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-rw-r--r--indra/newview/llappviewer.cpp667
1 files changed, 378 insertions, 289 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index cf783b9f2f..7c9d37a64c 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -98,6 +98,7 @@
#include "llscenemonitor.h"
#include "llavatarrenderinfoaccountant.h"
#include "lllocalbitmaps.h"
+#include "llskinningutil.h"
// Linden library includes
#include "llavatarnamecache.h"
@@ -121,15 +122,20 @@
#include "llleap.h"
#include "stringize.h"
#include "llcoros.h"
+#include "llexception.h"
#if !LL_LINUX
#include "cef/llceflib.h"
-#endif
+#if LL_WINDOWS
+#include "vlc/libvlc_version.h"
+#endif // LL_WINDOWS
+#endif // LL_LINUX
// Third party library includes
#include <boost/bind.hpp>
#include <boost/foreach.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/regex.hpp>
+#include <boost/throw_exception.hpp>
#if LL_WINDOWS
# include <share.h> // For _SH_DENYWR in processMarkerFiles
@@ -200,8 +206,9 @@
#include "llcommandlineparser.h"
#include "llfloatermemleak.h"
#include "llfloaterreg.h"
+#include "llfloateroutfitsnapshot.h"
#include "llfloatersnapshot.h"
-#include "llfloaterinventory.h"
+#include "llsidepanelinventory.h"
// includes for idle() idleShutdown()
#include "llviewercontrol.h"
@@ -226,11 +233,11 @@
#include "llsecapi.h"
#include "llmachineid.h"
#include "llmainlooprepeater.h"
+#include "llcleanup.h"
#include "llcoproceduremanager.h"
#include "llviewereventrecorder.h"
-
// *FIX: These extern globals should be cleaned up.
// The globals either represent state/config/resource-storage of either
// this app, or another 'component' of the viewer. App globals should be
@@ -287,7 +294,7 @@ S32 gLastExecDuration = -1; // (<0 indicates unknown)
# define LL_PLATFORM_KEY "mac"
#elif LL_LINUX
# define LL_PLATFORM_KEY "lnx"
-#else
+else
# error "Unknown Platform"
#endif
const char* gPlatform = LL_PLATFORM_KEY;
@@ -378,6 +385,7 @@ const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
*/
class LLDeferredTaskList: public LLSingleton<LLDeferredTaskList>
{
+ LLSINGLETON_EMPTY_CTOR(LLDeferredTaskList);
LOG_CLASS(LLDeferredTaskList);
friend class LLAppViewer;
@@ -689,7 +697,8 @@ LLAppViewer::LLAppViewer()
mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", FALSE)),
mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", FALSE)),
mFastTimerLogThread(NULL),
- mSettingsLocationList(NULL)
+ mSettingsLocationList(NULL),
+ mIsFirstRun(false)
{
if(NULL != sInstance)
{
@@ -723,7 +732,7 @@ LLAppViewer::LLAppViewer()
LLAppViewer::~LLAppViewer()
{
delete mSettingsLocationList;
- LLViewerEventRecorder::instance().~LLViewerEventRecorder();
+ LLViewerEventRecorder::deleteSingleton();
destroyMainloopTimeout();
@@ -759,9 +768,6 @@ bool LLAppViewer::init()
//
// Start of the application
//
-#ifdef LL_DARWIN
- mMainLoopInitialized = false;
-#endif
// initialize LLWearableType translation bridge.
// Memory will be cleaned up in ::cleanupClass()
@@ -789,6 +795,9 @@ bool LLAppViewer::init()
LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ;
+ // initialize skinning util
+ LLSkinningUtil::initClass();
+
//set the max heap size.
