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-rw-r--r--indra/newview/llappviewer.cpp312
1 files changed, 55 insertions, 257 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 570a648105..451516610b 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -101,6 +101,7 @@
#include "lllogininstance.h"
#include "llprogressview.h"
#include "llvocache.h"
+#include "lldiskcache.h"
#include "llvopartgroup.h"
#include "llweb.h"
#include "llfloatertexturefetchdebugger.h"
@@ -118,8 +119,6 @@
#include "llprimitive.h"
#include "llurlaction.h"
#include "llurlentry.h"
-#include "llvfile.h"
-#include "llvfsthread.h"
#include "llvolumemgr.h"
#include "llxfermanager.h"
#include "llphysicsextensions.h"
@@ -343,9 +342,6 @@ bool gUseWireframe = FALSE;
//use for remember deferred mode in wireframe switch
bool gInitialDeferredModeForWireframe = FALSE;
-// VFS globals - see llappviewer.h
-LLVFS* gStaticVFS = NULL;
-
LLMemoryInfo gSysMemory;
U64Bytes gMemoryAllocated(0); // updated in display_stats() in llviewerdisplay.cpp
@@ -434,12 +430,6 @@ void init_default_trans_args()
default_trans_args.insert("create_account_url");
}
-//----------------------------------------------------------------------------
-// File scope definitons
-const char *VFS_DATA_FILE_BASE = "data.db2.x.";
-const char *VFS_INDEX_FILE_BASE = "index.db2.x.";
-
-
struct SettingsFile : public LLInitParam::Block<SettingsFile>
{
Mandatory<std::string> name;
@@ -608,10 +598,10 @@ static void settings_to_globals()
static void settings_modify()
{
- LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderDeferred");
LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater");
LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
- LLPipeline::sRenderDeferred = LLPipeline::sRenderTransparentWater && LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
+ LLPipeline::sRenderDeferred = LLPipeline::sRenderTransparentWater && LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
+ LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred && gSavedSettings.getBOOL("RenderAvatarVP");
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
@@ -667,6 +657,7 @@ LLAppViewer* LLAppViewer::sInstance = NULL;
LLTextureCache* LLAppViewer::sTextureCache = NULL;
LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL;
LLTextureFetch* LLAppViewer::sTextureFetch = NULL;
+LLPurgeDiskCacheThread* LLAppViewer::sPurgeDiskCacheThread = NULL;
std::string getRuntime()
{
@@ -963,10 +954,6 @@ bool LLAppViewer::init()
// *Note: this is where gViewerStats used to be created.
- //
- // Initialize the VFS, and gracefully handle initialization errors
- //
-
if (!initCache())
{
LL_WARNS("InitInfo") << "Failed to init cache" << LL_ENDL;
@@ -1380,7 +1367,6 @@ static LLTrace::BlockTimerStatHandle FTM_TEXTURE_CACHE("Texture Cache");
static LLTrace::BlockTimerStatHandle FTM_DECODE("Image Decode");
static LLTrace::BlockTimerStatHandle FTM_FETCH("Image Fetch");
-static LLTrace::BlockTimerStatHandle FTM_VFS("VFS Thread");
static LLTrace::BlockTimerStatHandle FTM_LFS("LFS Thread");
static LLTrace::BlockTimerStatHandle FTM_PAUSE_THREADS("Pause Threads");
static LLTrace::BlockTimerStatHandle FTM_IDLE("Idle");
@@ -1619,17 +1605,13 @@ bool LLAppViewer::doFrame()
work_pending += updateTextureThreads(max_time);
{
- LL_RECORD_BLOCK_TIME(FTM_VFS);
- io_pending += LLVFSThread::updateClass(1);
- }
- {
LL_RECORD_BLOCK_TIME(FTM_LFS);
io_pending += LLLFSThread::updateClass(1);
}
if (io_pending > 1000)
{
- ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
+ ms_sleep(llmin(io_pending/100,100)); // give the lfs some time to catch up
}
total_work_pending += work_pending ;
@@ -1646,7 +1628,6 @@ bool LLAppViewer::doFrame()
}
if(!total_io_pending) //pause file threads if nothing to process.
