diff options
Diffstat (limited to 'indra/newview/llcontrolavatar.h')
-rw-r--r-- | indra/newview/llcontrolavatar.h | 248 |
1 files changed, 124 insertions, 124 deletions
diff --git a/indra/newview/llcontrolavatar.h b/indra/newview/llcontrolavatar.h index fd1cda7a2c..ec185e2f6b 100644 --- a/indra/newview/llcontrolavatar.h +++ b/indra/newview/llcontrolavatar.h @@ -1,124 +1,124 @@ -/** - * @file llcontrolavatar.h - * @brief Special dummy avatar used to drive rigged meshes. - * - * $LicenseInfo:firstyear=2017&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2017, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_CONTROLAVATAR_H -#define LL_CONTROLAVATAR_H - -#include "llvoavatar.h" -#include "llvovolume.h" - -class LLControlAvatar: - public LLVOAvatar -{ - LOG_CLASS(LLControlAvatar); - - using super = LLVOAvatar; - -public: - LLControlAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); - virtual void initInstance(); // Called after construction to initialize the class. - virtual void markDead(); - virtual ~LLControlAvatar(); - - // If this is an attachment, return the avatar it is attached to. Otherwise NULL. - virtual const LLVOAvatar *getAttachedAvatar() const; - virtual LLVOAvatar *getAttachedAvatar(); - - void getNewConstraintFixups(LLVector3& new_pos_constraint, F32& new_scale_constraint) const; - void matchVolumeTransform(); - void updateVolumeGeom(); - - void setGlobalScale(F32 scale); - void recursiveScaleJoint(LLJoint *joint, F32 factor); - static LLControlAvatar *createControlAvatar(LLVOVolume *obj); - - // Delayed kill so we don't make graphics pipeline unhappy calling - // markDead() inside other graphics pipeline operations. - void markForDeath(); - - virtual void idleUpdate(LLAgent &agent, const F64 &time); - virtual bool computeNeedsUpdate(); - virtual bool updateCharacter(LLAgent &agent); - - void getAnimatedVolumes(std::vector<LLVOVolume*>& volumes); - void updateAnimations(); - - virtual LLViewerObject* lineSegmentIntersectRiggedAttachments( - const LLVector4a& start, const LLVector4a& end, - S32 face = -1, // which face to check, -1 = ALL_SIDES - bool pick_transparent = false, - bool pick_rigged = false, - bool pick_unselectable = true, - S32* face_hit = NULL, // which face was hit - LLVector4a* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector4a* normal = NULL, // return the surface normal at the intersection point - LLVector4a* tangent = NULL); // return the surface tangent at the intersection point - - virtual void updateDebugText(); - - virtual std::string getFullname() const; - - virtual bool shouldRenderRigged() const; - - virtual bool isImpostor(); - virtual bool isBuddy() const { return false; } - - bool mPlaying; - - F32 mGlobalScale; - - LLVOVolume *mRootVolp; - class LLControlAVBridge* mControlAVBridge; - - bool mMarkedForDeath; - - LLVector3 mPositionConstraintFixup; - F32 mScaleConstraintFixup; - - static const F32 MAX_LEGAL_OFFSET; - static const F32 MAX_LEGAL_SIZE; - - static void onRegionChanged(); - bool mRegionChanged; - static boost::signals2::connection sRegionChangedSlot; -}; - -typedef std::map<LLUUID, S32> signaled_animation_map_t; -typedef std::map<LLUUID, signaled_animation_map_t> object_signaled_animation_map_t; - -// Stores information about previously requested animations, by object id. -class LLObjectSignaledAnimationMap: public LLSingleton<LLObjectSignaledAnimationMap> -{ - LLSINGLETON_EMPTY_CTOR(LLObjectSignaledAnimationMap); - -public: - object_signaled_animation_map_t mMap; - - object_signaled_animation_map_t& getMap() { return mMap; } -}; - -#endif //LL_CONTROLAVATAR_H +/**
+ * @file llcontrolavatar.h
+ * @brief Special dummy avatar used to drive rigged meshes.
