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Diffstat (limited to 'indra/newview/llenvironment.h')
-rw-r--r-- | indra/newview/llenvironment.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h new file mode 100644 index 0000000000..bbb5f45ad9 --- /dev/null +++ b/indra/newview/llenvironment.h @@ -0,0 +1,81 @@ +/** + * @file llenvmanager.h + * @brief Declaration of classes managing WindLight and water settings. + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_ENVIRONMENT_H +#define LL_ENVIRONMENT_H + +#include "llmemory.h" +#include "llsd.h" + +#include "llsettingssky.h" + +class LLViewerCamera; +class LLGLSLShader; + +//------------------------------------------------------------------------- +class LLEnvironment : public LLSingleton<LLEnvironment> +{ + LLSINGLETON(LLEnvironment); + LOG_CLASS(LLEnvironment); + +public: + virtual ~LLEnvironment(); + + LLSettingsSky::ptr_t getCurrentSky() const { return mCurrentSky; } + + void update(const LLViewerCamera * cam); + + LLVector4 getRotatedLightDir() const { return mRotatedLight; } + + void updateGLVariablesForSettings(LLGLSLShader *shader, const LLSettingsBase::ptr_t &psetting); + void updateShaderUniforms(LLGLSLShader *shader); + + void addSky(const LLSettingsSky::ptr_t &sky); +private: + static const F32 SUN_DELTA_YAW; + + typedef std::map<std::string, LLSettingsSky::ptr_t> NamedSkyMap_t; + typedef std::map<LLUUID, LLSettingsSky::ptr_t> AssetSkyMap_t; + + LLVector4 mRotatedLight; + LLVector2 mCloudScroll; + + LLSettingsSky::ptr_t mCurrentSky; + + NamedSkyMap_t mSkysByName; + AssetSkyMap_t mSkysById; + + void addSky(const LLUUID &id, const LLSettingsSky::ptr_t &sky); + void removeSky(const std::string &name); + void removeSky(const LLUUID &id); + void clearAllSkys(); + + void updateCloudScroll(); +}; + + +#endif // LL_ENVIRONMENT_H + |