diff options
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 821d58a9b2..8bbc529244 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1553,7 +1553,8 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) { if (drawable && drawable->isState(LLDrawable::REBUILD_ALL)) - { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues + { + //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues for (S32 i = 0; i < drawable->getNumFaces(); ++i) { LLFace* facep = drawable->getFace(i); @@ -1570,13 +1571,15 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* buffer = face->getVertexBuffer(); } else - { //just rebuild this face + { + //just rebuild this face getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face); } } if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime()) - { //perform software vertex skinning for this face + { + //perform software vertex skinning for this face LLStrider<LLVector3> position; LLStrider<LLVector3> normal; @@ -1600,6 +1603,10 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* for (U32 j = 0; j < count; ++j) { LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); + if (!joint) + { + joint = avatar->getJoint("mPelvis"); + } if (joint) { mat[j] = skin->mInvBindMatrix[j]; @@ -1624,12 +1631,13 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* { F32 w = weight[j][k]; - idx[k] = llclamp((S32) floorf(w), 0, JOINT_COUNT-1); + idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)JOINT_COUNT-1); wght[k] = w - floorf(w); scale += wght[k]; } - + // This is enforced in unpackVolumeFaces() + llassert(scale>0.f); wght *= 1.f/scale; for (U32 k = 0; k < 4; k++) @@ -1729,6 +1737,10 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) for (U32 i = 0; i < count; ++i) { LLJoint* joint = avatar->getJoint(skin->mJointNames[i]); + if (!joint) + { + joint = avatar->getJoint("mPelvis"); + } if (joint) { mat[i] = skin->mInvBindMatrix[i]; |