPanel///////
-///////////////////////////
-
-LLFacebookPhotoPanel::LLFacebookPhotoPanel() :
- mResolutionComboBox(NULL),
- mRefreshBtn(NULL),
- mBtnPreview(NULL),
- mWorkingLabel(NULL),
- mThumbnailPlaceholder(NULL),
- mCaptionTextBox(NULL),
- mPostButton(NULL),
- mBigPreviewFloater(NULL),
- mQuality(MAX_QUALITY)
-{
- mCommitCallbackRegistrar.add("SocialSharing.SendPhoto", boost::bind(&LLFacebookPhotoPanel::onSend, this));
- mCommitCallbackRegistrar.add("SocialSharing.RefreshPhoto", boost::bind(&LLFacebookPhotoPanel::onClickNewSnapshot, this));
- mCommitCallbackRegistrar.add("SocialSharing.BigPreview", boost::bind(&LLFacebookPhotoPanel::onClickBigPreview, this));
-}
-
-LLFacebookPhotoPanel::~LLFacebookPhotoPanel()
-{
- if (mPreviewHandle.get())
- {
- mPreviewHandle.get()->die();
- }
-}
-
-BOOL LLFacebookPhotoPanel::postBuild()
-{
- setVisibleCallback(boost::bind(&LLFacebookPhotoPanel::onVisibilityChange, this, _2));
-
- mResolutionComboBox = getChild<LLUICtrl>("resolution_combobox");
- mResolutionComboBox->setValue("[i1200,i630]"); // hardcoded defaults ftw!
- mResolutionComboBox->setCommitCallback(boost::bind(&LLFacebookPhotoPanel::updateResolution, this, TRUE));
- mFilterComboBox = getChild<LLUICtrl>("filters_combobox");
- mFilterComboBox->setCommitCallback(boost::bind(&LLFacebookPhotoPanel::updateResolution, this, TRUE));
- mRefreshBtn = getChild<LLUICtrl>("new_snapshot_btn");
- mBtnPreview = getChild<LLButton>("big_preview_btn");
- mWorkingLabel = getChild<LLUICtrl>("working_lbl");
- mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder");
- mCaptionTextBox = getChild<LLUICtrl>("photo_caption");
- mPostButton = getChild<LLUICtrl>("post_photo_btn");
- mCancelButton = getChild<LLUICtrl>("cancel_photo_btn");
- mBigPreviewFloater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview"));
-
- // Update filter list
- std::vector<std::string> filter_list = LLImageFiltersManager::getInstance()->getFiltersList();
- LLComboBox* filterbox = static_cast<LLComboBox *>(mFilterComboBox);
- for (U32 i = 0; i < filter_list.size(); i++)
- {
- filterbox->add(filter_list[i]);
- }
-
- return LLPanel::postBuild();
-}
-
-// virtual
-S32 LLFacebookPhotoPanel::notify(const LLSD& info)
-{
- if (info.has("snapshot-updating"))
- {
- // Disable the Post button and whatever else while the snapshot is not updated
- // updateControls();
- return 1;
- }
-
- if (info.has("snapshot-updated"))
- {
- // Enable the send/post/save buttons.
- updateControls();
-
- // The refresh button is initially hidden. We show it after the first update,
- // i.e. after snapshot is taken
- LLUICtrl * refresh_button = getRefreshBtn();
- if (!refresh_button->getVisible())
- {
- refresh_button->setVisible(true);
- }
- return 1;
- }
-
- return 0;
-}
-
-void LLFacebookPhotoPanel::draw()
-{
- LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());
-
- // Enable interaction only if no transaction with the service is on-going (prevent duplicated posts)
- bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
- mCancelButton->setEnabled(no_ongoing_connection);
- mCaptionTextBox->setEnabled(no_ongoing_connection);
- mResolutionComboBox->setEnabled(no_ongoing_connection);
- mFilterComboBox->setEnabled(no_ongoing_connection);
- mRefreshBtn->setEnabled(no_ongoing_connection);
- mBtnPreview->setEnabled(no_ongoing_connection);
-
- // Reassign the preview floater if we have the focus and the preview exists
- if (hasFocus() && isPreviewVisible())
- {
- attachPreview();
- }
-
- // Toggle the button state as appropriate
- bool preview_active = (isPreviewVisible() && mBigPreviewFloater->isFloaterOwner(getParentByType<LLFloater>()));
- mBtnPreview->setToggleState(preview_active);
-
- // Display the thumbnail if one is available
- if (previewp && previewp->getThumbnailImage())
- {
- const LLRect& thumbnail_rect = mThumbnailPlaceholder->getRect();
- const S32 thumbnail_w = previewp->getThumbnailWidth();
- const S32 thumbnail_h = previewp->getThumbnailHeight();
-
- // calc preview offset within the preview rect
- const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2;
- const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2;
- S32 offset_x = thumbnail_rect.mLeft + local_offset_x;
- S32 offset_y = thumbnail_rect.mBottom + local_offset_y;
-
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- // Apply floater transparency to the texture unless the floater is focused.
