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-rw-r--r--indra/newview/llfloateravatartextures.cpp406
1 files changed, 203 insertions, 203 deletions
diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp
index 75d0e5a869..b85e3cb267 100644
--- a/indra/newview/llfloateravatartextures.cpp
+++ b/indra/newview/llfloateravatartextures.cpp
@@ -1,203 +1,203 @@
-/**
- * @file llfloateravatartextures.cpp
- * @brief Debugging view showing underlying avatar textures and baked textures.
- *
- * $LicenseInfo:firstyear=2006&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llfloateravatartextures.h"
-
-// library headers
-#include "llavatarnamecache.h"
-
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llviewerwearable.h"
-#include "lltexturectrl.h"
-#include "lluictrlfactory.h"
-#include "llviewerobjectlist.h"
-#include "llvoavatarself.h"
-#include "lllocaltextureobject.h"
-
-using namespace LLAvatarAppearanceDefines;
-
-LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
- : LLFloater(id),
- mID(id.asUUID())
-{
-}
-
-LLFloaterAvatarTextures::~LLFloaterAvatarTextures()
-{
-}
-
-bool LLFloaterAvatarTextures::postBuild()
-{
- for (U32 i=0; i < TEX_NUM_INDICES; i++)
- {
- const std::string tex_name = LLAvatarAppearance::getDictionary()->getTexture(ETextureIndex(i))->mName;
- mTextures[i] = getChild<LLTextureCtrl>(tex_name);
- }
- mTitle = getTitle();
-
- childSetAction("Dump", onClickDump, this);
-
- refresh();
- return true;
-}
-
-void LLFloaterAvatarTextures::draw()
-{
- refresh();
- LLFloater::draw();
-}
-
-static void update_texture_ctrl(LLVOAvatar* avatarp,
- LLTextureCtrl* ctrl,
- ETextureIndex te)
-{
- LLUUID id = IMG_DEFAULT_AVATAR;
- const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture(te);
- if (tex_entry && tex_entry->mIsLocalTexture)
- {
- if (avatarp->isSelf())
- {
- const LLWearableType::EType wearable_type = tex_entry->mWearableType;
- LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
- if (wearable)
- {
- LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
- if (lto)
- {
- id = lto->getID();
- }
- }
- }
- }
- else
- {
- id = tex_entry ? avatarp->getTE(te)->getID() : IMG_DEFAULT_AVATAR;
- }
- //id = avatarp->getTE(te)->getID();
- if (id == IMG_DEFAULT_AVATAR)
- {
- ctrl->setImageAssetID(LLUUID::null);
- ctrl->setToolTip(tex_entry->mName + " : " + std::string("IMG_DEFAULT_AVATAR"));
- }
- else
- {
- ctrl->setImageAssetID(id);
- ctrl->setToolTip(tex_entry->mName + " : " + id.asString());
- }
-}
-
-static LLVOAvatar* find_avatar(const LLUUID& id)
-{
- LLViewerObject *obj = gObjectList.findObject(id);
- while (obj && obj->isAttachment())
- {
- obj = (LLViewerObject *)obj->getParent();
- }
-
- if (obj && obj->isAvatar())
- {
- return (LLVOAvatar*)obj;
- }
- else
- {
- return NULL;
- }
-}
-
-void LLFloaterAvatarTextures::refresh()
-{
- if (gAgent.isGodlike())
- {
- LLVOAvatar *avatarp = find_avatar(mID);
- if (avatarp)
- {
- LLAvatarName av_name;
- if (LLAvatarNameCache::get(avatarp->getID(), &av_name))
- {
- setTitle(mTitle + ": " + av_name.getCompleteName());
- }
- for (U32 i=0; i < TEX_NUM_INDICES; i++)
- {
- update_texture_ctrl(avatarp, mTextures[i], ETextureIndex(i));
- }
- }
- else
- {
- setTitle(mTitle + ": " + getString("InvalidAvatar") + " (" + mID.asString() + ")");
- }
- }
-}
-
-// static
-void LLFloaterAvatarTextures::onClickDump(void* data)
-{
- if (gAgent.isGodlike())
- {
- const LLVOAvatarSelf* avatarp = gAgentAvatarp;
- if (!avatarp) return;
- for (S32 i = 0; i < avatarp->getNumTEs(); i++)
- {
- const LLTextureEntry* te = avatarp->getTE(i);
- if (!te) continue;
-
- const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)(i));
- if (!tex_entry)
- continue;
-
- if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
- {
- LLUUID id = IMG_DEFAULT_AVATAR;
- LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex)i);
- if (avatarp->isSelf())
- {
- LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
- if (wearable)
- {
- LLLocalTextureObject *lto = wearable->getLocalTextureObject(i);
- if (lto)
- {
- id = lto->getID();
- }
- }
- }
- if (id != IMG_DEFAULT_AVATAR)
- {
- LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << id << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << "<DEFAULT>" << LL_ENDL;
- }
- }
- else
- {
- LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << te->getID() << LL_ENDL;
- }
- }
- }
-}
+/**
+ * @file llfloateravatartextures.cpp
+ * @brief Debugging view showing underlying avatar textures and baked textures.
