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-rwxr-xr-xindra/newview/llface.cpp259
1 files changed, 146 insertions, 113 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 700b31f8d3..b2e3300ab3 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -52,9 +52,20 @@
#include "llviewerwindow.h"
#include "llviewershadermgr.h"
#include "llviewertexture.h"
+#include "llvoavatar.h"
+#if LL_LINUX
+// Work-around spurious used before init warning on Vector4a
+//
+#pragma GCC diagnostic ignored "-Wuninitialized"
+#endif
+
+extern BOOL gGLDebugLoggingEnabled;
#define LL_MAX_INDICES_COUNT 1000000
+static LLStaticHashedString sTextureIndexIn("texture_index_in");
+static LLStaticHashedString sColorIn("color_in");
+
BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE
#define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2])
@@ -318,6 +329,12 @@ void LLFace::dirtyTexture()
if (vobj)
{
vobj->mLODChanged = TRUE;
+
+ LLVOAvatar* avatar = vobj->getAvatar();
+ if (avatar)
+ { //avatar render cost may have changed
+ avatar->updateVisualComplexity();
+ }
}
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
}
@@ -768,7 +785,7 @@ bool less_than_max_mag(const LLVector4a& vec)
}
BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
- const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume)
+ const LLMatrix4& mat_vert_in, BOOL global_volume)
{
//get bounding box
if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED))
@@ -777,10 +794,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
- LLMatrix4a mat_normal;
- mat_normal.loadu(mat_normal_in);
-
- //VECTORIZE THIS
LLVector4a min,max;
if (f >= volume.getNumVolumeFaces())
@@ -797,98 +810,65 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
llassert(less_than_max_mag(max));
//min, max are in volume space, convert to drawable render space
- LLVector4a center;
- LLVector4a t;
- t.setAdd(min, max);
- t.mul(0.5f);
- mat_vert.affineTransform(t, center);
- LLVector4a size;
- size.setSub(max, min);
- size.mul(0.5f);
- llassert(less_than_max_mag(min));
- llassert(less_than_max_mag(max));
+ //get 8 corners of bounding box
+ LLVector4Logical mask[6];
- if (!global_volume)
+ for (U32 i = 0; i < 6; ++i)
{
- //VECTORIZE THIS
- LLVector4a scale;
- scale.load3(mDrawablep->getVObj()->getScale().mV);
- size.mul(scale);
+ mask[i].clear();
}
- mat_normal.mMatrix[0].normalize3fast();
- mat_normal.mMatrix[1].normalize3fast();
- mat_normal.mMatrix[2].normalize3fast();
+ mask[0].setElement<2>(); //001
+ mask[1].setElement<1>(); //010
+ mask[2].setElement<1>(); //011
+ mask[2].setElement<2>();
+ mask[3].setElement<0>(); //100
+ mask[4].setElement<0>(); //101
+ mask[4].setElement<2>();
+ mask[5].setElement<0>(); //110
+ mask[5].setElement<1>();
- LLVector4a v[4];
+ LLVector4a v[8];
- //get 4 corners of bounding box
- mat_normal.rotate(size,v[0]);
-
- //VECTORIZE THIS
- LLVector4a scale;
-
- scale.set(-1.f, -1.f, 1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[1]);
-
- scale.set(1.f, -1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[2]);
-
- scale.set(-1.f, 1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[3]);
+ v[6] = min;
+ v[7] = max;
- LLVector4a& newMin = mExtents[0];
- LLVector4a& newMax = mExtents[1];
-
- newMin = newMax = center;
-
- llassert(less_than_max_mag(center));
-
- for (U32 i = 0; i < 4; i++)
+ for (U32 i = 0; i < 6; ++i)
{
- LLVector4a delta;
- delta.setAbs(v[i]);
- LLVector4a min;
- min.setSub(center, delta);
- LLVector4a max;
- max.setAdd(center, delta);
+ v[i].setSelectWithMask(mask[i], min, max);
+ }
- newMin.setMin(newMin,min);
- newMax.setMax(newMax,max);
+ LLVector4a tv[8];
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
+ //transform bounding box into drawable space