- F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
- LLColor4 color = LLColor4::white;
- gl_draw_scaled_image(offset_x, offset_y,
- thumbnail_w, thumbnail_h,
- previewp->getThumbnailImage(), color % alpha);
- }
-
- // Update the visibility of the working (computing preview) label
- mWorkingLabel->setVisible(!(previewp && previewp->getSnapshotUpToDate()));
-
- // Enable Post if we have a preview to send and no on going connection being processed
- mPostButton->setEnabled(no_ongoing_connection && (previewp && previewp->getSnapshotUpToDate()));
-
- // Draw the rest of the panel on top of it
- LLPanel::draw();
-}
-
-LLSnapshotLivePreview* LLFacebookPhotoPanel::getPreviewView()
-{
- LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)mPreviewHandle.get();
- return previewp;
-}
-
-void LLFacebookPhotoPanel::onVisibilityChange(BOOL visible)
-{
- if (visible)
- {
- if (mPreviewHandle.get())
- {
- LLSnapshotLivePreview* preview = getPreviewView();
- if (preview)
- {
- LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL;
- preview->updateSnapshot(TRUE);
- }
- }
- else
- {
- LLRect full_screen_rect = getRootView()->getRect();
- LLSnapshotLivePreview::Params p;
- p.rect(full_screen_rect);
- LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p);
- mPreviewHandle = previewp->getHandle();
- mQuality = MAX_QUALITY;
-
- previewp->setContainer(this);
- previewp->setSnapshotType(LLSnapshotModel::SNAPSHOT_WEB);
- previewp->setSnapshotFormat(LLSnapshotModel::SNAPSHOT_FORMAT_JPEG);
- previewp->setSnapshotQuality(mQuality, false);
- previewp->setThumbnailSubsampled(TRUE); // We want the preview to reflect the *saved* image
- previewp->setAllowRenderUI(FALSE); // We do not want the rendered UI in our snapshots
- previewp->setAllowFullScreenPreview(FALSE); // No full screen preview in SL Share mode
- previewp->setThumbnailPlaceholderRect(mThumbnailPlaceholder->getRect());
-
- updateControls();
- }
- }
-}
-
-void LLFacebookPhotoPanel::onClickNewSnapshot()
-{
- LLSnapshotLivePreview* previewp = getPreviewView();
- if (previewp)
- {
- previewp->updateSnapshot(TRUE);
- }
-}
-
-void LLFacebookPhotoPanel::onClickBigPreview()
-{
- // Toggle the preview
- if (isPreviewVisible())
- {
- LLFloaterReg::hideInstance("big_preview");
- }
- else
- {
- attachPreview();
- LLFloaterReg::showInstance("big_preview");
- }
-}
-
-bool LLFacebookPhotoPanel::isPreviewVisible()
-{
- return (mBigPreviewFloater && mBigPreviewFloater->getVisible());
-}
-
-void LLFacebookPhotoPanel::attachPreview()
-{
- if (mBigPreviewFloater)
- {
- LLSnapshotLivePreview* previewp = getPreviewView();
- mBigPreviewFloater->setPreview(previewp);
- mBigPreviewFloater->setFloaterOwner(getParentByType<LLFloater>());
- }
-}
-
-void LLFacebookPhotoPanel::onSend()
-{
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookPhotoPanel"); // just in case it is already listening
- LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookPhotoPanel", boost::bind(&LLFacebookPhotoPanel::onFacebookConnectStateChange, this, _1));
-
- // Connect to Facebook if necessary and then post
- if (LLFacebookConnect::instance().isConnected())
- {
- sendPhoto();
- }
- else
- {
- LLFacebookConnect::instance().checkConnectionToFacebook(true);
- }
-}
-
-bool LLFacebookPhotoPanel::onFacebookConnectStateChange(const LLSD& data)
-{
- switch (data.get("enum").asInteger())
- {
- case LLFacebookConnect::FB_CONNECTED:
- sendPhoto();
- break;
-
- case LLFacebookConnect::FB_POSTED:
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookPhotoPanel");
- clearAndClose();
- break;
- }
-
- return false;
-}
-
-void LLFacebookPhotoPanel::sendPhoto()