initMaxHeapSize() ;
LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize"));
@@ -907,7 +916,7 @@ bool LLAppViewer::init()
// Provide the text fields with callbacks for opening Urls
LLUrlAction::setOpenURLCallback(boost::bind(&LLWeb::loadURL, _1, LLStringUtil::null, LLStringUtil::null));
- LLUrlAction::setOpenURLInternalCallback(boost::bind(&LLWeb::loadURLInternal, _1, LLStringUtil::null, LLStringUtil::null));
+ LLUrlAction::setOpenURLInternalCallback(boost::bind(&LLWeb::loadURLInternal, _1, LLStringUtil::null, LLStringUtil::null, false));
LLUrlAction::setOpenURLExternalCallback(boost::bind(&LLWeb::loadURLExternal, _1, true, LLStringUtil::null));
LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor);
@@ -1104,17 +1113,23 @@ bool LLAppViewer::init()
#if LL_WINDOWS
if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion())
{
+ std::string url;
if (gGLManager.mIsIntel)
{
- LLNotificationsUtil::add("IntelOldDriver");
+ url = LLTrans::getString("IntelDriverPage");
}
else if (gGLManager.mIsNVIDIA)
{
- LLNotificationsUtil::add("NVIDIAOldDriver");
+ url = LLTrans::getString("NvidiaDriverPage");
}
else if (gGLManager.mIsATI)
{
- LLNotificationsUtil::add("AMDOldDriver");
+ url = LLTrans::getString("AMDDriverPage");
+ }
+
+ if (!url.empty())
+ {
+ LLNotificationsUtil::add("OldGPUDriver", LLSD().with("URL", url));
}
}
#endif
@@ -1202,6 +1217,25 @@ bool LLAppViewer::init()
boost::bind(&LLControlGroup::getU32, boost::ref(gSavedSettings), _1),
boost::bind(&LLControlGroup::declareU32, boost::ref(gSavedSettings), _1, _2, _3, LLControlVariable::PERSIST_ALWAYS));
+ showReleaseNotesIfRequired();
+
+ /*----------------------------------------------------------------------*/
+ // nat 2016-06-29 moved the following here from the former mainLoop().
+ mMainloopTimeout = new LLWatchdogTimeout();
+
+ // Create IO Pump to use for HTTP Requests.
+ gServicePump = new LLPumpIO(gAPRPoolp);
+
+ // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
+
+ LLVoiceChannel::initClass();
+ LLVoiceClient::getInstance()->init(gServicePump);
+ LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true);
+
+ joystick = LLViewerJoystick::getInstance();
+ joystick->setNeedsReset(true);
+ /*----------------------------------------------------------------------*/
+
return true;
}
@@ -1276,299 +1310,266 @@ static LLTrace::BlockTimerStatHandle FTM_AGENT_UPDATE("Update");
// externally visible timers
LLTrace::BlockTimerStatHandle FTM_FRAME("Frame");
-bool LLAppViewer::mainLoop()
+bool LLAppViewer::frame()
{
-#ifdef LL_DARWIN
- if (!mMainLoopInitialized)
-#endif
- {
- LL_INFOS() << "Entering main_loop" << LL_ENDL;
- mMainloopTimeout = new LLWatchdogTimeout();
-
- //-------------------------------------------
- // Run main loop until time to quit
- //-------------------------------------------
-
- // Create IO Pump to use for HTTP Requests.
- gServicePump = new LLPumpIO(gAPRPoolp);
-
- // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
-
- LLVoiceChannel::initClass();
- LLVoiceClient::getInstance()->init(gServicePump);
- LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true);
-
- joystick = LLViewerJoystick::getInstance();
- joystick->setNeedsReset(true);
-
-#ifdef LL_DARWIN
- // Ensure that this section of code never gets called again on OS X.
- mMainLoopInitialized = true;
-#endif
- }
- // As we do not (yet) send data on the mainloop LLEventPump that varies
- // with each frame, no need to instantiate a new LLSD event object each
- // time. Obviously, if that changes, just instantiate the LLSD at the
- // point of posting.
