diff options
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 36 |
1 files changed, 26 insertions, 10 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index ac8bd4dc41..fb58b6affa 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -94,7 +94,16 @@ void LLStandardBumpmap::shutdown() // static void LLStandardBumpmap::restoreGL() { - llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + addstandard(); +} + +// static +void LLStandardBumpmap::addstandard() +{ + // can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps. + //llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + clear(); + llinfos << "Adding standard bumpmaps." << llendl; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("None"); // BE_NO_BUMP gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Brightness"); // BE_BRIGHTNESS gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Darkness"); // BE_DARKNESS @@ -156,8 +165,9 @@ void LLStandardBumpmap::restoreGL() } // static -void LLStandardBumpmap::destroyGL() +void LLStandardBumpmap::clear() { + llinfos << "Clearing standard bumpmaps." << llendl; for( U32 i = 0; i < LLStandardBumpmap::sStandardBumpmapCount; i++ ) { gStandardBumpmapList[i].mLabel.assign(""); @@ -166,6 +176,12 @@ void LLStandardBumpmap::destroyGL() sStandardBumpmapCount = 0; } +// static +void LLStandardBumpmap::destroyGL() +{ + clear(); +} + //////////////////////////////////////////////////////////////// @@ -846,7 +862,7 @@ void LLDrawPoolBump::renderPostDeferred(S32 pass) } //////////////////////////////////////////////////////////////// -// List of one-component bump-maps created from other texures. +// List of bump-maps created from other textures. //const LLUUID TEST_BUMP_ID("3d33eaf2-459c-6f97-fd76-5fce3fc29447"); @@ -861,9 +877,12 @@ void LLBumpImageList::init() void LLBumpImageList::clear() { + llinfos << "Clearing dynamic bumpmaps." << llendl; // these will be re-populated on-demand mBrightnessEntries.clear(); mDarknessEntries.clear(); + + LLStandardBumpmap::clear(); } void LLBumpImageList::shutdown() @@ -880,8 +899,8 @@ void LLBumpImageList::destroyGL() void LLBumpImageList::restoreGL() { - // Images will be recreated as they are needed. LLStandardBumpmap::restoreGL(); + // Images will be recreated as they are needed. } @@ -1085,8 +1104,8 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr LLVector3 right = LLVector3(norm_scale, 0, (F32) src_data[(j*resX+rX)*src_cmp+src_cmp-1]-cH); LLVector3 left = LLVector3(-norm_scale, 0, (F32) src_data[(j*resX+lX)*src_cmp+src_cmp-1]-cH); - LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH); - LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH); + LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH); + LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH); LLVector3 norm = right%down + down%left + left%up + up%right; @@ -1196,11 +1215,8 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI F32 twice_one_over_range = 2.f / (maximum - minimum); S32 i; - bool bump_polarity_negative = LLPipeline::sRenderDeferred ? - (BE_BRIGHTNESS == bump_code) : (BE_DARKNESS == bump_code); // deferred mode likes its normal map values inverted - const F32 ARTIFICIAL_SCALE = 2.f; // Advantage: exaggerates the effect in midrange. Disadvantage: clamps at the extremes. - if (bump_polarity_negative) + if (BE_DARKNESS == bump_code) { for( i = minimum; i <= maximum; i++ ) { |