summaryrefslogtreecommitdiff
path: root/indra/newview/llenvironment.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llenvironment.h')
-rw-r--r--indra/newview/llenvironment.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h
new file mode 100644
index 0000000000..bbb5f45ad9
--- /dev/null
+++ b/indra/newview/llenvironment.h
@@ -0,0 +1,81 @@
+/**
+ * @file llenvmanager.h
+ * @brief Declaration of classes managing WindLight and water settings.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_ENVIRONMENT_H
+#define LL_ENVIRONMENT_H
+
+#include "llmemory.h"
+#include "llsd.h"
+
+#include "llsettingssky.h"
+
+class LLViewerCamera;
+class LLGLSLShader;
+
+//-------------------------------------------------------------------------
+class LLEnvironment : public LLSingleton<LLEnvironment>
+{
+ LLSINGLETON(LLEnvironment);
+ LOG_CLASS(LLEnvironment);
+
+public:
+ virtual ~LLEnvironment();
+
+ LLSettingsSky::ptr_t getCurrentSky() const { return mCurrentSky; }
+
+ void update(const LLViewerCamera * cam);
+
+ LLVector4 getRotatedLightDir() const { return mRotatedLight; }
+
+ void updateGLVariablesForSettings(LLGLSLShader *shader, const LLSettingsBase::ptr_t &psetting);
+ void updateShaderUniforms(LLGLSLShader *shader);
+
+ void addSky(const LLSettingsSky::ptr_t &sky);
+private:
+ static const F32 SUN_DELTA_YAW;
+
+ typedef std::map<std::string, LLSettingsSky::ptr_t> NamedSkyMap_t;
+ typedef std::map<LLUUID, LLSettingsSky::ptr_t> AssetSkyMap_t;
+
+ LLVector4 mRotatedLight;
+ LLVector2 mCloudScroll;
+
+ LLSettingsSky::ptr_t mCurrentSky;
+
+ NamedSkyMap_t mSkysByName;
+ AssetSkyMap_t mSkysById;
+
+ void addSky(const LLUUID &id, const LLSettingsSky::ptr_t &sky);
+ void removeSky(const std::string &name);
+ void removeSky(const LLUUID &id);
+ void clearAllSkys();
+
+ void updateCloudScroll();
+};
+
+
+#endif // LL_ENVIRONMENT_H
+