diff options
Diffstat (limited to 'indra/newview/llfloateravatartextures.cpp')
-rw-r--r-- | indra/newview/llfloateravatartextures.cpp | 406 |
1 files changed, 203 insertions, 203 deletions
diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp index 75d0e5a869..b85e3cb267 100644 --- a/indra/newview/llfloateravatartextures.cpp +++ b/indra/newview/llfloateravatartextures.cpp @@ -1,203 +1,203 @@ -/**
- * @file llfloateravatartextures.cpp
- * @brief Debugging view showing underlying avatar textures and baked textures.
- *
- * $LicenseInfo:firstyear=2006&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llfloateravatartextures.h"
-
-// library headers
-#include "llavatarnamecache.h"
-
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llviewerwearable.h"
-#include "lltexturectrl.h"
-#include "lluictrlfactory.h"
-#include "llviewerobjectlist.h"
-#include "llvoavatarself.h"
-#include "lllocaltextureobject.h"
-
-using namespace LLAvatarAppearanceDefines;
-
-LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
- : LLFloater(id),
- mID(id.asUUID())
-{
-}
-
-LLFloaterAvatarTextures::~LLFloaterAvatarTextures()
-{
-}
-
-bool LLFloaterAvatarTextures::postBuild()
-{
- for (U32 i=0; i < TEX_NUM_INDICES; i++)
- {
- const std::string tex_name = LLAvatarAppearance::getDictionary()->getTexture(ETextureIndex(i))->mName;
- mTextures[i] = getChild<LLTextureCtrl>(tex_name);
- }
- mTitle = getTitle();
-
- childSetAction("Dump", onClickDump, this);
-
- refresh();
- return true;
-}
-
-void LLFloaterAvatarTextures::draw()
-{
- refresh();
- LLFloater::draw();
-}
-
-static void update_texture_ctrl(LLVOAvatar* avatarp,
- LLTextureCtrl* ctrl,
- ETextureIndex te)
-{
- LLUUID id = IMG_DEFAULT_AVATAR;
- const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture(te);
- if (tex_entry && tex_entry->mIsLocalTexture)
- {
- if (avatarp->isSelf())
- {
- const LLWearableType::EType wearable_type = tex_entry->mWearableType;
- LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
- if (wearable)
- {
- LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
- if (lto)
- {
- id = lto->getID();
- }
- }
- }
- }
- else
- {
- id = tex_entry ? avatarp->getTE(te)->getID() : IMG_DEFAULT_AVATAR;
- }
- //id = avatarp->getTE(te)->getID();
- if (id == IMG_DEFAULT_AVATAR)
- {
- ctrl->setImageAssetID(LLUUID::null);
- ctrl->setToolTip(tex_entry->mName + " : " + std::string("IMG_DEFAULT_AVATAR"));
- }
- else
- {
- ctrl->setImageAssetID(id);
- ctrl->setToolTip(tex_entry->mName + " : " + id.asString());
- }
-}
-
-static LLVOAvatar* find_avatar(const LLUUID& id)
-{
- LLViewerObject *obj = gObjectList.findObject(id);
- while (obj && obj->isAttachment())
- {
- obj = (LLViewerObject *)obj->getParent();
- }
-
- if (obj && obj->isAvatar())
- {
- return (LLVOAvatar*)obj;
- }
- else
- {
- return NULL;
- }
-}
-
-void LLFloaterAvatarTextures::refresh()
-{
- if (gAgent.isGodlike())
- {
- LLVOAvatar *avatarp = find_avatar(mID);
- if (avatarp)
- {
- LLAvatarName av_name;
- if (LLAvatarNameCache::get(avatarp->getID(), &av_name))
- {
- setTitle(mTitle + ": " + av_name.getCompleteName());
- }
- for (U32 i=0; i < TEX_NUM_INDICES; i++)
- {
- update_texture_ctrl(avatarp, mTextures[i], ETextureIndex(i));
- }
- }
- else
- {
- setTitle(mTitle + ": " + getString("InvalidAvatar") + " (" + mID.asString() + ")");
- }
- }
-}
-
-// static
-void LLFloaterAvatarTextures::onClickDump(void* data)
-{
- if (gAgent.isGodlike())
- {
- const LLVOAvatarSelf* avatarp = gAgentAvatarp;
- if (!avatarp) return;
- for (S32 i = 0; i < avatarp->getNumTEs(); i++)
- {
- const LLTextureEntry* te = avatarp->getTE(i);
- if (!te) continue;
-
- const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)(i));
- if (!tex_entry)
- continue;
-
- if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
- {
- LLUUID id = IMG_DEFAULT_AVATAR;
- LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex)i);
- if (avatarp->isSelf())
- {
- LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
- if (wearable)
- {
- LLLocalTextureObject *lto = wearable->getLocalTextureObject(i);
- if (lto)
- {
- id = lto->getID();
- }
- }
- }
- if (id != IMG_DEFAULT_AVATAR)
- {
- LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << id << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << "<DEFAULT>" << LL_ENDL;
- }
- }
- else
- {
- LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << te->getID() << LL_ENDL;
- }
- }
- }
-}
+/** + * @file llfloateravatartextures.cpp + * @brief Debugging view showing underlying avatar textures and baked textures. + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llfloateravatartextures.h" + +// library headers +#include "llavatarnamecache.h" + +#include "llagent.h" +#include "llagentwearables.h" +#include "llviewerwearable.h" +#include "lltexturectrl.h" +#include "lluictrlfactory.h" +#include "llviewerobjectlist.h" +#include "llvoavatarself.h" +#include "lllocaltextureobject.h" + +using namespace LLAvatarAppearanceDefines; + +LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id) + : LLFloater(id), + mID(id.asUUID()) +{ +} + +LLFloaterAvatarTextures::~LLFloaterAvatarTextures() +{ +} + +bool LLFloaterAvatarTextures::postBuild() +{ + for (U32 i=0; i < TEX_NUM_INDICES; i++) + { + const std::string tex_name = LLAvatarAppearance::getDictionary()->getTexture(ETextureIndex(i))->mName; + mTextures[i] = getChild<LLTextureCtrl>(tex_name); + } + mTitle = getTitle(); + + childSetAction("Dump", onClickDump, this); + + refresh(); + return true; +} + +void LLFloaterAvatarTextures::draw() +{ + refresh(); + LLFloater::draw(); +} + +static void update_texture_ctrl(LLVOAvatar* avatarp, + LLTextureCtrl* ctrl, + ETextureIndex te) +{ + LLUUID id = IMG_DEFAULT_AVATAR; + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture(te); + if (tex_entry && tex_entry->mIsLocalTexture) + { + if (avatarp->isSelf()) + { + const LLWearableType::EType wearable_type = tex_entry->mWearableType; + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); + if (wearable) + { + LLLocalTextureObject *lto = wearable->getLocalTextureObject(te); + if (lto) + { + id = lto->getID(); + } + } + } + } + else + { + id = tex_entry ? avatarp->getTE(te)->getID() : IMG_DEFAULT_AVATAR; + } + //id = avatarp->getTE(te)->getID(); + if (id == IMG_DEFAULT_AVATAR) + { + ctrl->setImageAssetID(LLUUID::null); + ctrl->setToolTip(tex_entry->mName + " : " + std::string("IMG_DEFAULT_AVATAR")); + } + else + { + ctrl->setImageAssetID(id); + ctrl->setToolTip(tex_entry->mName + " : " + id.asString()); + } +} + +static LLVOAvatar* find_avatar(const LLUUID& id) +{ + LLViewerObject *obj = gObjectList.findObject(id); + while (obj && obj->isAttachment()) + { + obj = (LLViewerObject *)obj->getParent(); + } + + if (obj && obj->isAvatar()) + { + return (LLVOAvatar*)obj; + } + else + { + return NULL; + } +} + +void LLFloaterAvatarTextures::refresh() +{ + if (gAgent.isGodlike()) + { + LLVOAvatar *avatarp = find_avatar(mID); + if (avatarp) + { + LLAvatarName av_name; + if (LLAvatarNameCache::get(avatarp->getID(), &av_name)) + { + setTitle(mTitle + ": " + av_name.getCompleteName()); + } + for (U32 i=0; i < TEX_NUM_INDICES; i++) + { + update_texture_ctrl(avatarp, mTextures[i], ETextureIndex(i)); + } + } + else + { + setTitle(mTitle + ": " + getString("InvalidAvatar") + " (" + mID.asString() + ")"); + } + } +} + +// static +void LLFloaterAvatarTextures::onClickDump(void* data) +{ + if (gAgent.isGodlike()) + { + const LLVOAvatarSelf* avatarp = gAgentAvatarp; + if (!avatarp) return; + for (S32 i = 0; i < avatarp->getNumTEs(); i++) + { + const LLTextureEntry* te = avatarp->getTE(i); + if (!te) continue; + + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearance::getDictionary()->getTexture((ETextureIndex)(i)); + if (!tex_entry) + continue; + + if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i)) + { + LLUUID id = IMG_DEFAULT_AVATAR; + LLWearableType::EType wearable_type = LLAvatarAppearance::getDictionary()->getTEWearableType((ETextureIndex)i); + if (avatarp->isSelf()) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0); + if (wearable) + { + LLLocalTextureObject *lto = wearable->getLocalTextureObject(i); + if (lto) + { + id = lto->getID(); + } + } + } + if (id != IMG_DEFAULT_AVATAR) + { + LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << id << LL_ENDL; + } + else + { + LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << "<DEFAULT>" << LL_ENDL; + } + } + else + { + LL_INFOS() << "TE " << i << " name:" << tex_entry->mName << " id:" << te->getID() << LL_ENDL; + } + } + } +} |