diff options
Diffstat (limited to 'indra/newview/llfeaturemanager.h')
-rw-r--r-- | indra/newview/llfeaturemanager.h | 376 |
1 files changed, 188 insertions, 188 deletions
diff --git a/indra/newview/llfeaturemanager.h b/indra/newview/llfeaturemanager.h index 35d1267a45..7c0cd99e43 100644 --- a/indra/newview/llfeaturemanager.h +++ b/indra/newview/llfeaturemanager.h @@ -1,188 +1,188 @@ -/** - * @file llfeaturemanager.h - * @brief The feature manager is responsible for determining what features are turned on/off in the app. - * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFEATUREMANAGER_H -#define LL_LLFEATUREMANAGER_H - -#include "stdtypes.h" - -#include "llsingleton.h" -#include "llstring.h" -#include <map> -#include "llcoros.h" -#include "lleventcoro.h" - -typedef enum EGPUClass -{ - GPU_CLASS_UNKNOWN = -1, - GPU_CLASS_0 = 0, - GPU_CLASS_1 = 1, - GPU_CLASS_2 = 2, - GPU_CLASS_3 = 3, - GPU_CLASS_4 = 4, - GPU_CLASS_5 = 5 -} EGPUClass; - - -class LLFeatureInfo -{ -public: - LLFeatureInfo() : mValid(false), mAvailable(false), mRecommendedLevel(-1) {} - LLFeatureInfo(const std::string& name, const bool available, const F32 level); - - bool isValid() const { return mValid; }; - -public: - bool mValid; - std::string mName; - bool mAvailable; - F32 mRecommendedLevel; -}; - - -class LLFeatureList -{ -public: - typedef std::map<std::string, LLFeatureInfo> feature_map_t; - - LLFeatureList(const std::string& name); - virtual ~LLFeatureList(); - - bool isFeatureAvailable(const std::string& name); - F32 getRecommendedValue(const std::string& name); - - void setFeatureAvailable(const std::string& name, const bool available); - void setRecommendedLevel(const std::string& name, const F32 level); - - bool loadFeatureList(LLFILE *fp); - - bool maskList(LLFeatureList &mask); - - void addFeature(const std::string& name, const bool available, const F32 level); - - feature_map_t& getFeatures() - { - return mFeatures; - } - - void dump(); -protected: - std::string mName; - feature_map_t mFeatures; -}; - - -class LLFeatureManager : public LLFeatureList, public LLSingleton<LLFeatureManager> -{ - LLSINGLETON(LLFeatureManager); - ~LLFeatureManager() {cleanupFeatureTables();} - - // initialize this by loading feature table and gpu table - void initSingleton() override; - -public: - - void maskCurrentList(const std::string& name); // Mask the current feature list with the named list - - bool loadFeatureTables(); - - EGPUClass getGPUClass() { return mGPUClass; } - std::string& getGPUString() { return mGPUString; } - - // get the measured GPU memory bandwidth in GB/sec - // may return 0 of benchmark has not been run or failed to run - F32 getGPUMemoryBandwidth() { return mGPUMemoryBandwidth; } - bool isGPUSupported() { return mGPUSupported; } - F32 getExpectedGLVersion() { return mExpectedGLVersion; } - - void cleanupFeatureTables(); - - S32 getVersion() const { return mTableVersion; } - void setSafe(const bool safe) { mSafe = safe; } - bool isSafe() const { return mSafe; } - - LLFeatureList *findMask(const std::string& name); - bool maskFeatures(const std::string& name); - - // set the graphics to low, medium, high, or ultra. - // skipFeatures forces skipping of mostly hardware settings - // that we don't want to change when we change graphics - // settings - void setGraphicsLevel(U32 level, bool skipFeatures); - - // What 'level' values are valid to pass to setGraphicsLevel()? - // 0 is the low end... - U32 getMaxGraphicsLevel() const; - bool isValidGraphicsLevel(U32 level) const; - - // setGraphicsLevel() levels have names. - std::string getNameForGraphicsLevel(U32 level) const; - // returns -1 for unrecognized name (hence S32 rather than U32) - S32 getGraphicsLevelForName(const std::string& name) const; - - void applyBaseMasks(); - void applyRecommendedSettings(); - - // apply the basic masks. Also, skip one saved - // in the skip list if true - void applyFeatures(bool skipFeatures); - - LLSD getRecommendedSettingsMap(); - -protected: - bool loadGPUClass(); - - bool parseFeatureTable(std::string filename); - ///< @returns true is file parsed correctly, false if not - - void initBaseMask(); - - std::map<std::string, LLFeatureList *> mMaskList; - std::set<std::string> mSkippedFeatures; - bool mInited; - S32 mTableVersion; - bool mSafe; // Reinitialize everything to the "safe" mask - EGPUClass mGPUClass; - F32 mGPUMemoryBandwidth = 0.f; // measured memory bandwidth of GPU in GB/second - F32 mExpectedGLVersion; //expected GL version according to gpu table - std::string mGPUString; - bool mGPUSupported; -}; - -inline -LLFeatureManager::LLFeatureManager() -: LLFeatureList("default"), - - mInited(false), - mTableVersion(0), - mSafe(false), - mGPUClass(GPU_CLASS_UNKNOWN), - mExpectedGLVersion(0.f), - mGPUSupported(false) -{ -} - -#endif // LL_LLFEATUREMANAGER_H +/**
+ * @file llfeaturemanager.h
+ * @brief The feature manager is responsible for determining what features are turned on/off in the app.
