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path: root/indra/newview/llfloaterbulkpermission.cpp
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Diffstat (limited to 'indra/newview/llfloaterbulkpermission.cpp')
-rw-r--r--indra/newview/llfloaterbulkpermission.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/indra/newview/llfloaterbulkpermission.cpp b/indra/newview/llfloaterbulkpermission.cpp
index abc9cdbcc2..10478d6bcb 100644
--- a/indra/newview/llfloaterbulkpermission.cpp
+++ b/indra/newview/llfloaterbulkpermission.cpp
@@ -53,7 +53,7 @@
LLFloaterBulkPermission::LLFloaterBulkPermission(const LLSD& seed)
: LLFloater(seed),
- mDone(FALSE)
+ mDone(false)
{
mID.generate();
mCommitCallbackRegistrar.add("BulkPermission.Ok", boost::bind(&LLFloaterBulkPermission::onOkBtn, this));
@@ -64,7 +64,7 @@ LLFloaterBulkPermission::LLFloaterBulkPermission(const LLSD& seed)
mCommitCallbackRegistrar.add("BulkPermission.CommitCopy", boost::bind(&LLFloaterBulkPermission::onCommitCopy, this));
}
-BOOL LLFloaterBulkPermission::postBuild()
+bool LLFloaterBulkPermission::postBuild()
{
mBulkChangeIncludeAnimations = gSavedSettings.getBOOL("BulkChangeIncludeAnimations");
mBulkChangeIncludeBodyParts = gSavedSettings.getBOOL("BulkChangeIncludeBodyParts");
@@ -89,7 +89,7 @@ BOOL LLFloaterBulkPermission::postBuild()
{
mBulkChangeNextOwnerTransfer = true;
}
- return TRUE;
+ return true;
}
void LLFloaterBulkPermission::doApply()
@@ -120,7 +120,7 @@ void LLFloaterBulkPermission::doApply()
}
else
{
- mDone = FALSE;
+ mDone = false;
if (!start())
{
LL_WARNS() << "Unexpected bulk permission change failure." << LL_ENDL;
@@ -204,16 +204,16 @@ void LLFloaterBulkPermission::onCloseBtn()
void LLFloaterBulkPermission::onCommitCopy()
{
// Implements fair use
- BOOL copyable = gSavedSettings.getBOOL("BulkChangeNextOwnerCopy");
+ bool copyable = gSavedSettings.getBOOL("BulkChangeNextOwnerCopy");
if(!copyable)
{
- gSavedSettings.setBOOL("BulkChangeNextOwnerTransfer", TRUE);
+ gSavedSettings.setBOOL("BulkChangeNextOwnerTransfer", true);
}
LLCheckBoxCtrl* xfer =getChild<LLCheckBoxCtrl>("next_owner_transfer");
xfer->setEnabled(copyable);
}
-BOOL LLFloaterBulkPermission::start()
+bool LLFloaterBulkPermission::start()
{
// note: number of top-level objects to modify is mObjectIDs.size().
getChild<LLScrollListCtrl>("queue output")->setCommentText(getString("start_text"));
@@ -221,10 +221,10 @@ BOOL LLFloaterBulkPermission::start()
}
// Go to the next object and start if found. Returns false if no objects left, true otherwise.
-BOOL LLFloaterBulkPermission::nextObject()
+bool LLFloaterBulkPermission::nextObject()
{
S32 count;
- BOOL successful_start = FALSE;
+ bool successful_start = false;
do
{
count = mObjectIDs.size();
@@ -240,17 +240,17 @@ BOOL LLFloaterBulkPermission::nextObject()
if(isDone() && !mDone)
{
getChild<LLScrollListCtrl>("queue output")->setCommentText(getString("done_text"));
- mDone = TRUE;
+ mDone = true;
}
return successful_start;
}
// Pop the top object off of the queue.
-// Return TRUE if the queue has started, otherwise FALSE.
-BOOL LLFloaterBulkPermission::popNext()
+// Return true if the queue has started, otherwise false.
+bool LLFloaterBulkPermission::popNext()
{
// get the head element from the container, and attempt to get its inventory.
- BOOL rv = FALSE;
+ bool rv = false;
S32 count = mObjectIDs.size();
if(mCurrentObjectID.isNull() && (count > 0))
{
@@ -264,7 +264,7 @@ BOOL LLFloaterBulkPermission::popNext()
LLUUID* id = new LLUUID(mID);
registerVOInventoryListener(obj,id);
requestVOInventory();
- rv = TRUE;
+ rv = true;
}
else
{
@@ -276,7 +276,7 @@ BOOL LLFloaterBulkPermission::popNext()
}
-void LLFloaterBulkPermission::doCheckUncheckAll(BOOL check)
+void LLFloaterBulkPermission::doCheckUncheckAll(bool check)
{
gSavedSettings.setBOOL("BulkChangeIncludeAnimations", check);
gSavedSettings.setBOOL("BulkChangeIncludeBodyParts" , check);
@@ -352,7 +352,7 @@ void LLFloaterBulkPermission::handleInventory(LLViewerObject* viewer_obj, LLInve
perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("BulkChange"));
perm.setMaskGroup(LLFloaterPerms::getGroupPerms("BulkChange"));
new_item->setPermissions(perm); // here's the beef
- updateInventory(object,new_item,TASK_INVENTORY_ITEM_KEY,FALSE);
+ updateInventory(object,new_item,TASK_INVENTORY_ITEM_KEY,false);
//status_text.setArg("[STATUS]", getString("status_ok_text"));
status_text.setArg("[STATUS]", "");
}