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Diffstat (limited to 'indra/newview/llface.cpp')
-rwxr-xr-xindra/newview/llface.cpp31
1 files changed, 24 insertions, 7 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 3e503cb750..b34370fa87 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -817,6 +817,12 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
size.mul(scale);
}
+ // Catch potential badness from normalization before it happens
+ //
+ llassert(mat_normal.mMatrix[0].isFinite3() && (mat_normal.mMatrix[0].dot3(mat_normal.mMatrix[0]).getF32() > F_APPROXIMATELY_ZERO));
+ llassert(mat_normal.mMatrix[1].isFinite3() && (mat_normal.mMatrix[1].dot3(mat_normal.mMatrix[1]).getF32() > F_APPROXIMATELY_ZERO));
+ llassert(mat_normal.mMatrix[2].isFinite3() && (mat_normal.mMatrix[2].dot3(mat_normal.mMatrix[2]).getF32() > F_APPROXIMATELY_ZERO));
+
mat_normal.mMatrix[0].normalize3fast();
mat_normal.mMatrix[1].normalize3fast();
mat_normal.mMatrix[2].normalize3fast();
@@ -936,7 +942,9 @@ LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, const LLVector4a& po
LLVector4a volume_normal;
LLVector3 v_normal(normal.getF32ptr());
volume_normal.load3(mDrawablep->getVOVolume()->agentDirectionToVolume(v_normal).mV);
- volume_normal.normalize3fast();
+ LLVector4a default_norm;
+ default_norm.set(0,1,0,1);
+ volume_normal.normalize3fast_checked(&default_norm);
if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
{
@@ -1909,7 +1917,10 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
binormal.load3(t.mV);
}
- binormal.normalize3fast();
+ LLVector4a default_binorm;
+ default_binorm.set(1,0,0,1);
+ binormal.normalize3fast_checked(&default_binorm);
+
LLVector2 tc = bump_tc[i];
tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() );
@@ -1996,12 +2007,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLFastTimer t(FTM_FACE_GEOM_NORMAL);
mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);
F32* normals = (F32*) norm.get();
-
+ LLVector4a default_norm;
+ default_norm.set(0,1,0,1);
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a normal;
mat_normal.rotate(vf.mNormals[i], normal);
- normal.normalize3fast();
+ normal.normalize3fast_checked(&default_norm);
normal.store4a(normals);
normals += 4;
}
@@ -2024,12 +2036,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mask.clear();
mask.setElement<3>();
+ LLVector4a default_tangent;
+ default_tangent.set(0,0,1,1);
+
for (S32 i = 0; i < num_vertices; i++)
{
LLVector4a tangent_out;
mat_normal.rotate(vf.mTangents[i], tangent_out);
- tangent_out.normalize3fast();
-
+ tangent_out.normalize3fast_checked(&default_tangent);
tangent_out.setSelectWithMask(mask, vf.mTangents[i], tangent_out);
tangent_out.store4a(tangents);
@@ -2244,7 +2258,10 @@ BOOL LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
dist *= 16.f;
}
- lookAt.normalize3fast() ;
+ LLVector4a default_lookat;
+ default_lookat.set(0,0,1,1);
+
+ lookAt.normalize3fast_checked(&default_lookat);
//get area of circle around node
F32 app_angle = atanf((F32) sqrt(size_squared) / dist);