-{
- // Get the caption
- std::string caption = mCaptionTextBox->getValue().asString();
-
- // Get the image
- LLSnapshotLivePreview* previewp = getPreviewView();
-
- // Post to Facebook
- LLFacebookConnect::instance().sharePhoto(previewp->getFormattedImage(), caption);
-
- updateControls();
-}
-
-void LLFacebookPhotoPanel::clearAndClose()
-{
- mCaptionTextBox->setValue("");
-
- LLFloater* floater = getParentByType<LLFloater>();
- if (floater)
- {
- floater->closeFloater();
- if (mBigPreviewFloater)
- {
- mBigPreviewFloater->closeOnFloaterOwnerClosing(floater);
- }
- }
-}
-
-void LLFacebookPhotoPanel::updateControls()
-{
- LLSnapshotLivePreview* previewp = getPreviewView();
- BOOL got_snap = previewp && previewp->getSnapshotUpToDate();
-
- // *TODO: Separate maximum size for Web images from postcards
- LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL;
-
- updateResolution(FALSE);
-}
-
-void LLFacebookPhotoPanel::updateResolution(BOOL do_update)
-{
- LLComboBox* combobox = static_cast<LLComboBox *>(mResolutionComboBox);
- LLComboBox* filterbox = static_cast<LLComboBox *>(mFilterComboBox);
-
- std::string sdstring = combobox->getSelectedValue();
- LLSD sdres;
- std::stringstream sstream(sdstring);
- LLSDSerialize::fromNotation(sdres, sstream, sdstring.size());
-
- S32 width = sdres[0];
- S32 height = sdres[1];
-
- // Note : index 0 of the filter drop down is assumed to be "No filter" in whichever locale
- std::string filter_name = (filterbox->getCurrentIndex() ? filterbox->getSimple() : "");
-
- LLSnapshotLivePreview * previewp = static_cast<LLSnapshotLivePreview *>(mPreviewHandle.get());
- if (previewp && combobox->getCurrentIndex() >= 0)
- {
- S32 original_width = 0, original_height = 0;
- previewp->getSize(original_width, original_height);
-
- if (width == 0 || height == 0)
- {
- // take resolution from current window size
- LL_DEBUGS() << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << LL_ENDL;
- previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
- }
- else
- {
- // use the resolution from the selected pre-canned drop-down choice
- LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL;
- previewp->setSize(width, height);
- }
-
- checkAspectRatio(width);
-
- previewp->getSize(width, height);
-
- // Recompute quality setting
- mQuality = compute_jpeg_quality(width, height);
- previewp->setSnapshotQuality(mQuality, false);
-
- if (original_width != width || original_height != height)
- {
- previewp->setSize(width, height);
- if (do_update)
- {
- previewp->updateSnapshot(TRUE);
- updateControls();
- }
- }
- // Get the old filter, compare to the current one "filter_name" and set if changed
- std::string original_filter = previewp->getFilter();
- if (original_filter != filter_name)
- {
- previewp->setFilter(filter_name);
- if (do_update)
- {
- previewp->updateSnapshot(FALSE, TRUE);
- updateControls();
- }
- }
- }
-}
-
-void LLFacebookPhotoPanel::checkAspectRatio(S32 index)
-{
- LLSnapshotLivePreview *previewp = getPreviewView();
-
- BOOL keep_aspect = FALSE;
-
- if (0 == index) // current window size
- {
- keep_aspect = TRUE;
- }
- else // predefined resolution
- {
- keep_aspect = FALSE;
- }
-
- if (previewp)
- {
- previewp->mKeepAspectRatio = keep_aspect;
- }
-}
-
-LLUICtrl* LLFacebookPhotoPanel::getRefreshBtn()
-{
- return mRefreshBtn;
-}
-
-////////////////////////
-//LLFacebookCheckinPanel//
-////////////////////////
-
-LLFacebookCheckinPanel::LLFacebookCheckinPanel() :
- mMapUrl(""),
- mReloadingMapTexture(false)
-{
- mCommitCallbackRegistrar.add("SocialSharing.SendCheckin", boost::bind(&LLFacebookCheckinPanel::onSend, this));
