diff options
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index bf593bff07..1affef18db 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -55,8 +55,6 @@ // static LLStandardBumpmap gStandardBumpmapList[TEM_BUMPMAP_COUNT]; -LL::WorkQueue::weak_t LLBumpImageList::sMainQueue; -LL::WorkQueue::weak_t LLBumpImageList::sTexUpdateQueue; LLRenderTarget LLBumpImageList::sRenderTarget; // static @@ -629,8 +627,6 @@ void LLBumpImageList::init() llassert( mDarknessEntries.size() == 0 ); LLStandardBumpmap::restoreGL(); - sMainQueue = LL::WorkQueue::getInstance("mainloop"); - sTexUpdateQueue = LL::WorkQueue::getInstance("LLImageGL"); // Share work queue with tex loader. } void LLBumpImageList::clear() @@ -802,7 +798,10 @@ void LLBumpImageList::onSourceStandardLoaded( bool success, LLViewerFetchedTextu } src_vi->setExplicitFormat(GL_RGBA, GL_RGBA); { - src_vi->createGLTexture(src_vi->getDiscardLevel(), nrm_image); + if (!src_vi->createGLTexture(src_vi->getDiscardLevel(), nrm_image)) + { + LL_WARNS() << "Failed to create bump image texture for image " << src_vi->getID() << LL_ENDL; + } } } } @@ -896,7 +895,10 @@ void LLBumpImageList::onSourceUpdated(LLViewerTexture* src, EBumpEffect bump_cod LLImageGL* src_img = src->getGLTexture(); LLImageGL* dst_img = bump->getGLTexture(); - dst_img->setSize(src->getWidth(), src->getHeight(), 4, 0); + if (!dst_img->setSize(src->getWidth(), src->getHeight(), 4, 0)) + { + LL_WARNS() << "Failed to setSize for image " << bump->getID() << LL_ENDL; + } dst_img->setUseMipMaps(true); dst_img->setDiscardLevel(0); dst_img->createGLTexture(); @@ -911,7 +913,8 @@ void LLBumpImageList::onSourceUpdated(LLViewerTexture* src, EBumpEffect bump_cod // generate normal map in empty texture { - sRenderTarget.bindTarget(); + sRenderTarget.bindTarget("", 1); + //sRenderTarget.clear(); LLGLDepthTest depth(GL_FALSE); LLGLDisable cull(GL_CULL_FACE); |