{
- LLVFSThread::sLocal->pause();
LLLFSThread::sLocal->pause();
}
@@ -1711,12 +1692,11 @@ S32 LLAppViewer::updateTextureThreads(F32 max_time)
return work_pending;
}
-void LLAppViewer::flushVFSIO()
+void LLAppViewer::flushLFSIO()
{
while (1)
{
- S32 pending = LLVFSThread::updateClass(0);
- pending += LLLFSThread::updateClass(0);
+ S32 pending = LLLFSThread::updateClass(0);
if (!pending)
{
break;
@@ -1808,7 +1788,7 @@ bool LLAppViewer::cleanup()
LLKeyframeDataCache::clear();
- // End TransferManager before deleting systems it depends on (Audio, VFS, AssetStorage)
+ // End TransferManager before deleting systems it depends on (Audio, AssetStorage)
#if 0 // this seems to get us stuck in an infinite loop...
gTransferManager.cleanup();
#endif
@@ -1875,8 +1855,8 @@ bool LLAppViewer::cleanup()
LL_INFOS() << "Cache files removed" << LL_ENDL;
- // Wait for any pending VFS IO
- flushVFSIO();
+ // Wait for any pending LFS IO
+ flushLFSIO();
LL_INFOS() << "Shutting down Views" << LL_ENDL;
// Destroy the UI
@@ -1960,15 +1940,6 @@ bool LLAppViewer::cleanup()
SUBSYSTEM_CLEANUP(LLWorldMapView);
SUBSYSTEM_CLEANUP(LLFolderViewItem);
- //
- // Shut down the VFS's AFTER the decode manager cleans up (since it cleans up vfiles).
- // Also after viewerwindow is deleted, since it may have image pointers (which have vfiles)
- // Also after shutting down the messaging system since it has VFS dependencies
-
- //
- LL_INFOS() << "Cleaning up VFS" << LL_ENDL;
- SUBSYSTEM_CLEANUP(LLVFile);
-
LL_INFOS() << "Saving Data" << LL_ENDL;
// Store the time of our current logoff
@@ -2057,7 +2028,6 @@ bool LLAppViewer::cleanup()
pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread
pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
- pending += LLVFSThread::updateClass(0);
pending += LLLFSThread::updateClass(0);
F64 idle_time = idleTimer.getElapsedTimeF64();
if(!pending)
@@ -2085,6 +2055,7 @@ bool LLAppViewer::cleanup()
sTextureFetch->shutdown();
sTextureCache->shutdown();
sImageDecodeThread->shutdown();
+ sPurgeDiskCacheThread->shutdown();
sTextureFetch->shutDownTextureCacheThread() ;
sTextureFetch->shutDownImageDecodeThread() ;
@@ -2107,6 +2078,8 @@ bool LLAppViewer::cleanup()
sImageDecodeThread = NULL;
delete mFastTimerLogThread;
mFastTimerLogThread = NULL;
+ delete sPurgeDiskCacheThread;
+ sPurgeDiskCacheThread = NULL;
if (LLFastTimerView::sAnalyzePerformance)
{
@@ -2132,28 +2105,11 @@ bool LLAppViewer::cleanup()
gTextureList.shutdown(); // shutdown again in case a callback added something
LLUIImageList::getInstance()->cleanUp();
- // This should eventually be done in LLAppViewer
SUBSYSTEM_CLEANUP(LLImage);
- SUBSYSTEM_CLEANUP(LLVFSThread);
SUBSYSTEM_CLEANUP(LLLFSThread);
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_INFOS() << "Auditing VFS" << LL_ENDL;
- if(gVFS)
- {
- gVFS->audit();
- }
-#endif
-
LL_INFOS() << "Misc Cleanup" << LL_ENDL;
- // For safety, the LLVFS has to be deleted *after* LLVFSThread. This should be cleaned up.