-}
-
-BOOL LLFacebookCheckinPanel::postBuild()
-{
- // Keep pointers to widgets so we don't traverse the UI hierarchy too often
- mPostButton = getChild<LLUICtrl>("post_place_btn");
- mCancelButton = getChild<LLUICtrl>("cancel_place_btn");
- mMessageTextEditor = getChild<LLUICtrl>("place_caption");
- mMapLoadingIndicator = getChild<LLUICtrl>("map_loading_indicator");
- mMapPlaceholder = getChild<LLIconCtrl>("map_placeholder");
- mMapDefault = getChild<LLIconCtrl>("map_default");
- mMapCheckBox = getChild<LLCheckBoxCtrl>("add_place_view_cb");
-
- return LLPanel::postBuild();
-}
-
-void LLFacebookCheckinPanel::draw()
-{
- bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing());
- mPostButton->setEnabled(no_ongoing_connection);
- mCancelButton->setEnabled(no_ongoing_connection);
- mMessageTextEditor->setEnabled(no_ongoing_connection);
- mMapCheckBox->setEnabled(no_ongoing_connection);
-
- std::string map_url = get_map_url();
- // Did we change location?
- if (map_url != mMapUrl)
- {
- mMapUrl = map_url;
- // Load the map tile
- mMapTexture = LLViewerTextureManager::getFetchedTextureFromUrl(mMapUrl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- mMapTexture->setBoostLevel(LLGLTexture::BOOST_MAP);
- mReloadingMapTexture = true;
- // In the meantime, put the "loading" indicator on, hide the tile map and disable the checkbox
- mMapLoadingIndicator->setVisible(true);
- mMapPlaceholder->setVisible(false);
- }
- // Are we done loading the map tile?
- if (mReloadingMapTexture && mMapTexture->isFullyLoaded())
- {
- // Don't do it again next time around
- mReloadingMapTexture = false;
- // Convert the map texture to the appropriate image object
- LLPointer<LLUIImage> ui_image = new LLUIImage(mMapUrl, mMapTexture);
- // Load the map widget with the correct map tile image
- mMapPlaceholder->setImage(ui_image);
- // Now hide the loading indicator, bring the tile in view and reenable the checkbox with its previous value
- mMapLoadingIndicator->setVisible(false);
- mMapPlaceholder->setVisible(true);
- }
- // Show the default icon if that's the checkbox value (the real one...)
- // This will hide/show the loading indicator and/or tile underneath
- mMapDefault->setVisible(!(mMapCheckBox->get()));
-
- LLPanel::draw();
-}
-
-void LLFacebookCheckinPanel::onSend()
-{
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookCheckinPanel"); // just in case it is already listening
- LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookCheckinPanel", boost::bind(&LLFacebookCheckinPanel::onFacebookConnectStateChange, this, _1));
-
- // Connect to Facebook if necessary and then post
- if (LLFacebookConnect::instance().isConnected())
- {
- sendCheckin();
- }
- else
- {
- LLFacebookConnect::instance().checkConnectionToFacebook(true);
- }
-}
-
-bool LLFacebookCheckinPanel::onFacebookConnectStateChange(const LLSD& data)
-{
- switch (data.get("enum").asInteger())
- {
- case LLFacebookConnect::FB_CONNECTED:
- sendCheckin();
- break;
-
- case LLFacebookConnect::FB_POSTED:
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookCheckinPanel");
- clearAndClose();
- break;
- }
-
- return false;
-}
-
-void LLFacebookCheckinPanel::sendCheckin()
-{
- // Get the location SLURL
- LLSLURL slurl;
- LLAgentUI::buildSLURL(slurl);
- std::string slurl_string = slurl.getSLURLString();
-
- // Use a valid http:// URL if the scheme is secondlife://
- LLURI slurl_uri(slurl_string);
- if (slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME)
- {
- slurl_string = DEFAULT_CHECKIN_LOCATION_URL;
- }
-
- // Add query parameters so Google Analytics can track incoming clicks!