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFEATUREMANAGER_H
+#define LL_LLFEATUREMANAGER_H
+
+#include "stdtypes.h"
+
+#include "llsingleton.h"
+#include "llstring.h"
+#include <map>
+#include "llcoros.h"
+#include "lleventcoro.h"
+
+typedef enum EGPUClass
+{
+ GPU_CLASS_UNKNOWN = -1,
+ GPU_CLASS_0 = 0,
+ GPU_CLASS_1 = 1,
+ GPU_CLASS_2 = 2,
+ GPU_CLASS_3 = 3,
+ GPU_CLASS_4 = 4,
+ GPU_CLASS_5 = 5
+} EGPUClass;
+
+
+class LLFeatureInfo
+{
+public:
+ LLFeatureInfo() : mValid(false), mAvailable(false), mRecommendedLevel(-1) {}
+ LLFeatureInfo(const std::string& name, const bool available, const F32 level);
+
+ bool isValid() const { return mValid; };
+
+public:
+ bool mValid;
+ std::string mName;
+ bool mAvailable;
+ F32 mRecommendedLevel;
+};
+
+
+class LLFeatureList
+{
+public:
+ typedef std::map<std::string, LLFeatureInfo> feature_map_t;
+
+ LLFeatureList(const std::string& name);
+ virtual ~LLFeatureList();
+
+ bool isFeatureAvailable(const std::string& name);
+ F32 getRecommendedValue(const std::string& name);
+
+ void setFeatureAvailable(const std::string& name, const bool available);
+ void setRecommendedLevel(const std::string& name, const F32 level);
+
+ bool loadFeatureList(LLFILE *fp);
+
+ bool maskList(LLFeatureList &mask);
+
+ void addFeature(const std::string& name, const bool available, const F32 level);
+
+ feature_map_t& getFeatures()
+ {
+ return mFeatures;
+ }
+
+ void dump();
+protected:
+ std::string mName;
+ feature_map_t mFeatures;
+};
+
+
+class LLFeatureManager : public LLFeatureList, public LLSingleton<LLFeatureManager>
+{
+ LLSINGLETON(LLFeatureManager);
+ ~LLFeatureManager() {cleanupFeatureTables();}
+
+ // initialize this by loading feature table and gpu table
+ void initSingleton() override;
+
+public:
+
+ void maskCurrentList(const std::string& name); // Mask the current feature list with the named list
+
+ bool loadFeatureTables();
+
+ EGPUClass getGPUClass() { return mGPUClass; }
+ std::string& getGPUString() { return mGPUString; }
+
+ // get the measured GPU memory bandwidth in GB/sec
+ // may return 0 of benchmark has not been run or failed to run
+ F32 getGPUMemoryBandwidth() { return mGPUMemoryBandwidth; }
+ bool isGPUSupported() { return mGPUSupported; }
+ F32 getExpectedGLVersion() { return mExpectedGLVersion; }
+
+ void cleanupFeatureTables();
+
+ S32 getVersion() const { return mTableVersion; }
+ void setSafe(const bool safe) { mSafe = safe; }
+ bool isSafe() const { return mSafe; }
+
+ LLFeatureList *findMask(const std::string& name);
+ bool maskFeatures(const std::string& name);
+
+ // set the graphics to low, medium, high, or ultra.
+ // skipFeatures forces skipping of mostly hardware settings
+ // that we don't want to change when we change graphics
+ // settings
+ void setGraphicsLevel(U32 level, bool skipFeatures);
+
+ // What 'level' values are valid to pass to setGraphicsLevel()?
+ // 0 is the low end...
+ U32 getMaxGraphicsLevel() const;
+ bool isValidGraphicsLevel(U32 level) const;
+
+ // setGraphicsLevel() levels have names.
+ std::string getNameForGraphicsLevel(U32 level) const;
+ // returns -1 for unrecognized name (hence S32 rather than U32)
+ S32 getGraphicsLevelForName(const std::string& name) const;
+
+ void applyBaseMasks();
+ void applyRecommendedSettings();
+
+ // apply the basic masks. Also, skip one saved
+ // in the skip list if true
+ void applyFeatures(bool skipFeatures);
+
+ LLSD getRecommendedSettingsMap();
+
+protected:
+ bool loadGPUClass();
+
+ bool parseFeatureTable(std::string filename);
+ ///< @returns true is file parsed correctly, false if not
+
+ void initBaseMask();
+
+ std::map<std::string, LLFeatureList *> mMaskList;
+ std::set<std::string> mSkippedFeatures;
+ bool mInited;
+ S32 mTableVersion;
+ bool mSafe; // Reinitialize everything to the "safe" mask
+ EGPUClass mGPUClass;
+ F32 mGPUMemoryBandwidth = 0.f; // measured memory bandwidth of GPU in GB/second
+ F32 mExpectedGLVersion; //expected GL version according to gpu table
+ std::string mGPUString;
+ bool mGPUSupported;
+};
+
+inline
+LLFeatureManager::LLFeatureManager()
+: LLFeatureList("default"),
+
+ mInited(false),
+ mTableVersion(0),
+ mSafe(false),
+ mGPUClass(GPU_CLASS_UNKNOWN),
+ mExpectedGLVersion(0.f),
+ mGPUSupported(false)
+{
+}
+
+#endif // LL_LLFEATUREMANAGER_H
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