- // (LLVFS doesn't know about LLVFSThread so can't kill pending requests) -Steve
- delete gStaticVFS;
- gStaticVFS = NULL;
- delete gVFS;
- gVFS = NULL;
-
gSavedSettings.cleanup();
LLUIColorTable::instance().clear();
@@ -2213,7 +2169,6 @@ bool LLAppViewer::initThreads()
LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange"));
- LLVFSThread::initClass(enable_threads && false);
LLLFSThread::initClass(enable_threads && false);
// Image decoding
@@ -2223,6 +2178,7 @@ bool LLAppViewer::initThreads()
sImageDecodeThread,
enable_threads && true,
app_metrics_qa_mode);
+ LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread();
if (LLTrace::BlockTimer::sLog || LLTrace::BlockTimer::sMetricLog)
{
@@ -3240,10 +3196,6 @@ LLSD LLAppViewer::getViewerInfo() const
info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled";
info["TEXTURE_MEMORY"] = gSavedSettings.getS32("TextureMemory");
- LLSD substitution;
- substitution["datetime"] = (S32)(gVFS ? gVFS->creationTime() : 0);
- info["VFS_TIME"] = LLTrans::getString("AboutTime", substitution);
-
#if LL_DARWIN
info["HIDPI"] = gHiDPISupport;
#endif
@@ -3335,6 +3287,9 @@ LLSD LLAppViewer::getViewerInfo() const
info["SERVER_RELEASE_NOTES_URL"] = mServerReleaseNotesURL;
}
+ // populate field for new local disk cache with some details
+ info["DISK_CACHE_INFO"] = LLDiskCache::getInstance()->getCacheInfo();
+
return info;
}
@@ -4013,7 +3968,7 @@ void LLAppViewer::forceQuit()
void LLAppViewer::fastQuit(S32 error_code)
{
// finish pending transfers
- flushVFSIO();
+ flushLFSIO();
// let sim know we're logging out
sendLogoutRequest();
// flush network buffers by shutting down messaging system
@@ -4202,44 +4157,14 @@ void LLAppViewer::migrateCacheDirectory()
#endif // LL_WINDOWS || LL_DARWIN
}
-void dumpVFSCaches()
-{
- LL_INFOS() << "======= Static VFS ========" << LL_ENDL;
- gStaticVFS->listFiles();
-#if LL_WINDOWS
- LL_INFOS() << "======= Dumping static VFS to StaticVFSDump ========" << LL_ENDL;
- WCHAR w_str[MAX_PATH];
- GetCurrentDirectory(MAX_PATH, w_str);
- S32 res = LLFile::mkdir("StaticVFSDump");
- if (res == -1)
- {
- LL_WARNS() << "Couldn't create dir StaticVFSDump" << LL_ENDL;
- }
- SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str());
- gStaticVFS->dumpFiles();
- SetCurrentDirectory(w_str);
-#endif
-
- LL_INFOS() << "========= Dynamic VFS ====" << LL_ENDL;
- gVFS->listFiles();
-#if LL_WINDOWS
- LL_INFOS() << "========= Dumping dynamic VFS to VFSDump ====" << LL_ENDL;
- res = LLFile::mkdir("VFSDump");
- if (res == -1)
- {
- LL_WARNS() << "Couldn't create dir VFSDump" << LL_ENDL;
- }
- SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str());
- gVFS->dumpFiles();
- SetCurrentDirectory(w_str);
-#endif
-}
-
//static
U32 LLAppViewer::getTextureCacheVersion()
{
- //viewer texture cache version, change if the texture cache format changes.
- const U32 TEXTURE_CACHE_VERSION = 8;
+ // Viewer texture cache version, change if the texture cache format changes.