- slurl_string += DEFAULT_CHECKIN_QUERY_PARAMETERS;
-
- // Get the region name
- std::string region_name("");
- LLViewerRegion *regionp = gAgent.getRegion();
- if (regionp)
- {
- region_name = regionp->getName();
- }
-
- // Get the region description
- std::string description;
- LLAgentUI::buildLocationString(description, LLAgentUI::LOCATION_FORMAT_NORMAL_COORDS, gAgent.getPositionAgent());
-
- // Optionally add the region map view
- bool add_map_view = mMapCheckBox->getValue().asBoolean();
- std::string map_url = (add_map_view ? get_map_url() : DEFAULT_CHECKIN_ICON_URL);
-
- // Get the caption
- std::string caption = mMessageTextEditor->getValue().asString();
-
- // Post to Facebook
- LLFacebookConnect::instance().postCheckin(slurl_string, region_name, description, map_url, caption);
-}
-
-void LLFacebookCheckinPanel::clearAndClose()
-{
- mMessageTextEditor->setValue("");
-
- LLFloater* floater = getParentByType<LLFloater>();
- if (floater)
- {
- floater->closeFloater();
- }
-}
-
-///////////////////////////
-//LLFacebookFriendsPanel//////
-///////////////////////////
-
-LLFacebookFriendsPanel::LLFacebookFriendsPanel() :
- mFriendsStatusCaption(NULL),
- mSecondLifeFriends(NULL),
- mSuggestedFriends(NULL)
-{
-}
-
-LLFacebookFriendsPanel::~LLFacebookFriendsPanel()
-{
- LLAvatarTracker::instance().removeObserver(this);
-}
-
-BOOL LLFacebookFriendsPanel::postBuild()
-{
- mFriendsStatusCaption = getChild<LLTextBox>("facebook_friends_status");
-
- mSecondLifeFriends = getChild<LLAvatarList>("second_life_friends");
- mSecondLifeFriends->setContextMenu(&LLPanelPeopleMenus::gPeopleContextMenu);
-
- mSuggestedFriends = getChild<LLAvatarList>("suggested_friends");
- mSuggestedFriends->setContextMenu(&LLPanelPeopleMenus::gSuggestedFriendsContextMenu);
-
- setVisibleCallback(boost::bind(&LLFacebookFriendsPanel::updateFacebookList, this, _2));
-
- LLAvatarTracker::instance().addObserver(this);
-
- return LLPanel::postBuild();
-}
-
-bool LLFacebookFriendsPanel::updateSuggestedFriendList()
-{
- const LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
- uuid_vec_t& second_life_friends = mSecondLifeFriends->getIDs();
- second_life_friends.clear();
- uuid_vec_t& suggested_friends = mSuggestedFriends->getIDs();
- suggested_friends.clear();
-
- //Add suggested friends
- LLSD friends = LLFacebookConnect::instance().getContent();
- for (LLSD::array_const_iterator i = friends.beginArray(); i != friends.endArray(); ++i)
- {
- LLUUID agent_id = (*i).asUUID();
- if (agent_id.notNull())
- {
- bool second_life_buddy = av_tracker.isBuddy(agent_id);
- if (second_life_buddy)
- {
- second_life_friends.push_back(agent_id);
- }
- else
- {
- //FB+SL but not SL friend
- suggested_friends.push_back(agent_id);
- }
- }
- }
-
- //Force a refresh when there aren't any filter matches (prevent displaying content that shouldn't display)
- mSecondLifeFriends->setDirty(true, !mSecondLifeFriends->filterHasMatches());
- mSuggestedFriends->setDirty(true, !mSuggestedFriends->filterHasMatches());
- showFriendsAccordionsIfNeeded();
-
- return false;
-}
-
-void LLFacebookFriendsPanel::showFriendsAccordionsIfNeeded()
-{
- // Show / hide the status text : needs to be done *before* showing / hidding the accordions
- if (!mSecondLifeFriends->filterHasMatches() && !mSuggestedFriends->filterHasMatches())
- {
- // Show some explanation text if the lists are empty...
