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path: root/indra/newview/lldrawpoolalpha.cpp
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Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rw-r--r--indra/newview/lldrawpoolalpha.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index ee1a640f2d..9da20cc375 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -126,7 +126,7 @@ static void prepare_alpha_shader(LLGLSLShader* shader, bool textureGamma, bool d
void LLDrawPoolAlpha::renderPostDeferred(S32 pass)
{
- LL_PROFILE_ZONE_SCOPED;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
deferred_render = TRUE;
// first pass, regular forward alpha rendering
@@ -190,7 +190,7 @@ static void prepare_forward_shader(LLGLSLShader* shader, F32 minimum_alpha)
void LLDrawPoolAlpha::render(S32 pass)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
simple_shader = (LLPipeline::sImpostorRender) ? &gObjectSimpleImpostorProgram :
(LLPipeline::sUnderWaterRender) ? &gObjectSimpleWaterProgram : &gObjectSimpleProgram;
@@ -490,7 +490,7 @@ void LLDrawPoolAlpha::renderRiggedEmissives(U32 mask, std::vector<LLDrawInfo*>&
void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only)
{
- LL_PROFILE_ZONE_SCOPED;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
BOOL initialized_lighting = FALSE;
BOOL light_enabled = TRUE;
@@ -500,7 +500,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only)
for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
- LL_PROFILE_ZONE_NAMED("renderAlpha - group");
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DRAWPOOL("renderAlpha - group");
LLSpatialGroup* group = *i;
llassert(group);
llassert(group->getSpatialPartition());
@@ -525,7 +525,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only)
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
- LL_PROFILE_ZONE_NAMED("ra - push batch")
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DRAWPOOL("ra - push batch")
LLDrawInfo& params = **k;
U32 have_mask = params.mVertexBuffer->getTypeMask() & mask;
if (have_mask != mask)