+ // 2021-03-10 Bumping up by one to help obviate texture cache issues with
+ // Simple Cache Viewer - see SL-14985 for more information
+ //const U32 TEXTURE_CACHE_VERSION = 8;
+ const U32 TEXTURE_CACHE_VERSION = 9;
return TEXTURE_CACHE_VERSION ;
}
@@ -4261,6 +4186,17 @@ bool LLAppViewer::initCache()
LLAppViewer::getTextureCache()->setReadOnly(read_only) ;
LLVOCache::initParamSingleton(read_only);
+ // initialize the new disk cache using saved settings
+ const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName");
+
+ // note that the maximum size of this cache is defined as a percentage of the
+ // total cache size - the 'CacheSize' pref - for all caches.
+ const unsigned int cache_total_size_mb = gSavedSettings.getU32("CacheSize");
+ const double disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
+ const unsigned int disk_cache_mb = cache_total_size_mb * disk_cache_percent / 100;
+ const uintmax_t disk_cache_bytes = disk_cache_mb * 1024 * 1024;
+ const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo");
+
bool texture_cache_mismatch = false;
if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion())
{
@@ -4295,6 +4231,7 @@ bool LLAppViewer::initCache()
LL_INFOS("AppCache") << "Cache location changed, cache needs purging" << LL_ENDL;
gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"));
purgeCache(); // purge old cache
+ gDirUtilp->deleteDirAndContents(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name));
gSavedSettings.setString("CacheLocation", new_cache_location);
gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location));
}
@@ -4307,11 +4244,26 @@ bool LLAppViewer::initCache()
gSavedSettings.setString("CacheLocationTopFolder", "");
}
- if (mPurgeCache && !read_only)
+ const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name);
+ LLDiskCache::initParamSingleton(cache_dir, disk_cache_bytes, enable_cache_debug_info);
+
+ if (!read_only)
{
- LLSplashScreen::update(LLTrans::getString("StartupClearingCache"));
- purgeCache();
+ if (mPurgeCache)
+ {
+ LLSplashScreen::update(LLTrans::getString("StartupClearingCache"));
+ purgeCache();
+
+ // clear the new C++ file system based cache
+ LLDiskCache::getInstance()->clearCache();
+ }
+ else
+ {
+ // purge excessive files from the new file system based cache
+ LLDiskCache::getInstance()->purge();
+ }
}
+ LLAppViewer::getPurgeDiskCacheThread()->start();
LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
@@ -4320,172 +4272,18 @@ bool LLAppViewer::initCache()
const S32 MB = 1024 * 1024;
const S64 MIN_CACHE_SIZE = 256 * MB;
const S64 MAX_CACHE_SIZE = 9984ll * MB;
- const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB
S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB;
cache_size = llclamp(cache_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
- S64 vfs_size = llmin((S64)((cache_size * 2) / 10), MAX_VFS_SIZE);
- S64 texture_cache_size = cache_size - vfs_size;
+ S64 texture_cache_size = cache_size;
S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
texture_cache_size -= extra;
-
LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion());
- LLSplashScreen::update(LLTrans::getString("StartupInitializingVFS"));
-
- // Init the VFS
- vfs_size = llmin(vfs_size + extra, MAX_VFS_SIZE);
- vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned
- U32 vfs_size_u32 = (U32)vfs_size;
- U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB;
- bool resize_vfs = (vfs_size_u32 != old_vfs_size);
- if (resize_vfs)
- {
- gSavedSettings.setU32("VFSOldSize", vfs_size_u32 / MB);
- }
- LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size / (1024*1024) << " MB" << LL_ENDL;
-
- // This has to happen BEFORE starting the vfs
- // time_t ltime;
- srand(time(NULL)); // Flawfinder: ignore
- U32 old_salt = gSavedSettings.getU32("VFSSalt");
