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-rw-r--r--indra/newview/llappviewer.cpp72
1 files changed, 71 insertions, 1 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 419d2cb842..030c778990 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -278,6 +278,12 @@ using namespace LL;
#pragma warning (disable:4702)
#endif
+#ifdef LL_DISCORD
+#define DISCORDPP_IMPLEMENTATION
+#include <discordpp.h>
+static std::shared_ptr<discordpp::Client> gDiscordClient;
+#endif
+
static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
@@ -1349,7 +1355,7 @@ bool LLAppViewer::doFrame()
TimePoint fpsLimitFrameStartTime = std::chrono::steady_clock::now();
#ifdef LL_DISCORD
- LLStartUp::runDiscordCallbacks();
+ discordpp::RunCallbacks();
#endif
LL_RECORD_BLOCK_TIME(FTM_FRAME);
@@ -5911,3 +5917,67 @@ void LLAppViewer::metricsSend(bool enable_reporting)
// resolution in time.
gViewerAssetStats->restart();
}
+
+#ifdef LL_DISCORD
+
+void LLAppViewer::initDiscordSocial()
+{
+ gDiscordClient = std::make_shared<discordpp::Client>();
+ gDiscordClient->SetStatusChangedCallback([](discordpp::Client::Status status, discordpp::Client::Error, int32_t) {
+ if (status == discordpp::Client::Status::Ready)
+ {
+ discordpp::Activity activity;
+ activity.SetType(discordpp::ActivityTypes::Playing);
+ gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {});
+ }
+ });
+ if (gSavedSettings.getBOOL("EnableDiscord"))
+ {
+ gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, gSecAPIHandler->loadCredential("Discord")->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) {
+ if (result.Successful())
+ gDiscordClient->Connect();
+ });
+ }
+}
+
+void LLAppViewer::handleDiscordSocial(bool enable)
+{
+ static const uint64_t APPLICATION_ID = 1393451183741599796;
+ if (enable)
+ {
+ discordpp::AuthorizationArgs args{};
+ args.SetClientId(APPLICATION_ID);
+ args.SetScopes(discordpp::Client::GetDefaultPresenceScopes());
+ auto codeVerifier = gDiscordClient->CreateAuthorizationCodeVerifier();
+ args.SetCodeChallenge(codeVerifier.Challenge());
+ gDiscordClient->Authorize(args, [codeVerifier](auto result, auto code, auto redirectUri) {
+ if (result.Successful())
+ {
+ gDiscordClient->GetToken(APPLICATION_ID, code, codeVerifier.Verifier(), redirectUri, [](discordpp::ClientResult result, std::string accessToken, std::string, discordpp::AuthorizationTokenType, int32_t, std::string) {
+ gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, accessToken, [](discordpp::ClientResult result) {
+ if (result.Successful())
+ gDiscordClient->Connect();
+ });
+ LLSD authenticator = LLSD::emptyMap();
+ authenticator["token"] = accessToken;
+ gSecAPIHandler->saveCredential(gSecAPIHandler->createCredential("Discord", LLSD::emptyMap(), authenticator), true);
+ });
+ }
+ else
+ {
+ gSavedSettings.setBOOL("EnableDiscord", false);
+ }
+ });
+ }
+ else
+ {
+ gDiscordClient->RevokeToken(APPLICATION_ID, gSecAPIHandler->loadCredential("Discord")->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) {
+ if (result.Successful())
+ gDiscordClient->Disconnect();
+ auto cred = new LLCredential("Discord");
+ gSecAPIHandler->deleteCredential(cred);
+ });
+ }
+}
+
+#endif