- mFriendsStatusCaption->setVisible(true);
- if (LLFacebookConnect::instance().isConnected())
- {
- //...you're connected to FB but have no friends :(
- mFriendsStatusCaption->setText(getString("facebook_friends_empty"));
- }
- else
- {
- //...you're not connected to FB
- mFriendsStatusCaption->setText(getString("facebook_friends_no_connected"));
- }
- // Hide the lists
- getChild<LLAccordionCtrl>("friends_accordion")->setVisible(false);
- getChild<LLAccordionCtrlTab>("tab_second_life_friends")->setVisible(false);
- getChild<LLAccordionCtrlTab>("tab_suggested_friends")->setVisible(false);
- }
- else
- {
- // We have something in the lists, hide the explanatory text
- mFriendsStatusCaption->setVisible(false);
-
- // Show the lists
- LLAccordionCtrl* accordion = getChild<LLAccordionCtrl>("friends_accordion");
- accordion->setVisible(true);
-
- // Expand and show accordions if needed, else - hide them
- getChild<LLAccordionCtrlTab>("tab_second_life_friends")->setVisible(mSecondLifeFriends->filterHasMatches());
- getChild<LLAccordionCtrlTab>("tab_suggested_friends")->setVisible(mSuggestedFriends->filterHasMatches());
-
- // Rearrange accordions
- accordion->arrange();
- }
-}
-
-void LLFacebookFriendsPanel::changed(U32 mask)
-{
- if (mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE))
- {
- LLFacebookConnect::instance().loadFacebookFriends();
- updateFacebookList(true);
- }
-}
-
-
-void LLFacebookFriendsPanel::updateFacebookList(bool visible)
-{
- if (visible)
- {
- // We want this to be called to fetch the friends list once a connection is established
- LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLFacebookFriendsPanel");
- LLEventPumps::instance().obtain("FacebookConnectState").listen("LLFacebookFriendsPanel", boost::bind(&LLFacebookFriendsPanel::onConnectedToFacebook, this, _1));
-
- // We then want this to be called to update the displayed lists once the list of friends is received
- LLEventPumps::instance().obtain("FacebookConnectContent").stopListening("LLFacebookFriendsPanel"); // just in case it is already listening
- LLEventPumps::instance().obtain("FacebookConnectContent").listen("LLFacebookFriendsPanel", boost::bind(&LLFacebookFriendsPanel::updateSuggestedFriendList, this));
-
- // Try to connect to Facebook
- if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) ||
- (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED))
- {
- LLFacebookConnect::instance().checkConnectionToFacebook();
- }
- // Loads FB friends
- if (LLFacebookConnect::instance().isConnected())
- {
- LLFacebookConnect::instance().loadFacebookFriends();
- }
- // Sort the FB friends and update the lists
- updateSuggestedFriendList();
- }
-}
-
-bool LLFacebookFriendsPanel::onConnectedToFacebook(const LLSD& data)
-{
- LLSD::Integer connection_state = data.get("enum").asInteger();
-
- if (connection_state == LLFacebookConnect::FB_CONNECTED)
- {
- LLFacebookConnect::instance().loadFacebookFriends();
- }
- else if (connection_state == LLFacebookConnect::FB_NOT_CONNECTED)
- {
- updateSuggestedFriendList();
- }
-
- return false;
-}
-
-////////////////////////
-//LLFloaterFacebook///////
-////////////////////////
-
-LLFloaterFacebook::LLFloaterFacebook(const LLSD& key) : LLFloater(key),
- mFacebookPhotoPanel(NULL),
- mStatusErrorText(NULL),
- mStatusLoadingText(NULL),
- mStatusLoadingIndicator(NULL)
-{
- mCommitCallbackRegistrar.add("SocialSharing.Cancel", boost::bind(&LLFloaterFacebook::onCancel, this));
-}
-
-void LLFloaterFacebook::onClose(bool app_quitting)
-{