-
LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
-
- LLSD newFrame;
-
+ LLSD newFrame;
+
LLTimer frameTimer,idleTimer;
LLTimer debugTime;
-
+
//LLPrivateMemoryPoolTester::getInstance()->run(false) ;
//LLPrivateMemoryPoolTester::getInstance()->run(true) ;
//LLPrivateMemoryPoolTester::destroy() ;
- // Handle messages
-#ifdef LL_DARWIN
- if (!LLApp::isExiting())
-#else
- while (!LLApp::isExiting())
-#endif
+ LL_RECORD_BLOCK_TIME(FTM_FRAME);
+ LLTrace::BlockTimer::processTimes();
+ LLTrace::get_frame_recording().nextPeriod();
+ LLTrace::BlockTimer::logStats();
+
+ LLTrace::get_thread_recorder()->pullFromChildren();
+
+ //clear call stack records
+ LL_CLEAR_CALLSTACKS();
+
+ //check memory availability information
+ checkMemory() ;
+
+ try
{
- LL_RECORD_BLOCK_TIME(FTM_FRAME);
- LLTrace::BlockTimer::processTimes();
- LLTrace::get_frame_recording().nextPeriod();
- LLTrace::BlockTimer::logStats();
+ pingMainloopTimeout("Main:MiscNativeWindowEvents");
- LLTrace::get_thread_recorder()->pullFromChildren();
+ if (gViewerWindow)
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
+ gViewerWindow->getWindow()->processMiscNativeEvents();
+ }
- //clear call stack records
- LL_CLEAR_CALLSTACKS();
+ pingMainloopTimeout("Main:GatherInput");
- //check memory availability information
- checkMemory() ;
+ if (gViewerWindow)
+ {
+ LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
+ if (!restoreErrorTrap())
+ {
+ LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
+ }
+
+ gViewerWindow->getWindow()->gatherInput();
+ }
+
+#if 1 && !LL_RELEASE_FOR_DOWNLOAD
+ // once per second debug info
+ if (debugTime.getElapsedTimeF32() > 1.f)
+ {
+ debugTime.reset();
+ }
- try
+#endif
+ //memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
{
- pingMainloopTimeout("Main:MiscNativeWindowEvents");
+ mem_leak_instance->idle() ;
+ }
+
+ // canonical per-frame event
+ mainloop.post(newFrame);
- if (gViewerWindow)
+ if (!LLApp::isExiting())
+ {
+ pingMainloopTimeout("Main:JoystickKeyboard");
+
+ // Scan keyboard for movement keys. Command keys and typing
+ // are handled by windows callbacks. Don't do this until we're
+ // done initializing. JC
+ if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible())
+ && gViewerWindow->getActive()
+ && !gViewerWindow->getWindow()->getMinimized()
+ && LLStartUp::getStartupState() == STATE_STARTED
+ && (gHeadlessClient || !gViewerWindow->getShowProgress())
+ && !gFocusMgr.focusLocked())
{
- LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
- gViewerWindow->getWindow()->processMiscNativeEvents();
+ joystick->scanJoystick();
+ gKeyboard->scanKeyboard();
}
-
- pingMainloopTimeout("Main:GatherInput");
-
- if (gViewerWindow)
+
+ // Update state based on messages, user input, object idle.
{
- LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
- if (!restoreErrorTrap())
- {
- LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
- }
+ pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
+
+ LL_RECORD_BLOCK_TIME(FTM_IDLE);
+ idle();
- gViewerWindow->getWindow()->gatherInput();
+ resumeMainloopTimeout();
}
-#if 1 && !LL_RELEASE_FOR_DOWNLOAD
- // once per second debug info
- if (debugTime.getElapsedTimeF32() > 1.f)
+ if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
{
- debugTime.reset();
+ pauseMainloopTimeout();
+ saveFinalSnapshot();
+ disconnectViewer();
+ resumeMainloopTimeout();
}
-
-#endif
- //memory leaking simulation
- LLFloaterMemLeak* mem_leak_instance =
- LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
- if(mem_leak_instance)
- {
- mem_leak_instance->idle() ;
- }
- // canonical per-frame event
- mainloop.post(newFrame);
-
- if (!LLApp::isExiting())
+ // Render scene.
+ // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
+ if (!LLApp::isExiting() && !gHeadlessClient)
{
- pingMainloopTimeout("Main:JoystickKeyboard");
-
- // Scan keyboard for movement keys. Command keys and typing
- // are handled by windows callbacks. Don't do this until we're
- // done initializing. JC
- if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible())
- && gViewerWindow->getActive()
- && !gViewerWindow->getWindow()->getMinimized()
- && LLStartUp::getStartupState() == STATE_STARTED
- && (gHeadlessClient || !gViewerWindow->getShowProgress())
- && !gFocusMgr.focusLocked())
- {
- joystick->scanJoystick();
- gKeyboard->scanKeyboard();
- }
+ pingMainloopTimeout("Main:Display");
+ gGLActive = TRUE;
+ display();
+ pingMainloopTimeout("Main:Snapshot");
+ LLFloaterSnapshot::update(); // take snapshots
+ LLFloaterOutfitSnapshot::update();
+ gGLActive = FALSE;
+ }
+ }
- // Update state based on messages, user input, object idle.
