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path: root/indra/newview/lldrawpoolavatar.cpp
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Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 66bbc6819b..36a0984a1d 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -101,7 +101,7 @@ S32 normal_channel = -1;
S32 specular_channel = -1;
S32 cube_channel = -1;
-static LLFastTimer::DeclareTimer FTM_SHADOW_AVATAR("Avatar Shadow");
+static LLTrace::TimeBlock FTM_SHADOW_AVATAR("Avatar Shadow");
LLDrawPoolAvatar::LLDrawPoolAvatar() :
LLFacePool(POOL_AVATAR)
@@ -168,7 +168,7 @@ LLMatrix4& LLDrawPoolAvatar::getModelView()
void LLDrawPoolAvatar::beginDeferredPass(S32 pass)
{
- LLFastTimer t(FTM_RENDER_CHARACTERS);
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS);
sSkipTransparent = TRUE;
is_deferred_render = true;
@@ -203,7 +203,7 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass)
void LLDrawPoolAvatar::endDeferredPass(S32 pass)
{
- LLFastTimer t(FTM_RENDER_CHARACTERS);
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS);
sSkipTransparent = FALSE;
is_deferred_render = false;
@@ -407,7 +407,7 @@ S32 LLDrawPoolAvatar::getNumShadowPasses()
void LLDrawPoolAvatar::beginShadowPass(S32 pass)
{
- LLFastTimer t(FTM_SHADOW_AVATAR);
+ LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR);
if (pass == 0)
{
@@ -433,7 +433,7 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass)
void LLDrawPoolAvatar::endShadowPass(S32 pass)
{
- LLFastTimer t(FTM_SHADOW_AVATAR);
+ LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR);
if (pass == 0)
{
if (sShaderLevel > 0)
@@ -452,7 +452,7 @@ void LLDrawPoolAvatar::endShadowPass(S32 pass)
void LLDrawPoolAvatar::renderShadow(S32 pass)
{
- LLFastTimer t(FTM_SHADOW_AVATAR);
+ LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR);
if (mDrawFace.empty())
{
@@ -479,7 +479,7 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
if (pass == 0)
{
- avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
+ avatarp->renderSkinned();
}
else
{
@@ -518,7 +518,7 @@ S32 LLDrawPoolAvatar::getNumDeferredPasses()
void LLDrawPoolAvatar::render(S32 pass)
{
- LLFastTimer t(FTM_RENDER_CHARACTERS);
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS);
if (LLPipeline::sImpostorRender)
{
renderAvatars(NULL, pass+2);
@@ -530,7 +530,7 @@ void LLDrawPoolAvatar::render(S32 pass)
void LLDrawPoolAvatar::beginRenderPass(S32 pass)
{
- LLFastTimer t(FTM_RENDER_CHARACTERS);
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS);
//reset vertex buffer mappings
LLVertexBuffer::unbind();
@@ -581,7 +581,7 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass)
void LLDrawPoolAvatar::endRenderPass(S32 pass)
{
- LLFastTimer t(FTM_RENDER_CHARACTERS);
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_CHARACTERS);
if (LLPipeline::sImpostorRender)
{
@@ -922,10 +922,10 @@ void LLDrawPoolAvatar::beginRiggedFullbright()
}
else
{
- sVertexProgram = &gSkinnedObjectFullbrightProgram;
- }
+ sVertexProgram = &gSkinnedObjectFullbrightProgram;
}
}
+ }
else
{
if (LLPipeline::sUnderWaterRender)
@@ -1026,10 +1026,10 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny()
}
else
{
- sVertexProgram = &gSkinnedObjectFullbrightShinyProgram;
- }
+ sVertexProgram = &gSkinnedObjectFullbrightShinyProgram;
}
}
+ }
else
{
if (LLPipeline::sUnderWaterRender)
@@ -1173,12 +1173,12 @@ void LLDrawPoolAvatar::endDeferredSkinned()
gGL.getTexUnit(0)->activate();
}
-static LLFastTimer::DeclareTimer FTM_RENDER_AVATARS("renderAvatars");
+static LLTrace::TimeBlock FTM_RENDER_AVATARS("renderAvatars");
void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
{
- LLFastTimer t(FTM_RENDER_AVATARS);
+ LL_RECORD_BLOCK_TIME(FTM_RENDER_AVATARS);
if (pass == -1)
{
@@ -1409,7 +1409,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
case 10: p = 5; break;
case 11: p = 9; break;
case 12: p = 13; break;
- }
+ }
{
LLGLEnable blend(GL_BLEND);
@@ -1458,7 +1458,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if( !single_avatar || (avatarp == single_avatar) )
{
- avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
+ avatarp->renderSkinned();
}
}
@@ -1792,12 +1792,12 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
}
else
{
- gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture());
+ gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture());
sVertexProgram->setMinimumAlpha(0.f);
- if (normal_channel > -1)
- {
- LLDrawPoolBump::bindBumpMap(face, normal_channel);
- }
+ if (normal_channel > -1)
+ {
+ LLDrawPoolBump::bindBumpMap(face, normal_channel);
+ }
}
if (face->mTextureMatrix)
@@ -1833,11 +1833,11 @@ void LLDrawPoolAvatar::renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass
renderRigged(avatar, pass);
}
-static LLFastTimer::DeclareTimer FTM_RIGGED_VBO("Rigged VBO");
+static LLTrace::TimeBlock FTM_RIGGED_VBO("Rigged VBO");
void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
{
- LLFastTimer t(FTM_RIGGED_VBO);
+ LL_RECORD_BLOCK_TIME(FTM_RIGGED_VBO);
//update rigged vertex buffers
for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type)
@@ -1995,12 +1995,12 @@ void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type)
{
if (type >= NUM_RIGGED_PASSES)
{
- llerrs << "Invalid rigged face type." << llendl;
+ LL_ERRS() << "Invalid rigged face type." << LL_ENDL;
}
if (facep->getRiggedIndex(type) != -1)
{
- llerrs << "Tried to add a rigged face that's referenced elsewhere." << llendl;
+ LL_ERRS() << "Tried to add a rigged face that's referenced elsewhere." << LL_ENDL;
}
facep->setRiggedIndex(type, mRiggedFace[type].size());
@@ -2029,7 +2029,7 @@ void LLDrawPoolAvatar::removeRiggedFace(LLFace* facep)
}
else
{
- llerrs << "Face reference data corrupt for rigged type " << i << llendl;
+ LL_ERRS() << "Face reference data corrupt for rigged type " << i << LL_ENDL;
}
}
}