diff options
Diffstat (limited to 'indra/newview/llbox.cpp')
-rw-r--r-- | indra/newview/llbox.cpp | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/indra/newview/llbox.cpp b/indra/newview/llbox.cpp index faf82695fe..dd12a02907 100644 --- a/indra/newview/llbox.cpp +++ b/indra/newview/llbox.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llbox.cpp * @brief Draws a box using display lists for speed. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -32,61 +32,61 @@ #include "llrender.h" #include "llglheaders.h" -LLBox gBox; +LLBox gBox; // These routines support multiple textures on a box void LLBox::prerender() { - F32 size = 1.f; + F32 size = 1.f; - mTriangleCount = 6 * 2; + mTriangleCount = 6 * 2; - mVertex[0][0] = mVertex[1][0] = mVertex[2][0] = mVertex[3][0] = -size / 2; - mVertex[4][0] = mVertex[5][0] = mVertex[6][0] = mVertex[7][0] = size / 2; - mVertex[0][1] = mVertex[1][1] = mVertex[4][1] = mVertex[5][1] = -size / 2; - mVertex[2][1] = mVertex[3][1] = mVertex[6][1] = mVertex[7][1] = size / 2; - mVertex[0][2] = mVertex[3][2] = mVertex[4][2] = mVertex[7][2] = -size / 2; - mVertex[1][2] = mVertex[2][2] = mVertex[5][2] = mVertex[6][2] = size / 2; + mVertex[0][0] = mVertex[1][0] = mVertex[2][0] = mVertex[3][0] = -size / 2; + mVertex[4][0] = mVertex[5][0] = mVertex[6][0] = mVertex[7][0] = size / 2; + mVertex[0][1] = mVertex[1][1] = mVertex[4][1] = mVertex[5][1] = -size / 2; + mVertex[2][1] = mVertex[3][1] = mVertex[6][1] = mVertex[7][1] = size / 2; + mVertex[0][2] = mVertex[3][2] = mVertex[4][2] = mVertex[7][2] = -size / 2; + mVertex[1][2] = mVertex[2][2] = mVertex[5][2] = mVertex[6][2] = size / 2; } // These routines support multiple textures on a box void LLBox::cleanupGL() { - // No GL state, a noop. + // No GL state, a noop. } void LLBox::renderface(S32 which_face) { - /*static F32 normals[6][3] = - { - {-1.0f, 0.0f, 0.0f}, - { 0.0f, 1.0f, 0.0f}, - { 1.0f, 0.0f, 0.0f}, - { 0.0f, -1.0f, 0.0f}, - { 0.0f, 0.0f, 1.0f}, - { 0.0f, 0.0f, -1.0f} - };*/ - static S32 faces[6][4] = - { - {0, 1, 2, 3}, - {3, 2, 6, 7}, - {7, 6, 5, 4}, - {4, 5, 1, 0}, - {5, 6, 2, 1}, - {7, 4, 0, 3} - }; + /*static F32 normals[6][3] = + { + {-1.0f, 0.0f, 0.0f}, + { 0.0f, 1.0f, 0.0f}, + { 1.0f, 0.0f, 0.0f}, + { 0.0f, -1.0f, 0.0f}, + { 0.0f, 0.0f, 1.0f}, + { 0.0f, 0.0f, -1.0f} + };*/ + static S32 faces[6][4] = + { + {0, 1, 2, 3}, + {3, 2, 6, 7}, + {7, 6, 5, 4}, + {4, 5, 1, 0}, + {5, 6, 2, 1}, + {7, 4, 0, 3} + }; - gGL.begin(LLRender::QUADS); - //gGL.normal3fv(&normals[which_face][0]); - gGL.texCoord2f(1,0); - gGL.vertex3fv(&mVertex[ faces[which_face][0] ][0]); - gGL.texCoord2f(1,1); - gGL.vertex3fv(&mVertex[ faces[which_face][1] ][0]); - gGL.texCoord2f(0,1); - gGL.vertex3fv(&mVertex[ faces[which_face][2] ][0]); - gGL.texCoord2f(0,0); - gGL.vertex3fv(&mVertex[ faces[which_face][3] ][0]); - gGL.end(); + gGL.begin(LLRender::QUADS); + //gGL.normal3fv(&normals[which_face][0]); + gGL.texCoord2f(1,0); + gGL.vertex3fv(&mVertex[ faces[which_face][0] ][0]); + gGL.texCoord2f(1,1); + gGL.vertex3fv(&mVertex[ faces[which_face][1] ][0]); + gGL.texCoord2f(0,1); + gGL.vertex3fv(&mVertex[ faces[which_face][2] ][0]); + gGL.texCoord2f(0,0); + gGL.vertex3fv(&mVertex[ faces[which_face][3] ][0]); + gGL.end(); } void LLBox::render() @@ -115,11 +115,11 @@ void LLBox::render() // +------------+ // (-+-) (++-) - renderface(5); - renderface(4); - renderface(3); - renderface(2); - renderface(1); - renderface(0); - gGL.flush(); + renderface(5); + renderface(4); + renderface(3); + renderface(2); + renderface(1); + renderface(0); + gGL.flush(); } |