+ for (U32 i = 0; i < 8; ++i)
+ {
+ mat_vert.affineTransform(v[i], tv[i]);
}
+
+ //find bounding box
+ LLVector4a& newMin = mExtents[0];
+ LLVector4a& newMax = mExtents[1];
- if (!mDrawablep->isActive())
+ newMin = newMax = tv[0];
+
+ for (U32 i = 1; i < 8; ++i)
{
- LLVector4a offset;
- offset.load3(mDrawablep->getRegion()->getOriginAgent().mV);
- newMin.add(offset);
- newMax.add(offset);
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
+ newMin.setMin(newMin, tv[i]);
+ newMax.setMax(newMax, tv[i]);
}
- t.setAdd(newMin, newMax);
+ LLVector4a t;
+ t.setAdd(newMin,newMax);
t.mul(0.5f);
- llassert(less_than_max_mag(t));
-
- //VECTORIZE THIS
mCenterLocal.set(t.getF32ptr());
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
t.setSub(newMax,newMin);
mBoundingSphereRadius = t.getLength3().getF32()*0.5f;
+
updateCenterAgent();
}
@@ -1169,6 +1149,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_TANGENT("Binormal");
+
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal");
+
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
@@ -1394,12 +1383,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
#ifdef GL_TRANSFORM_FEEDBACK_BUFFER
if (use_transform_feedback &&
+ mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB &&
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
mVertexBuffer->useVBOs() && //target buffer is in VRAM
!rebuild_weights && //TODO: add support for weights
!volume.isUnique()) //source volume is NOT flexi
{ //use transform feedback to pack vertex buffer
-
+ //gGLDebugLoggingEnabled = TRUE;
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK);
+ LLGLEnable discard(GL_RASTERIZER_DISCARD);
LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get();
if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices)
@@ -1416,7 +1408,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
- LLFastTimer t(FTM_FACE_GEOM_POSITION);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION);
gTransformPositionProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount);
@@ -1430,7 +1422,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
vp[2] = 0;
vp[3] = 0;
- gTransformPositionProgram.uniform1i("texture_index_in", val);
+ gTransformPositionProgram.uniform1i(sTextureIndexIn, val);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
@@ -1441,14 +1433,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_color)
{
- LLFastTimer t(FTM_FACE_GEOM_COLOR);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount);
S32 val = *((S32*) color.mV);
- gTransformColorProgram.uniform1i("color_in", val);
+ gTransformColorProgram.uniform1i(sColorIn, val);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
push_for_transform(buff, vf.mNumVertices, mGeomCount);
@@ -1457,7 +1449,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_emissive)
{
- LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount);
@@ -1469,7 +1461,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
(glow << 16) |
(glow << 24);
- gTransformColorProgram.uniform1i("color_in", glow32);
+ gTransformColorProgram.uniform1i(sColorIn, glow32);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
push_for_transform(buff, vf.mNumVertices, mGeomCount);
@@ -1478,7 +1470,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
- LLFastTimer t(FTM_FACE_GEOM_NORMAL);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL);
gTransformNormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount);
@@ -1504,7 +1496,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_tcoord)
{
- LLFastTimer t(FTM_FACE_GEOM_TEXTURE);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE);
gTransformTexCoordProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount);
@@ -1527,13 +1519,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