- U32 new_salt;
- std::string old_vfs_data_file;
- std::string old_vfs_index_file;
- std::string new_vfs_data_file;
- std::string new_vfs_index_file;
- std::string static_vfs_index_file;
- std::string static_vfs_data_file;
-
- if (gSavedSettings.getBOOL("AllowMultipleViewers"))
- {
- // don't mess with renaming the VFS in this case
- new_salt = old_salt;
- }
- else
- {
- do
- {
- new_salt = rand();
- } while(new_salt == old_salt);
- }
-
- old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_DATA_FILE_BASE) + llformat("%u", old_salt);
-
- // make sure this file exists
- llstat s;
- S32 stat_result = LLFile::stat(old_vfs_data_file, &s);
- if (stat_result)
- {
- // doesn't exist, look for a data file
- std::string mask;
- mask = VFS_DATA_FILE_BASE;
- mask += "*";
-
- std::string dir;
- dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "");
-
- std::string found_file;
- LLDirIterator iter(dir, mask);
- if (iter.next(found_file))
- {
- old_vfs_data_file = gDirUtilp->add(dir, found_file);
-
- S32 start_pos = found_file.find_last_of('.');
- if (start_pos > 0)
- {
- sscanf(found_file.substr(start_pos+1).c_str(), "%d", &old_salt);
- }
- LL_DEBUGS("AppCache") << "Default vfs data file not present, found: " << old_vfs_data_file << " Old salt: " << old_salt << LL_ENDL;
- }
- }
-
- old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u", old_salt);
-
- stat_result = LLFile::stat(old_vfs_index_file, &s);
- if (stat_result)
- {
- // We've got a bad/missing index file, nukem!
- LL_WARNS("AppCache") << "Bad or missing vfx index file " << old_vfs_index_file << LL_ENDL;
- LL_WARNS("AppCache") << "Removing old vfs data file " << old_vfs_data_file << LL_ENDL;
- LLFile::remove(old_vfs_data_file);
- LLFile::remove(old_vfs_index_file);
-
- // Just in case, nuke any other old cache files in the directory.
- std::string dir;
- dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "");
-
- std::string mask;
- mask = VFS_DATA_FILE_BASE;
- mask += "*";
-
- gDirUtilp->deleteFilesInDir(dir, mask);
-
- mask = VFS_INDEX_FILE_BASE;
- mask += "*";
-
- gDirUtilp->deleteFilesInDir(dir, mask);
- }
-
- new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_DATA_FILE_BASE) + llformat("%u", new_salt);
- new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u", new_salt);
-
- static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "static_data.db2");
- static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "static_index.db2");
-
- if (resize_vfs)
- {
- LL_DEBUGS("AppCache") << "Removing old vfs and re-sizing" << LL_ENDL;
-
- LLFile::remove(old_vfs_data_file);
- LLFile::remove(old_vfs_index_file);
- }
- else if (old_salt != new_salt)
- {
- // move the vfs files to a new name before opening
- LL_DEBUGS("AppCache") << "Renaming " << old_vfs_data_file << " to " << new_vfs_data_file << LL_ENDL;
- LL_DEBUGS("AppCache") << "Renaming " << old_vfs_index_file << " to " << new_vfs_index_file << LL_ENDL;
- LLFile::rename(old_vfs_data_file, new_vfs_data_file);
- LLFile::rename(old_vfs_index_file, new_vfs_index_file);
- }
-
- // Startup the VFS...
- gSavedSettings.setU32("VFSSalt", new_salt);
-
- // Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC
- gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false);
- if (!gVFS)
- {
- return false;
- }
-
- gStaticVFS = LLVFS::createLLVFS(static_vfs_index_file, static_vfs_data_file, true, 0, false);
- if (!gStaticVFS)
- {
- return false;
- }
-
- BOOL success = gVFS->isValid() && gStaticVFS->isValid();
- if (!success)
- {
- return false;
- }
- else
- {
- LLVFile::initClass();
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- if (gSavedSettings.getBOOL("DumpVFSCaches"))
- {
- dumpVFSCaches();
- }
-#endif
-
- return true;
- }
+ return true;
}
void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb)