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+/**
+ * @file llbuycurrencyhtml.cpp
+ * @brief Manages Buy Currency HTML floater
+ *
+ * $LicenseInfo:firstyear=2010&license=viewergpl$
+ *
+ * Copyright (c) 2006-2010, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterbuycurrency.h"
+#include "llbuycurrencyhtml.h"
+#include "llfloaterbuycurrencyhtml.h"
+
+#include "llfloaterreg.h"
+#include "llcommandhandler.h"
+#include "llviewercontrol.h"
+
+// support for secondlife:///app/buycurrencyhtml/{ACTION}/{NEXT_ACTION}/{RETURN_CODE} SLapps
+class LLBuyCurrencyHTMLHandler :
+ public LLCommandHandler
+{
+public:
+ // requests will be throttled from a non-trusted browser
+ LLBuyCurrencyHTMLHandler() : LLCommandHandler( "buycurrencyhtml", UNTRUSTED_ALLOW ) {}
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ std::string action( "" );
+ if ( params.size() >= 1 )
+ {
+ action = params[ 0 ].asString();
+ };
+
+ std::string next_action( "" );
+ if ( params.size() >= 2 )
+ {
+ next_action = params[ 1 ].asString();
+ };
+
+ int result_code = 0;
+ if ( params.size() >= 3 )
+ {
+ result_code = params[ 2 ].asInteger();
+ };
+
+ // open the legacy XUI based currency floater
+ if ( "open_legacy" == next_action )
+ {
+ LLFloaterBuyCurrency::buyCurrency();
+ };
+
+ // ask the Buy Currency floater to close
+ // note: this is the last thing we can do so make
+ // sure any other actions are processed before this.
+ if ( "close" == action )
+ {
+ LLBuyCurrencyHTML::closeDialog();
+ };
+
+ return true;
+ };
+};
+LLBuyCurrencyHTMLHandler gBuyCurrencyHTMLHandler;
+
+////////////////////////////////////////////////////////////////////////////////
+// static
+// Opens the legacy XUI based floater or new HTML based one based on
+// the QuickBuyCurrency value in settings.xml - this overload is for
+// the case where the amount is not requested.
+void LLBuyCurrencyHTML::openCurrencyFloater()
+{
+ if ( gSavedSettings.getBOOL( "QuickBuyCurrency" ) )
+ {
+ // HTML version
+ LLBuyCurrencyHTML::showDialog( false, "", 0 );
+ }
+ else
+ {
+ // legacy version
+ LLFloaterBuyCurrency::buyCurrency();
+ };
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// static
+// Opens the legacy XUI based floater or new HTML based one based on
+// the QuickBuyCurrency value in settings.xml - this overload is for
+// the case where the amount and a string to display are requested.
+void LLBuyCurrencyHTML::openCurrencyFloater( const std::string& message, S32 sum )
+{
+ if ( gSavedSettings.getBOOL( "QuickBuyCurrency" ) )
+ {
+ // HTML version
+ LLBuyCurrencyHTML::showDialog( true, message, sum );
+ }
+ else
+ {
+ // legacy version
+ LLFloaterBuyCurrency::buyCurrency( message, sum );
+ };
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// static
+void LLBuyCurrencyHTML::showDialog( bool specific_sum_requested, const std::string& message, S32 sum )
+{
+ LLFloaterBuyCurrencyHTML* buy_currency_floater = dynamic_cast< LLFloaterBuyCurrencyHTML* >( LLFloaterReg::getInstance( "buy_currency_html" ) );
+ if ( buy_currency_floater )
+ {
+ // pass on flag indicating if we want to buy specific amount and if so, how much
+ buy_currency_floater->setParams( specific_sum_requested, message, sum );
+
+ // force navigate to new URL
+ buy_currency_floater->navigateToFinalURL();
+
+ // make it visible and raise to front
+ BOOL visible = TRUE;
+ buy_currency_floater->setVisible( visible );
+ BOOL take_focus = TRUE;
+ buy_currency_floater->setFrontmost( take_focus );
+
+ // spec calls for floater to be centered on client window
+ buy_currency_floater->center();
+ }
+ else
+ {
+ llwarns << "Buy Currency (HTML) Floater not found" << llendl;
+ };
+}
+
+////////////////////////////////////////////////////////////////////////////////
+//
+void LLBuyCurrencyHTML::closeDialog()
+{
+ LLFloaterBuyCurrencyHTML* buy_currency_floater = dynamic_cast< LLFloaterBuyCurrencyHTML* >(LLFloaterReg::getInstance( "buy_currency_html" ) );
+ if ( buy_currency_floater )
+ {
+ buy_currency_floater->closeFloater();
+ };
+}