- LLFloaterBigPreview* big_preview_floater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview"));
- if (big_preview_floater)
- {
- big_preview_floater->closeOnFloaterOwnerClosing(this);
- }
- LLFloater::onClose(app_quitting);
-}
-
-void LLFloaterFacebook::onCancel()
-{
- LLFloaterBigPreview* big_preview_floater = dynamic_cast<LLFloaterBigPreview*>(LLFloaterReg::getInstance("big_preview"));
- if (big_preview_floater)
- {
- big_preview_floater->closeOnFloaterOwnerClosing(this);
- }
- closeFloater();
-}
-
-BOOL LLFloaterFacebook::postBuild()
-{
- // Keep tab of the Photo Panel
- mFacebookPhotoPanel = static_cast<LLFacebookPhotoPanel*>(getChild<LLUICtrl>("panel_facebook_photo"));
- // Connection status widgets
- mStatusErrorText = getChild<LLTextBox>("connection_error_text");
- mStatusLoadingText = getChild<LLTextBox>("connection_loading_text");
- mStatusLoadingIndicator = getChild<LLUICtrl>("connection_loading_indicator");
- return LLFloater::postBuild();
-}
-
-void LLFloaterFacebook::showPhotoPanel()
-{
- LLTabContainer* parent = dynamic_cast<LLTabContainer*>(mFacebookPhotoPanel->getParent());
- if (!parent)
- {
- LL_WARNS() << "Cannot find panel container" << LL_ENDL;
- return;
- }
-
- parent->selectTabPanel(mFacebookPhotoPanel);
-}
-
-void LLFloaterFacebook::draw()
-{
- if (mStatusErrorText && mStatusLoadingText && mStatusLoadingIndicator)
- {
- mStatusErrorText->setVisible(false);
- mStatusLoadingText->setVisible(false);
- mStatusLoadingIndicator->setVisible(false);
- LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState();
- std::string status_text;
-
- switch (connection_state)
- {
- case LLFacebookConnect::FB_NOT_CONNECTED:
- // No status displayed when first opening the panel and no connection done
- case LLFacebookConnect::FB_CONNECTED:
- // When successfully connected, no message is displayed
- case LLFacebookConnect::FB_POSTED:
- // No success message to show since we actually close the floater after successful posting completion
- break;
- case LLFacebookConnect::FB_CONNECTION_IN_PROGRESS:
- // Connection loading indicator
- mStatusLoadingText->setVisible(true);
- status_text = LLTrans::getString("SocialFacebookConnecting");
- mStatusLoadingText->setValue(status_text);
- mStatusLoadingIndicator->setVisible(true);
- break;
- case LLFacebookConnect::FB_POSTING:
- // Posting indicator
- mStatusLoadingText->setVisible(true);
- status_text = LLTrans::getString("SocialFacebookPosting");
- mStatusLoadingText->setValue(status_text);
- mStatusLoadingIndicator->setVisible(true);
- break;
- case LLFacebookConnect::FB_CONNECTION_FAILED:
- // Error connecting to the service
- mStatusErrorText->setVisible(true);
- status_text = LLTrans::getString("SocialFacebookErrorConnecting");
- mStatusErrorText->setValue(status_text);
- break;
- case LLFacebookConnect::FB_POST_FAILED:
- // Error posting to the service
- mStatusErrorText->setVisible(true);
- status_text = LLTrans::getString("SocialFacebookErrorPosting");
- mStatusErrorText->setValue(status_text);
- break;
- case LLFacebookConnect::FB_DISCONNECTING:
- // Disconnecting loading indicator
- mStatusLoadingText->setVisible(true);
- status_text = LLTrans::getString("SocialFacebookDisconnecting");
- mStatusLoadingText->setValue(status_text);
- mStatusLoadingIndicator->setVisible(true);
- break;
- case LLFacebookConnect::FB_DISCONNECT_FAILED:
- // Error disconnecting from the service
- mStatusErrorText->setVisible(true);
- status_text = LLTrans::getString("SocialFacebookErrorDisconnecting");
- mStatusErrorText->setValue(status_text);
- break;
- }
- }
- LLFloater::draw();
-}
-