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Diffstat (limited to 'indra/newview/llenvmanager.h')
-rw-r--r-- | indra/newview/llenvmanager.h | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/indra/newview/llenvmanager.h b/indra/newview/llenvmanager.h new file mode 100644 index 0000000000..60298b12e4 --- /dev/null +++ b/indra/newview/llenvmanager.h @@ -0,0 +1,220 @@ +/** + * @file llenvmanager.h + * @brief Declaration of classes managing WindLight and water settings. + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLENVMANAGER_H +#define LL_LLENVMANAGER_H + +#include "llmemory.h" +#include "llsd.h" + +class LLWLParamManager; +class LLWaterParamManager; +class LLWLAnimator; + +// generic key +struct LLEnvKey +{ +public: + // Note: enum ordering is important; for example, a region-level floater (1) will see local and region (all values that are <=) + typedef enum e_scope + { + SCOPE_LOCAL, // 0 + SCOPE_REGION//, // 1 + // SCOPE_ESTATE, // 2 + // etc. + } EScope; +}; + +class LLEnvironmentSettings +{ +public: + LLEnvironmentSettings() : + mWLDayCycle(LLSD::emptyMap()), + mSkyMap(LLSD::emptyMap()), + mWaterParams(LLSD::emptyMap()), + mDayTime(0.f) + {} + LLEnvironmentSettings(const LLSD& dayCycle, const LLSD& skyMap, const LLSD& waterParams, F64 dayTime) : + mWLDayCycle(dayCycle), + mSkyMap(skyMap), + mWaterParams(waterParams), + mDayTime(dayTime) + {} + ~LLEnvironmentSettings() {} + + void saveParams(const LLSD& dayCycle, const LLSD& skyMap, const LLSD& waterParams, F64 dayTime) + { + mWLDayCycle = dayCycle; + mSkyMap = skyMap; + mWaterParams = waterParams; + mDayTime = dayTime; + } + + LLSD& getWLDayCycle() + { + return mWLDayCycle; + } + + LLSD& getWaterParams() + { + return mWaterParams; + } + + LLSD& getSkyMap() + { + return mSkyMap; + } + + F64 getDayTime() + { + return mDayTime; + } + + LLSD makePacket(const LLSD& metadata) + { + LLSD full_packet = LLSD::emptyArray(); + + // 0: metadata + full_packet.append(metadata); + + // 1: day cycle + full_packet.append(mWLDayCycle); + + // 2: map of sky setting names to sky settings (as LLSD) + full_packet.append(mSkyMap); + + // 3: water params + full_packet.append(mWaterParams); + + return full_packet; + } + +private: + LLSD mWLDayCycle, mWaterParams, mSkyMap; + F64 mDayTime; +}; + +// not thread-safe +class LLEnvManager : public LLSingleton<LLEnvManager> +{ +public: + // sets scopes (currently, only region-scope) to startup states + // delay calling these until as close as possible to knowing whether the remote service is capable of holding windlight settings + void notifyCrossing(); + // these avoid interpolation on the next incoming message (if it comes) + void notifyLogin(); + void notifyTP(); + + // request settings again from remote storage (currently implemented only for region) + void refreshFromStorage(LLEnvKey::EScope scope); + // stores settings and starts transitions (as necessary) + // validates packet and returns whether it was valid + // loads defaults if not valid + // returns whether or not arguments were valid + bool processIncomingMessage(const LLSD& packet, LLEnvKey::EScope scope); + // saves settings in the given scope to persistent storage appropriate for that scope + void commitSettings(LLEnvKey::EScope scope); + // called back when the commit finishes + void commitSettingsFinished(LLEnvKey::EScope scope); + // Immediately apply current settings from managers to region. + void applyLocalSettingsToRegion(); + + /* + * notify of changes in god/not-god mode, estate ownership, etc. + * should be called every time after entering new region (after receiving new caps) + */ + void notifyPermissionChange(); + + bool regionCapable(); + static const std::string getScopeString(LLEnvKey::EScope scope); + bool canEdit(LLEnvKey::EScope scope); + // enables and populates UI + // populates display (param managers) with scope's settings + // silently fails if canEdit(scope) is false! + void startEditingScope(LLEnvKey::EScope scope); + // cancel and close UI as necessary + // reapplies unedited settings + // displays the settings from the scope that user has set (i.e. opt-in setting for now) + void maybeClearEditingScope(bool user_initiated, bool was_commit); + // clear the scope only if was editing that scope + void maybeClearEditingScope(LLEnvKey::EScope scope, bool user_initiated, bool was_commit); + // actually do the clearing + void clearEditingScope(const LLSD& notification, const LLSD& response); + + // clear and reload defaults into scope + void resetInternalsToDefault(LLEnvKey::EScope scope); + + // sets which scope is to be displayed + // fix me if/when adding more levels of scope + void setNormallyDisplayedScope(LLEnvKey::EScope scope); + // gets normally displayed scope + LLEnvKey::EScope getNormallyDisplayedScope() const; + +private: + // overriden initializer + friend class LLSingleton<LLEnvManager>; + virtual void initSingleton(); + // helper function (when region changes, but before caps are received) + void changedRegion(bool interpolate); + // apply to current display and UI + void loadSettingsIntoManagers(LLEnvKey::EScope scope, bool interpolate); + // save from current display and UI into memory (mOrigSettingStore) + void saveSettingsFromManagers(LLEnvKey::EScope scope); + // If not done already, save current local environment settings, so that we can switch to them later. + void backUpLocalSettingsIfNeeded(); + + // Save copy of settings from the current ones in the param managers + LLEnvironmentSettings collateFromParamManagers(); + // bundle settings (already committed from UI) into an LLSD + LLSD makePacket(LLEnvKey::EScope scope, const LLSD& metadata); + + void updateUIFromEditability(); + + // only call when setting *changes*, not just when it might have changed + // saves local settings into mOrigSettingStore when necessary + void notifyOptInChange(); + + // calculate Linden default settings + static const LLEnvironmentSettings& lindenDefaults(); + + std::map<LLEnvKey::EScope, LLEnvironmentSettings> mOrigSettingStore; // settings which have been committed from UI + + bool mInterpNextChangeMessage; + bool mPendingOutgoingMessage; + bool mIsEditing; + LLEnvKey::EScope mCurNormalScope; // scope being displayed when not editing (i.e. most of the time) + LLEnvKey::EScope mCurEditingScope; + LLUUID mLastReceivedID; +}; + +#endif // LL_LLENVMANAGER_H + |