-
gGL.popMatrix();
if (cur_shader)
{
cur_shader->bind();
}
+ //gGLDebugLoggingEnabled = FALSE;
}
else
#endif
@@ -1927,21 +1919,32 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
- LLFastTimer t(FTM_FACE_GEOM_POSITION);
+ LLVector4a* src = vf.mPositions;
+
+ //_mm_prefetch((char*)src, _MM_HINT_T0);
+
+ LLVector4a* end = src+num_vertices;
+ //LLVector4a* end_64 = end-4;
+
+ //LLFastTimer t(FTM_FACE_GEOM_POSITION);
llassert(num_vertices > 0);
mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range);
-
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
+
+ F32* dst = (F32*) vert.get();
+ F32* end_f32 = dst+mGeomCount*4;
- LLVector4a* src = vf.mPositions;
- volatile F32* dst = (volatile F32*) vert.get();
+ //_mm_prefetch((char*)dst, _MM_HINT_NTA);
+ //_mm_prefetch((char*)src, _MM_HINT_NTA);
+
+ //_mm_prefetch((char*)dst, _MM_HINT_NTA);
- volatile F32* end = dst+num_vertices*4;
- LLVector4a res;
+ LLVector4a res0; //,res1,res2,res3;
+
LLVector4a texIdx;
S32 index = mTextureIndex < 255 ? mTextureIndex : 0;
@@ -1958,29 +1961,53 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
texIdx.set(0,0,0,val);
+ LLVector4a tmp;
+
{
- LLFastTimer t(FTM_FACE_POSITION_STORE);
- LLVector4a tmp;
+ //LLFastTimer t2(FTM_FACE_POSITION_STORE);
- do
- {
- mat_vert.affineTransform(*src++, res);
- tmp.setSelectWithMask(mask, texIdx, res);
+ /*if (num_vertices > 4)
+ { //more than 64 bytes
+ while (src < end_64)
+ {
+ _mm_prefetch((char*)src + 64, _MM_HINT_T0);
+ _mm_prefetch((char*)dst + 64, _MM_HINT_T0);
+
+ mat_vert.affineTransform(*src, res0);
+ tmp.setSelectWithMask(mask, texIdx, res0);
+ tmp.store4a((F32*) dst);
+
+ mat_vert.affineTransform(*(src+1), res1);
+ tmp.setSelectWithMask(mask, texIdx, res1);
+ tmp.store4a((F32*) dst+4);
+
+ mat_vert.affineTransform(*(src+2), res2);
+ tmp.setSelectWithMask(mask, texIdx, res2);
+ tmp.store4a((F32*) dst+8);
+
+ mat_vert.affineTransform(*(src+3), res3);
+ tmp.setSelectWithMask(mask, texIdx, res3);
+ tmp.store4a((F32*) dst+12);
+
+ dst += 16;
+ src += 4;
+ }
+ }*/
+
+ while (src < end)
+ {
+ mat_vert.affineTransform(*src++, res0);
+ tmp.setSelectWithMask(mask, texIdx, res0);
tmp.store4a((F32*) dst);
dst += 4;
}
- while(dst < end);
}
-
+
{
- LLFastTimer t(FTM_FACE_POSITION_PAD);
- S32 aligned_pad_vertices = mGeomCount - num_vertices;
- res.set(res[0], res[1], res[2], 0.f);
-
- while (aligned_pad_vertices > 0)
+ //LLFastTimer t(FTM_FACE_POSITION_PAD);
+ while (dst < end_f32)
{
- --aligned_pad_vertices;
- res.store4a((F32*) dst);
+ res0.store4a((F32*) dst);
dst += 4;
}
}
@@ -1994,14 +2021,16 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
- LLFastTimer t(FTM_FACE_GEOM_NORMAL);
+ //LLFastTimer t(FTM_FACE_GEOM_NORMAL);
mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);
F32* normals = (F32*) norm.get();
- for (S32 i = 0; i < num_vertices; i++)
- {
+ LLVector4a* src = vf.mNormals;
+ LLVector4a* end = src+num_vertices;
+
+ while (src < end)
+ {
LLVector4a normal;
- mat_normal.rotate(vf.mNormals[i], normal);
- normal.normalize3fast();
+ mat_normal.rotate(*src++, normal);
normal.store4a(normals);
normals += 4;
}
@@ -2024,14 +2053,18 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mask.clear();
mask.setElement<3>();
- for (S32 i = 0; i < num_vertices; i++)
+ LLVector4a* src = vf.mTangents;
+ LLVector4a* end = vf.mTangents+num_vertices;
+
+ while (src < end)
{
LLVector4a tangent_out;
- mat_normal.rotate(vf.mTangents[i], tangent_out);
+ mat_normal.rotate(*src, tangent_out);
tangent_out.normalize3fast();
- tangent_out.setSelectWithMask(mask, vf.mTangents[i], tangent_out);
+ tangent_out.setSelectWithMask(mask, *src, tangent_out);
tangent_out.store4a(tangents);
+ src++;
tangents += 4;
}