- {
- pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
-
- LL_RECORD_BLOCK_TIME(FTM_IDLE);
- idle();
+ pingMainloopTimeout("Main:Sleep");
- resumeMainloopTimeout();
- }
-
- if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
- {
- pauseMainloopTimeout();
- saveFinalSnapshot();
- disconnectViewer();
- resumeMainloopTimeout();
- }
+ pauseMainloopTimeout();
- // Render scene.
- // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
- if (!LLApp::isExiting() && !gHeadlessClient)
+ // Sleep and run background threads
+ {
+ LL_RECORD_BLOCK_TIME(FTM_SLEEP);
+
+ // yield some time to the os based on command line option
+ if(mYieldTime >= 0)
+ {
+ LL_RECORD_BLOCK_TIME(FTM_YIELD);
+ ms_sleep(mYieldTime);
+ }
+
+ // yield cooperatively when not running as foreground window
+ if ( (gViewerWindow && !gViewerWindow->getWindow()->getVisible())
+ || !gFocusMgr.getAppHasFocus())
+ {
+ // Sleep if we're not rendering, or the window is minimized.
+ S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
+ // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
+ // of equal priority on Windows
+ if (milliseconds_to_sleep > 0)
{
- pingMainloopTimeout("Main:Display");
- gGLActive = TRUE;
- display();
- pingMainloopTimeout("Main:Snapshot");
- LLFloaterSnapshot::update(); // take snapshots
- gGLActive = FALSE;
+ ms_sleep(milliseconds_to_sleep);
+ // also pause worker threads during this wait period
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
}
}
-
- pingMainloopTimeout("Main:Sleep");
- pauseMainloopTimeout();
+ if (mRandomizeFramerate)
+ {
+ ms_sleep(rand() % 200);
+ }
- // Sleep and run background threads
+ if (mPeriodicSlowFrame
+ && (gFrameCount % 10 == 0))
{
- LL_RECORD_BLOCK_TIME(FTM_SLEEP);
-
- // yield some time to the os based on command line option
- if(mYieldTime >= 0)
- {
- LL_RECORD_BLOCK_TIME(FTM_YIELD);
- ms_sleep(mYieldTime);
- }
+ LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL;
+ ms_sleep(500);
+ }
+
+ const F64Milliseconds max_idle_time = llmin(.005f*10.f*(F32Milliseconds)gFrameTimeSeconds, F32Milliseconds(5)); // 5 ms a second
+ idleTimer.reset();
+ S32 total_work_pending = 0;
+ S32 total_io_pending = 0;
+ while(1)
+ {
+ S32 work_pending = 0;
+ S32 io_pending = 0;
+ F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f);
+
+ work_pending += updateTextureThreads(max_time);
- // yield cooperatively when not running as foreground window
- if ( (gViewerWindow && !gViewerWindow->getWindow()->getVisible())
- || !gFocusMgr.getAppHasFocus())
{
- // Sleep if we're not rendering, or the window is minimized.