+ *
+ * $LicenseInfo:firstyear=2017&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2017, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_CONTROLAVATAR_H
+#define LL_CONTROLAVATAR_H
+
+#include "llvoavatar.h"
+#include "llvovolume.h"
+
+class LLControlAvatar:
+ public LLVOAvatar
+{
+ LOG_CLASS(LLControlAvatar);
+
+ using super = LLVOAvatar;
+
+public:
+ LLControlAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
+ virtual void initInstance(); // Called after construction to initialize the class.
+ virtual void markDead();
+ virtual ~LLControlAvatar();
+
+ // If this is an attachment, return the avatar it is attached to. Otherwise NULL.
+ virtual const LLVOAvatar *getAttachedAvatar() const;
+ virtual LLVOAvatar *getAttachedAvatar();
+
+ void getNewConstraintFixups(LLVector3& new_pos_constraint, F32& new_scale_constraint) const;
+ void matchVolumeTransform();
+ void updateVolumeGeom();
+
+ void setGlobalScale(F32 scale);
+ void recursiveScaleJoint(LLJoint *joint, F32 factor);
+ static LLControlAvatar *createControlAvatar(LLVOVolume *obj);
+
+ // Delayed kill so we don't make graphics pipeline unhappy calling
+ // markDead() inside other graphics pipeline operations.
+ void markForDeath();
+
+ virtual void idleUpdate(LLAgent &agent, const F64 &time);
+ virtual bool computeNeedsUpdate();
+ virtual bool updateCharacter(LLAgent &agent);
+
+ void getAnimatedVolumes(std::vector<LLVOVolume*>& volumes);
+ void updateAnimations();
+
+ virtual LLViewerObject* lineSegmentIntersectRiggedAttachments(
+ const LLVector4a& start, const LLVector4a& end,
+ S32 face = -1, // which face to check, -1 = ALL_SIDES
+ bool pick_transparent = false,
+ bool pick_rigged = false,
+ bool pick_unselectable = true,
+ S32* face_hit = NULL, // which face was hit
+ LLVector4a* intersection = NULL, // return the intersection point
+ LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
+ LLVector4a* normal = NULL, // return the surface normal at the intersection point
+ LLVector4a* tangent = NULL); // return the surface tangent at the intersection point
+
+ virtual void updateDebugText();
+
+ virtual std::string getFullname() const;
+
+ virtual bool shouldRenderRigged() const;
+
+ virtual bool isImpostor();
+ virtual bool isBuddy() const { return false; }
+
+ bool mPlaying;
+
+ F32 mGlobalScale;
+
+ LLVOVolume *mRootVolp;
+ class LLControlAVBridge* mControlAVBridge;
+
+ bool mMarkedForDeath;
+
+ LLVector3 mPositionConstraintFixup;
+ F32 mScaleConstraintFixup;
+
+ static const F32 MAX_LEGAL_OFFSET;
+ static const F32 MAX_LEGAL_SIZE;
+
+ static void onRegionChanged();
+ bool mRegionChanged;
+ static boost::signals2::connection sRegionChangedSlot;
+};
+
+typedef std::map<LLUUID, S32> signaled_animation_map_t;
+typedef std::map<LLUUID, signaled_animation_map_t> object_signaled_animation_map_t;
+
+// Stores information about previously requested animations, by object id.
+class LLObjectSignaledAnimationMap: public LLSingleton<LLObjectSignaledAnimationMap>
+{
+ LLSINGLETON_EMPTY_CTOR(LLObjectSignaledAnimationMap);
+
+public:
+ object_signaled_animation_map_t mMap;
+
+ object_signaled_animation_map_t& getMap() { return mMap; }
+};
+
+#endif //LL_CONTROLAVATAR_H
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