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path: root/indra/newview/lldrawpoolterrain.cpp
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Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
-rwxr-xr-x[-rw-r--r--]indra/newview/lldrawpoolterrain.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 9bc32fddbd..c3ec234223 100644..100755
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -69,7 +69,8 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale");
sDetailMode = gSavedSettings.getS32("RenderTerrainDetail");
mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga",
- TRUE, LLViewerTexture::BOOST_UI,
+ FTT_LOCAL_FILE,
+ TRUE, LLGLTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
format, int_format,
LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb"));
@@ -78,7 +79,8 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c",
- TRUE, LLViewerTexture::BOOST_UI,
+ FTT_LOCAL_FILE,
+ TRUE, LLGLTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
format, int_format,
LLUUID("38b86f85-2575-52a9-a531-23108d8da837"));
@@ -86,7 +88,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
//gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
+ mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN);
//gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -170,7 +172,7 @@ void LLDrawPoolTerrain::render(S32 pass)
LLVLComposition *compp = regionp->getComposition();
for (S32 i = 0; i < 4; i++)
{
- compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
+ compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN);
compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area
}
@@ -352,8 +354,8 @@ void LLDrawPoolTerrain::renderFullShader()
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
llassert(shader);
- shader->uniform4fv("object_plane_s", 1, tp0.mV);
- shader->uniform4fv("object_plane_t", 1, tp1.mV);
+ shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV);
+ shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV);
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
@@ -862,8 +864,8 @@ void LLDrawPoolTerrain::renderSimple()
if (LLGLSLShader::sNoFixedFunction)
{
- sShader->uniform4fv("object_plane_s", 1, tp0.mV);
- sShader->uniform4fv("object_plane_t", 1, tp1.mV);
+ sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV);
+ sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV);
}
else
{