- S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
- // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
- // of equal priority on Windows
- if (milliseconds_to_sleep > 0)
- {
- ms_sleep(milliseconds_to_sleep);
- // also pause worker threads during this wait period
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- }
+ LL_RECORD_BLOCK_TIME(FTM_VFS);
+ io_pending += LLVFSThread::updateClass(1);
}
-
- if (mRandomizeFramerate)
{
- ms_sleep(rand() % 200);
+ LL_RECORD_BLOCK_TIME(FTM_LFS);
+ io_pending += LLLFSThread::updateClass(1);
}
- if (mPeriodicSlowFrame
- && (gFrameCount % 10 == 0))
+ if (io_pending > 1000)
{
- LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL;
- ms_sleep(500);
+ ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
}
- const F64Milliseconds max_idle_time = llmin(.005f*10.f*(F32Milliseconds)gFrameTimeSeconds, F32Milliseconds(5)); // 5 ms a second
- idleTimer.reset();
- S32 total_work_pending = 0;
- S32 total_io_pending = 0;
- while(1)
- {
- S32 work_pending = 0;
- S32 io_pending = 0;
- F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f);
-
- work_pending += updateTextureThreads(max_time);
-
- {
- LL_RECORD_BLOCK_TIME(FTM_VFS);
- io_pending += LLVFSThread::updateClass(1);
- }
- {
- LL_RECORD_BLOCK_TIME(FTM_LFS);
- io_pending += LLLFSThread::updateClass(1);
- }
-
- if (io_pending > 1000)
- {
- ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
- }
-
- total_work_pending += work_pending ;
- total_io_pending += io_pending ;
-
- if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time)
- {
- break;
- }
- }
- gMeshRepo.update() ;
+ total_work_pending += work_pending ;
+ total_io_pending += io_pending ;
- if(!total_work_pending) //pause texture fetching threads if nothing to process.
+ if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time)
{
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- LLAppViewer::getTextureFetch()->pause();
+ break;
}
- if(!total_io_pending) //pause file threads if nothing to process.
- {
- LLVFSThread::sLocal->pause();
- LLLFSThread::sLocal->pause();
- }
+ }
+ gMeshRepo.update() ;
+
+ if(!total_work_pending) //pause texture fetching threads if nothing to process.
+ {
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+ }
+ if(!total_io_pending) //pause file threads if nothing to process.
+ {
+ LLVFSThread::sLocal->pause();
+ LLLFSThread::sLocal->pause();
+ }
- //texture fetching debugger
- if(LLTextureFetchDebugger::isEnabled())
+ //texture fetching debugger
+ if(LLTextureFetchDebugger::isEnabled())
+ {
+ LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger");
+ if(tex_fetch_debugger_instance)
{
- LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance =
- LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger");
- if(tex_fetch_debugger_instance)
- {
- tex_fetch_debugger_instance->idle() ;
- }
+ tex_fetch_debugger_instance->idle() ;
}
+ }
- if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
- (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
- {
- gFrameStalls++;
- }
- frameTimer.reset();
+ if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
+ (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
+ {
+ gFrameStalls++;
+ }
+ frameTimer.reset();
- resumeMainloopTimeout();
-
- pingMainloopTimeout("Main:End");
- }
+ resumeMainloopTimeout();
+
+ pingMainloopTimeout("Main:End");
}
- catch(std::bad_alloc)
- {
- LLMemory::logMemoryInfo(TRUE) ;
+ }
+ catch (const LLContinueError&)
+ {
+ LOG_UNHANDLED_EXCEPTION("");
+ }
+ catch(std::bad_alloc)
+ {
+ LLMemory::logMemoryInfo(TRUE) ;
- //stop memory leaking simulation
- LLFloaterMemLeak* mem_leak_instance =
- LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
- if(mem_leak_instance)
- {
- mem_leak_instance->stop() ;
- LL_WARNS() << "Bad memory allocation in LLAppViewer::mainLoop()!" << LL_ENDL ;
- }
- else
- {
- //output possible call stacks to log file.
- LLError::LLCallStacks::print() ;
+ //stop memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
+ {
+ mem_leak_instance->stop() ;
+ LL_WARNS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL ;
+ }
+ else
+ {
+ //output possible call stacks to log file.
+ LLError::LLCallStacks::print() ;
- LL_ERRS() << "Bad memory allocation in LLAppViewer::mainLoop()!" << LL_ENDL ;
- }
+ LL_ERRS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL ;
}
}
+ catch (...)
+ {
+ CRASH_ON_UNHANDLED_EXCEPTION("");
+ }
if (LLApp::isExiting())
{
@@ -1582,7 +1583,7 @@ bool LLAppViewer::mainLoop()
catch(std::bad_alloc)
{
LL_WARNS() << "Bad memory allocation when saveFinalSnapshot() is called!" << LL_ENDL ;
-
+
//stop memory leaking simulation
LLFloaterMemLeak* mem_leak_instance =
LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
@@ -1591,16 +1592,20 @@ bool LLAppViewer::mainLoop()
mem_leak_instance->stop() ;
}
}
+ catch (...)
+ {
+ CRASH_ON_UNHANDLED_EXCEPTION("saveFinalSnapshot()");
+ }
}
-
+
delete gServicePump;
-
+
destroyMainloopTimeout();
-
+
LL_INFOS() << "Exiting main_loop" << LL_ENDL;
}
- return LLApp::isExiting();
+ return ! LLApp::isRunning();
}
S32 LLAppViewer::updateTextureThreads(F32 max_time)
@@ -1726,7 +1731,7 @@ bool LLAppViewer::cleanup()
gTransferManager.cleanup();
#endif
- LLLocalBitmapMgr::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLLocalBitmapMgr);
// Note: this is where gWorldMap used to be deleted.
@@ -1835,11 +1840,11 @@ bool LLAppViewer::cleanup()
LLViewerObject::cleanupVOClasses();
- LLAvatarAppearance::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLAvatarAppearance);
- LLAvatarAppearance::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLAvatarAppearance);
- LLPostProcess::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLPostProcess);
LLTracker::cleanupInstance();
@@ -1865,12 +1870,12 @@ bool LLAppViewer::cleanup()
//end_messaging_system();
- LLFollowCamMgr::cleanupClass();
- //LLVolumeMgr::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLFollowCamMgr);
+ //SUBSYSTEM_CLEANUP(LLVolumeMgr);
LLPrimitive::cleanupVolumeManager();
- LLWorldMapView::cleanupClass();
- LLFolderViewItem::cleanupClass();
- LLUI::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLWorldMapView);
+ SUBSYSTEM_CLEANUP(LLFolderViewItem);
+ SUBSYSTEM_CLEANUP(LLUI);
//
// Shut down the VFS's AFTER the decode manager cleans up (since it cleans up vfiles).
@@ -1879,7 +1884,7 @@ bool LLAppViewer::cleanup()
//
LL_INFOS() << "Cleaning up VFS" << LL_ENDL;
- LLVFile::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLVFile);
LL_INFOS() << "Saving Data" << LL_ENDL;
@@ -1982,9 +1987,9 @@ bool LLAppViewer::cleanup()
// Non-LLCurl libcurl library
mAppCoreHttp.cleanup();
- LLFilePickerThread::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLFilePickerThread);
- //MUST happen AFTER LLCurl::cleanupClass
+ //MUST happen AFTER SUBSYSTEM_CLEANUP(LLCurl)
delete sTextureCache;
sTextureCache = NULL;
delete sTextureFetch;
@@ -2008,22 +2013,22 @@ bool LLAppViewer::cleanup()
gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name));
}
- LLMetricPerformanceTesterBasic::cleanClass() ;
+ SUBSYSTEM_CLEANUP(LLMetricPerformanceTesterBasic) ;
LL_INFOS() << "Cleaning up Media and Textures" << LL_ENDL;
//Note:
- //LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown()
+ //SUBSYSTEM_CLEANUP(LLViewerMedia) has to be put before gTextureList.shutdown()
//because some new image might be generated during cleaning up media. --bao
- LLViewerMedia::cleanupClass();
- LLViewerParcelMedia::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLViewerMedia);
+ SUBSYSTEM_CLEANUP(LLViewerParcelMedia);
gTextureList.shutdown(); // shutdown again in case a callback added something
LLUIImageList::getInstance()->cleanUp();
// This should eventually be done in LLAppViewer
- LLImage::cleanupClass();
- LLVFSThread::cleanupClass();
- LLLFSThread::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLImage);
+ SUBSYSTEM_CLEANUP(LLVFSThread);
+ SUBSYSTEM_CLEANUP(LLLFSThread);
#ifndef LL_RELEASE_FOR_DOWNLOAD
LL_INFOS() << "Auditing VFS" << LL_ENDL;
@@ -2066,10 +2071,10 @@ bool LLAppViewer::cleanup()
LL_INFOS() << "File launched." << LL_ENDL;
}
LL_INFOS() << "Cleaning up LLProxy." << LL_ENDL;
- LLProxy::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLProxy);
LLCore::LLHttp::cleanup();
- LLWearableType::cleanupClass();
+ SUBSYSTEM_CLEANUP(LLWearableType);
LLMainLoopRepeater::instance().stop();
@@ -2081,10 +2086,34 @@ bool LLAppViewer::cleanup()
LLError::LLCallStacks::cleanup();
removeMarkerFiles();
-
- LL_INFOS() << "Goodbye!" << LL_ENDL;
- removeDumpDir();
+ // It's not at first obvious where, in this long sequence, generic cleanup
+ // calls OUGHT to go. So let's say this: as we migrate cleanup from
+ // explicit hand-placed calls into the generic mechanism, eventually
+ // all cleanup will get subsumed into the generic calls. So the calls you
+ // still see above are calls that MUST happen before the generic cleanup
+ // kicks in.
