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-rw-r--r--indra/newview/llfloateravatarrendersettings.cpp286
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diff --git a/indra/newview/llfloateravatarrendersettings.cpp b/indra/newview/llfloateravatarrendersettings.cpp
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+/**
+ * @file llfloateravatarrendersettings.cpp
+ * @brief Shows the list of avatars with non-default rendering settings
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2017, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloateravatarrendersettings.h"
+
+#include "llavatarnamecache.h"
+#include "llfloateravatarpicker.h"
+#include "llfiltereditor.h"
+#include "llfloaterreg.h"
+#include "llnamelistctrl.h"
+#include "llmenugl.h"
+#include "llviewerobjectlist.h"
+#include "llvoavatar.h"
+
+class LLSettingsContextMenu : public LLListContextMenu
+
+{
+public:
+ LLSettingsContextMenu(LLFloaterAvatarRenderSettings* floater_settings)
+ : mFloaterSettings(floater_settings)
+ {}
+protected:
+ LLContextMenu* createMenu()
+ {
+ LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
+ LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
+ registrar.add("Settings.SetRendering", boost::bind(&LLFloaterAvatarRenderSettings::onCustomAction, mFloaterSettings, _2, mUUIDs.front()));
+ enable_registrar.add("Settings.IsSelected", boost::bind(&LLFloaterAvatarRenderSettings::isActionChecked, mFloaterSettings, _2, mUUIDs.front()));
+ LLContextMenu* menu = createFromFile("menu_avatar_rendering_settings.xml");
+
+ return menu;
+ }
+
+ LLFloaterAvatarRenderSettings* mFloaterSettings;
+};
+
+class LLAvatarRenderMuteListObserver : public LLMuteListObserver
+{
+ /* virtual */ void onChange() { LLFloaterAvatarRenderSettings::setNeedsUpdate();}
+};
+
+static LLAvatarRenderMuteListObserver sAvatarRenderMuteListObserver;
+
+LLFloaterAvatarRenderSettings::LLFloaterAvatarRenderSettings(const LLSD& key)
+: LLFloater(key),
+ mAvatarSettingsList(NULL),
+ mNeedsUpdate(false)
+{
+ mContextMenu = new LLSettingsContextMenu(this);
+ LLRenderMuteList::getInstance()->addObserver(&sAvatarRenderMuteListObserver);
+ mCommitCallbackRegistrar.add("Settings.AddNewEntry", boost::bind(&LLFloaterAvatarRenderSettings::onClickAdd, this, _2));
+}
+
+LLFloaterAvatarRenderSettings::~LLFloaterAvatarRenderSettings()
+{
+ delete mContextMenu;
+ LLRenderMuteList::getInstance()->removeObserver(&sAvatarRenderMuteListObserver);
+}
+
+BOOL LLFloaterAvatarRenderSettings::postBuild()
+{
+ LLFloater::postBuild();
+ mAvatarSettingsList = getChild<LLNameListCtrl>("render_settings_list");
+ mAvatarSettingsList->setRightMouseDownCallback(boost::bind(&LLFloaterAvatarRenderSettings::onAvatarListRightClick, this, _1, _2, _3));
+ this->setVisibleCallback(boost::bind(&LLFloaterAvatarRenderSettings::removePicker, this));
+ getChild<LLFilterEditor>("people_filter_input")->setCommitCallback(boost::bind(&LLFloaterAvatarRenderSettings::onFilterEdit, this, _2));
+
+ return TRUE;
+}
+
+void LLFloaterAvatarRenderSettings::removePicker()
+{
+ if(mPicker.get())
+ {
+ mPicker.get()->closeFloater();
+ }
+}
+
+void LLFloaterAvatarRenderSettings::draw()
+{
+ if(mNeedsUpdate)
+ {
+ updateList();
+ mNeedsUpdate = false;
+ }
+
+ LLFloater::draw();
+}
+
+void LLFloaterAvatarRenderSettings::onAvatarListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
+{
+ LLNameListCtrl* list = dynamic_cast<LLNameListCtrl*>(ctrl);
+ if (!list) return;
+ list->selectItemAt(x, y, MASK_NONE);
+ uuid_vec_t selected_uuids;
+
+ if(list->getCurrentID().notNull())
+ {
+ selected_uuids.push_back(list->getCurrentID());
+ mContextMenu->show(ctrl, selected_uuids, x, y);
+ }
+}
+
+void LLFloaterAvatarRenderSettings::onOpen(const LLSD& key)
+{
+ updateList();
+}
+
+void LLFloaterAvatarRenderSettings::updateList()
+{
+ mAvatarSettingsList->deleteAllItems();
+ LLAvatarName av_name;
+ LLNameListCtrl::NameItem item_params;
+ for (std::map<LLUUID, S32>::iterator iter = LLRenderMuteList::getInstance()->sVisuallyMuteSettingsMap.begin(); iter != LLRenderMuteList::getInstance()->sVisuallyMuteSettingsMap.end(); iter++)
+ {
+ item_params.value = iter->first;
+ LLAvatarNameCache::get(iter->first, &av_name);
+ if(!isHiddenRow(av_name.getCompleteName()))
+ {
+ item_params.columns.add().value(av_name.getCompleteName()).column("name");
+ std::string setting = getString(iter->second == 1 ? "av_never_render" : "av_always_render");
+ item_params.columns.add().value(setting).column("setting");
+ mAvatarSettingsList->addNameItemRow(item_params);
+ }
+ }
+}
+
+void LLFloaterAvatarRenderSettings::onFilterEdit(const std::string& search_string)
+{
+ std::string filter_upper = search_string;
+ LLStringUtil::toUpper(filter_upper);
+ if (mNameFilter != filter_upper)
+ {
+ mNameFilter = filter_upper;
+ mNeedsUpdate = true;
+ }
+}
+
+bool LLFloaterAvatarRenderSettings::isHiddenRow(const std::string& av_name)
+{
+ if (mNameFilter.empty()) return false;
+ std::string upper_name = av_name;
+ LLStringUtil::toUpper(upper_name);
+ return std::string::npos == upper_name.find(mNameFilter);
+}
+
+static LLVOAvatar* find_avatar(const LLUUID& id)
+{
+ LLViewerObject *obj = gObjectList.findObject(id);
+ while (obj && obj->isAttachment())
+ {
+ obj = (LLViewerObject *)obj->getParent();
+ }
+
+ if (obj && obj->isAvatar())
+ {
+ return (LLVOAvatar*)obj;
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+
+void LLFloaterAvatarRenderSettings::onCustomAction (const LLSD& userdata, const LLUUID& av_id)
+{
+ const std::string command_name = userdata.asString();
+
+ S32 new_setting = 0;
+ if ("default" == command_name)
+ {
+ new_setting = S32(LLVOAvatar::AV_RENDER_NORMALLY);
+ }
+ else if ("never" == command_name)
+ {
+ new_setting = S32(LLVOAvatar::AV_DO_NOT_RENDER);
+ }
+ else if ("always" == command_name)
+ {
+ new_setting = S32(LLVOAvatar::AV_ALWAYS_RENDER);
+ }
+
+ LLVOAvatar *avatarp = find_avatar(av_id);
+ if (avatarp)
+ {
+ avatarp->setVisualMuteSettings(LLVOAvatar::VisualMuteSettings(new_setting));
+ }
+ else
+ {
+ LLRenderMuteList::getInstance()->saveVisualMuteSetting(av_id, new_setting);
+ }
+}
+
+
+bool LLFloaterAvatarRenderSettings::isActionChecked(const LLSD& userdata, const LLUUID& av_id)
+{
+ const std::string command_name = userdata.asString();
+
+ S32 visual_setting = LLRenderMuteList::getInstance()->getSavedVisualMuteSetting(av_id);
+ if ("default" == command_name)
+ {
+ return (visual_setting == S32(LLVOAvatar::AV_RENDER_NORMALLY));
+ }
+ else if ("never" == command_name)
+ {
+ return (visual_setting == S32(LLVOAvatar::AV_DO_NOT_RENDER));
+ }
+ else if ("always" == command_name)
+ {
+ return (visual_setting == S32(LLVOAvatar::AV_ALWAYS_RENDER));
+ }
+ return false;
+}
+
+void LLFloaterAvatarRenderSettings::setNeedsUpdate()
+{
+ LLFloaterAvatarRenderSettings* instance = LLFloaterReg::getTypedInstance<LLFloaterAvatarRenderSettings>("avatar_render_settings");
+ if(!instance) return;
+ instance->mNeedsUpdate = true;
+}
+
+void LLFloaterAvatarRenderSettings::onClickAdd(const LLSD& userdata)
+{
+ const std::string command_name = userdata.asString();
+ S32 visual_setting = 0;
+ if ("never" == command_name)
+ {
+ visual_setting = S32(LLVOAvatar::AV_DO_NOT_RENDER);
+ }
+ else if ("always" == command_name)
+ {
+ visual_setting = S32(LLVOAvatar::AV_ALWAYS_RENDER);
+ }
+
+ LLView * button = findChild<LLButton>("plus_btn", TRUE);
+ LLFloater* root_floater = gFloaterView->getParentFloater(this);
+ LLFloaterAvatarPicker * picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterAvatarRenderSettings::callbackAvatarPicked, this, _1, visual_setting),
+ FALSE, TRUE, FALSE, root_floater->getName(), button);
+
+ if (root_floater)
+ {
+ root_floater->addDependentFloater(picker);
+ }
+
+ mPicker = picker->getHandle();
+}
+
+void LLFloaterAvatarRenderSettings::callbackAvatarPicked(const uuid_vec_t& ids, S32 visual_setting)
+{
+ if (ids.empty()) return;
+
+ LLVOAvatar *avatarp = find_avatar(ids[0]);
+ if (avatarp)
+ {
+ avatarp->setVisualMuteSettings(LLVOAvatar::VisualMuteSettings(visual_setting));
+ }
+ else
+ {
+ LLRenderMuteList::getInstance()->saveVisualMuteSetting(ids[0], visual_setting);
+ }
+}