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llfloateravatartextures.h"
+
+// library headers
+#include "llavatarnamecache.h"
+
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llviewerwearable.h"
+#include "lltexturectrl.h"
+#include "lluictrlfactory.h"
+#include "llviewerobjectlist.h"
+#include "llvoavatarself.h"
+#include "lllocaltextureobject.h"
+
+using namespace LLAvatarAppearanceDefines;
+
+LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
+ : LLFloater(id),
+ mID(id.asUUID())
+{
+}
+
+LLFloaterAvatarTextures::~LLFloaterAvatarTextures()
+{
+}
+
+bool LLFloaterAvatarTextures::postBuild()
+{
+ for (U32 i=0; i < TEX_NUM_INDICES; i++)
+ {
+ const std::string tex_name = LLAvatarAppearance::getDictionary()->getTexture(ETextureIndex(i))->mName;
+ mTextures[i] = getChild<LLTextureCtrl>(tex_name);
+ }
+ mTitle = getTitle();
+
+ childSetAction("Dump", onClickDump, this);
+
+ refresh();
+ return true;
+}
+
+void LLFloaterAvatarTextures::draw()
+{
+ refresh();
+ LLFloater::draw();
+}
+
+static void update_texture_ctrl(LLVOAvatar* avatarp,
+ LLTextureCtrl* ctrl,
+ ETextureIndex te)
+{
+ LLUUID id = IMG_DEFAULT_AVATAR;
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture(te);
+ if (tex_entry && tex_entry->mIsLocalTexture)
+ {
+ if (avatarp->isSelf())
+ {
+ const LLWearableType::EType wearable_type = tex_entry->mWearableType;
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
+ if (wearable)
+ {
+ LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
+ if (lto)
+ {
+ id = lto->getID();
+ }
+ }
+ }
+ }
+ else
+ {
+ id = tex_entry ? avatarp->getTE(te)->getID() : IMG_DEFAULT_AVATAR;
+ }
+ //id = avatarp->getTE(te)->getID();
+ if (id == IMG_DEFAULT_AVATAR)
+ {
+ ctrl->setImageAssetID(LLUUID::null);
+ ctrl->setToolTip(tex_entry->mName + " : " + std::string("IMG_DEFAULT_AVATAR"));
+ }
+ else
+ {
+ ctrl->setImageAssetID(id);
+ ctrl->setToolTip(tex_entry->mName + " : " + id.asString());
+ }
+}
+
+static LLVOAvatar* find_avatar(const LLUUID& id)
+{
+ LLViewerObject *obj = gObjectList.findObject(id);
+ while (obj && obj->isAttachment())
+ {
+ obj = (LLViewerObject *)obj->getParent();
+ }
+
+ if (obj && obj->isAvatar())
+ {
+ return (LLVOAvatar*)obj;
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+void LLFloaterAvatarTextures::refresh()
+{
+ if (gAgent.isGodlike())
+ {
+ LLVOAvatar *avatarp = find_avatar(mID);
+ if (avatarp)
+ {
+ LLAvatarName av_name;
+ if (LLAvatarNameCache::get(avatarp->getID(), &av_name))
+ {
+ setTitle(mTitle + ": " + av_name.getCompleteName());
+ }
+ for (U32 i=0; i < TEX_NUM_INDICES; i++)
+ {
+ update_texture_ctrl(avatarp, mTextures[i], ETextureIndex(i));
+ }
+ }
+ else
+ {
+ setTitle(mTitle + ": " + getString("InvalidAvatar") + " (" + mID.asString() + ")");
+ }
+ }
+}
+
+// static
+void LLFloaterAvatarTextures::onClickDump(void* data)
+{
+ if (gAgent.isGodlike())
+ {
+ const LLVOAvatarSelf* avatarp = gAgentAvatarp;
+ if (!avatarp) return;
+ for (S32 i = 0; i < avatarp->getNumTEs(); i++)
+ {
+ const LLTextureEntry* te = avatarp->getTE(i);
+ if (!te) continue;
+
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)(i));
+ if (!tex_entry)
+ continue;
+
+ if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
+ {
+ LLUUID id = IMG_DEFAULT_AVATAR;
+ LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex)i);
+ if (avatarp->isSelf())
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
+ if (wearable)
+ {
+ LLLocalTextureObject *lto = wearable->getLocalTextureObject(i);
+ if (lto)
+ {
+ id = lto->getID();
+ }
+ }
+ }
+ if (id != IMG_DEFAULT_AVATAR)
+ {
+ LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << id << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << "<DEFAULT>" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << te->getID() << LL_ENDL;
+ }
+ }
+ }
+}