+
+ // This calls every remaining LLSingleton's cleanupSingleton() method.
+ // This method should perform any cleanup that might take significant
+ // realtime, or might throw an exception.
+ LLSingletonBase::cleanupAll();
+
+ // This calls every remaining LLSingleton's deleteSingleton() method.
+ // No class destructor should perform any cleanup that might take
+ // significant realtime, or throw an exception.
+ // LLSingleton machinery includes a last-gasp implicit deleteAll() call,
+ // so this explicit call shouldn't strictly be necessary. However, by the
+ // time the runtime engages that implicit call, it may already have
+ // destroyed things like std::cerr -- so the implicit deleteAll() refrains
+ // from logging anything. Since both cleanupAll() and deleteAll() call
+ // their respective cleanup methods in computed dependency order, it's
+ // probably useful to be able to log that order.
+ LLSingletonBase::deleteAll();
+
+ LL_INFOS() << "Goodbye!" << LL_ENDL;
+
+ removeDumpDir();
// return 0;
return true;
@@ -2465,7 +2494,10 @@ bool LLAppViewer::initConfiguration()
if (gSavedSettings.getBOOL("FirstRunThisInstall"))
{
- // Note that the "FirstRunThisInstall" settings is currently unused.
+ // Set firstrun flag to indicate that some further init actiona should be taken
+ // like determining screen DPI value and so on
+ mIsFirstRun = true;
+
gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);
}
@@ -2904,7 +2936,8 @@ bool LLAppViewer::initWindow()
.min_width(gSavedSettings.getU32("MinWindowWidth"))
.min_height(gSavedSettings.getU32("MinWindowHeight"))
.fullscreen(gSavedSettings.getBOOL("FullScreen"))
- .ignore_pixel_depth(ignorePixelDepth);
+ .ignore_pixel_depth(ignorePixelDepth)
+ .first_run(mIsFirstRun);
gViewerWindow = new LLViewerWindow(window_params);
@@ -3037,6 +3070,7 @@ LLSD LLAppViewer::getViewerInfo() const
info["VIEWER_VERSION"] = version;
info["VIEWER_VERSION_STR"] = LLVersionInfo::getVersion();
info["CHANNEL"] = LLVersionInfo::getChannel();
+ info["ADDRESS_SIZE"] = ADDRESS_SIZE;
std::string build_config = LLVersionInfo::getBuildConfig();
if (build_config != "Release")
{
@@ -3087,6 +3121,26 @@ LLSD LLAppViewer::getViewerInfo() const
info["OPENGL_VERSION"] = (const char*)(glGetString(GL_VERSION));
+ // Settings
+
+ LLRect window_rect = gViewerWindow->getWindowRectRaw();
+ info["WINDOW_WIDTH"] = window_rect.getWidth();
+ info["WINDOW_HEIGHT"] = window_rect.getHeight();
+ info["FONT_SIZE_ADJUSTMENT"] = gSavedSettings.getF32("FontScreenDPI");
+ info["UI_SCALE"] = gSavedSettings.getF32("UIScaleFactor");
+ info["DRAW_DISTANCE"] = gSavedSettings.getF32("RenderFarClip");
+ info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS");
+ info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor");
+ info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance");
+ info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled";
+ info["TEXTURE_MEMORY"] = gSavedSettings.getS32("TextureMemory");
+
+ LLSD substitution;
+ substitution["datetime"] = (S32)(gVFS ? gVFS->creationTime() : 0);
+ info["VFS_TIME"] = LLTrans::getString("AboutTime", substitution);
+
+ // Libraries
+
info["J2C_VERSION"] = LLImageJ2C::getEngineInfo();
bool want_fullname = true;
