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path: root/indra/newview/llcolorswatch.cpp
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Diffstat (limited to 'indra/newview/llcolorswatch.cpp')
-rw-r--r--indra/newview/llcolorswatch.cpp32
1 files changed, 22 insertions, 10 deletions
diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp
index e7634ff0f4..4a1ba6f1b5 100644
--- a/indra/newview/llcolorswatch.cpp
+++ b/indra/newview/llcolorswatch.cpp
@@ -195,7 +195,9 @@ BOOL LLColorSwatchCtrl::handleMouseUp(S32 x, S32 y, MASK mask)
// assumes GL state is set for 2D
void LLColorSwatchCtrl::draw()
{
- F32 alpha = getDrawContext().mAlpha;
+ // If we're in a focused floater, don't apply the floater's alpha to the color swatch (STORM-676).
+ F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
+
mBorder->setKeyboardFocusHighlight(hasFocus());
// Draw border
LLRect border( 0, getRect().getHeight(), getRect().getWidth(), mLabelHeight );
@@ -207,19 +209,29 @@ void LLColorSwatchCtrl::draw()
// Check state
if ( mValid )
{
+ if (!mColor.isOpaque())
+ {
+ // Draw checker board.
+ gl_rect_2d_checkerboard(interior, alpha);
+ }
+
// Draw the color swatch
- gl_rect_2d_checkerboard( interior );
- gl_rect_2d(interior, mColor, TRUE);
- LLColor4 opaque_color = mColor;
- opaque_color.mV[VALPHA] = 1.f;
- gGL.color4fv(opaque_color.mV);
- if (mAlphaGradientImage.notNull())
+ gl_rect_2d(interior, mColor % alpha, TRUE);
+
+ if (!mColor.isOpaque())
{
- gGL.pushMatrix();
+ // Draw semi-transparent center area in filled with mColor.
+ LLColor4 opaque_color = mColor;
+ opaque_color.mV[VALPHA] = alpha;
+ gGL.color4fv(opaque_color.mV);
+ if (mAlphaGradientImage.notNull())
{
- mAlphaGradientImage->draw(interior, mColor);
+ gGL.pushMatrix();
+ {
+ mAlphaGradientImage->draw(interior, mColor % alpha);
+ }
+ gGL.popMatrix();
}
- gGL.popMatrix();
}
}
else