info["AUDIO_DRIVER_VERSION"] = gAudiop ? LLSD(gAudiop->getDriverName(want_fullname)) : LLSD();
@@ -3106,6 +3160,19 @@ LLSD LLAppViewer::getViewerInfo() const
info["LLCEFLIB_VERSION"] = LLCEFLIB_VERSION;
#else
info["LLCEFLIB_VERSION"] = "Undefined";
+
+#endif
+
+#if LL_WINDOWS
+ std::ostringstream ver_codec;
+ ver_codec << LIBVLC_VERSION_MAJOR;
+ ver_codec << ".";
+ ver_codec << LIBVLC_VERSION_MINOR;
+ ver_codec << ".";
+ ver_codec << LIBVLC_VERSION_REVISION;
+ info["LIBVLC_VERSION"] = ver_codec.str();
+#else
+ info["LIBVLC_VERSION"] = "Undefined";
#endif
S32 packets_in = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN);
@@ -3193,7 +3260,9 @@ std::string LLAppViewer::getViewerInfoString() const
{
support << "\n" << LLTrans::getString("AboutDriver", args);
}
- support << "\n" << LLTrans::getString("AboutLibs", args);
+ support << "\n" << LLTrans::getString("AboutOGL", args);
+ support << "\n\n" << LLTrans::getString("AboutSettings", args);
+ support << "\n\n" << LLTrans::getString("AboutLibs", args);
if (info.has("COMPILER"))
{
support << "\n" << LLTrans::getString("AboutCompiler", args);
@@ -5244,12 +5313,15 @@ void LLAppViewer::disconnectViewer()
}
saveNameCache();
- LLExperienceCache *expCache = LLExperienceCache::getIfExists();
- if (expCache)
- expCache->cleanup();
+ if (LLExperienceCache::instanceExists())
+ {
+ // TODO: LLExperienceCache::cleanup() logic should be moved to
+ // cleanupSingleton().
+ LLExperienceCache::instance().cleanup();
+ }
// close inventory interface, close all windows
- LLFloaterInventory::cleanup();
+ LLSidepanelInventory::cleanup();
gAgentWearables.cleanup();
gAgentCamera.cleanup();
@@ -5310,8 +5382,7 @@ void LLAppViewer::forceErrorInfiniteLoop()
void LLAppViewer::forceErrorSoftwareException()
{
LL_WARNS() << "Forcing a deliberate exception" << LL_ENDL;
- // *FIX: Any way to insure it won't be handled?
- throw;
+ LLTHROW(LLException("User selected Force Software Exception"));
}
void LLAppViewer::forceErrorDriverCrash()
@@ -5427,6 +5498,20 @@ void LLAppViewer::handleLoginComplete()
mSavePerAccountSettings=true;
}
+/**
+* Check if user is running a new version of the viewer.
+* Display the Release Notes if it's not overriden by the "UpdaterShowReleaseNotes" setting.
+*/
+void LLAppViewer::showReleaseNotesIfRequired()
+{
+ if (LLVersionInfo::getChannelAndVersion() != gLastRunVersion
+ && gSavedSettings.getBOOL("UpdaterShowReleaseNotes")
+ && !gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ LLSD info(getViewerInfo());
+ LLWeb::loadURLInternal(info["VIEWER_RELEASE_NOTES_URL"]);
+ }
+}
//virtual
void LLAppViewer::setMasterSystemAudioMute(bool mute)
{
@@ -5458,7 +5543,6 @@ void LLAppViewer::metricsUpdateRegion(U64 region_handle)
}
}
-
/**
* Attempts to start a multi-threaded metrics report to be sent back to
* the grid for consumption.
@@ -5476,6 +5560,11 @@ void LLAppViewer::metricsSend(bool enable_reporting)
{
std::string caps_url = regionp->getCapability("ViewerMetrics");
+ if (gSavedSettings.getBOOL("QAModeMetrics"))
+ {
+ dump_sequential_xml("metric_asset_stats",gViewerAssetStats->asLLSD(true));
+ }
+
// Make a copy of the main stats to send into another thread.
// Receiving thread takes ownership.
LLViewerAssetStats * main_stats(new LLViewerAssetStats(*gViewerAssetStats));