diff options
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 239 |
1 files changed, 11 insertions, 228 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index e1635461db..a7d90ab8d3 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -983,10 +983,6 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up LLNotificationsUtil::add("CannotWearTrash"); return false; } - else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), LLAppearanceMgr::instance().getCOF())) // EXT-84911 - { - return false; - } switch (item_to_wear->getType()) { @@ -999,7 +995,7 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up { removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false); } - addCOFItemLink(item_to_wear, do_update); + addCOFItemLink(item_to_wear, do_update, cb); } break; case LLAssetType::AT_BODYPART: @@ -1805,9 +1801,9 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool llinfos << "wearInventoryCategory( " << category->getName() << " )" << llendl; - callAfterCategoryFetch(category->getUUID(), boost::bind(&LLAppearanceMgr::wearCategoryFinal, - &LLAppearanceMgr::instance(), - category->getUUID(), copy, append)); + callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal, + &LLAppearanceMgr::instance(), + category->getUUID(), copy, append)); } void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append) @@ -2183,17 +2179,19 @@ void LLAppearanceMgr::updateIsDirty() } else { + LLIsOfAssetType collector = LLIsOfAssetType(LLAssetType::AT_LINK); + LLInventoryModel::cat_array_t cof_cats; LLInventoryModel::item_array_t cof_items; - gInventory.collectDescendents(cof, cof_cats, cof_items, - LLInventoryModel::EXCLUDE_TRASH); + gInventory.collectDescendentsIf(cof, cof_cats, cof_items, + LLInventoryModel::EXCLUDE_TRASH, collector); LLInventoryModel::cat_array_t outfit_cats; LLInventoryModel::item_array_t outfit_items; - gInventory.collectDescendents(base_outfit, outfit_cats, outfit_items, - LLInventoryModel::EXCLUDE_TRASH); + gInventory.collectDescendentsIf(base_outfit, outfit_cats, outfit_items, + LLInventoryModel::EXCLUDE_TRASH, collector); - if(outfit_items.count() != cof_items.count() -1) + if(outfit_items.count() != cof_items.count()) { // Current outfit folder should have one more item than the outfit folder. // this one item is the link back to the outfit folder itself. @@ -2201,16 +2199,6 @@ void LLAppearanceMgr::updateIsDirty() return; } - //getting rid of base outfit folder link to simplify comparison - for (LLInventoryModel::item_array_t::iterator it = cof_items.begin(); it != cof_items.end(); ++it) - { - if (*it == base_outfit_item) - { - cof_items.erase(it); - break; - } - } - //"dirty" - also means a difference in linked UUIDs and/or a difference in wearables order (links' descriptions) std::sort(cof_items.begin(), cof_items.end(), sort_by_linked_uuid); std::sort(outfit_items.begin(), outfit_items.end(), sort_by_linked_uuid); @@ -2221,7 +2209,6 @@ void LLAppearanceMgr::updateIsDirty() LLViewerInventoryItem *item2 = outfit_items.get(i); if (item1->getLinkedUUID() != item2->getLinkedUUID() || - item1->getName() != item2->getName() || item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription()) { mOutfitIsDirty = true; @@ -2711,21 +2698,6 @@ BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const return gInventory.isObjectDescendentOf(obj_id, getCOF()); } -// static -bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id) -{ - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id)); - gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - find_links); - - return !items.empty(); -} - BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const { if (!getIsInCOF(obj_id)) return FALSE; @@ -2753,192 +2725,3 @@ BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const return FALSE; */ } - -// Shim class to allow arbitrary boost::bind -// expressions to be run as one-time idle callbacks. -// -// TODO: rework idle function spec to take a boost::function in the first place. -class OnIdleCallbackOneTime -{ -public: - OnIdleCallbackOneTime(nullary_func_t callable): - mCallable(callable) - { - } - static void onIdle(void *data) - { - gIdleCallbacks.deleteFunction(onIdle, data); - OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data); - self->call(); - delete self; - } - void call() - { - mCallable(); - } -private: - nullary_func_t mCallable; -}; - -void doOnIdleOneTime(nullary_func_t callable) -{ - OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable); - gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor); -} - -// Shim class to allow generic boost functions to be run as -// recurring idle callbacks. Callable should return true when done, -// false to continue getting called. -// -// TODO: rework idle function spec to take a boost::function in the first place. -class OnIdleCallbackRepeating -{ -public: - OnIdleCallbackRepeating(bool_func_t callable): - mCallable(callable) - { - } - // Will keep getting called until the callable returns true. - static void onIdle(void *data) - { - OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data); - bool done = self->call(); - if (done) - { - gIdleCallbacks.deleteFunction(onIdle, data); - delete self; - } - } - bool call() - { - return mCallable(); - } -private: - bool_func_t mCallable; -}; - -void doOnIdleRepeating(bool_func_t callable) -{ - OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable); - gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor); -} - -class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver -{ -public: - CallAfterCategoryFetchStage2(const uuid_vec_t& ids, - nullary_func_t callable) : - LLInventoryFetchItemsObserver(ids), - mCallable(callable) - { - } - ~CallAfterCategoryFetchStage2() - { - } - virtual void done() - { - llinfos << this << " done with incomplete " << mIncomplete.size() - << " complete " << mComplete.size() << " calling callable" << llendl; - - gInventory.removeObserver(this); - doOnIdleOneTime(mCallable); - delete this; - } -protected: - nullary_func_t mCallable; -}; - -class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver -{ -public: - CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) : - LLInventoryFetchDescendentsObserver(cat_id), - mCallable(callable) - { - } - ~CallAfterCategoryFetchStage1() - { - } - virtual void done() - { - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mComplete.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); - if(!count) - { - llwarns << "Nothing fetched in category " << mComplete.front() - << llendl; - //dec_busy_count(); - gInventory.removeObserver(this); - - // lets notify observers that loading is finished. - gAgentWearables.notifyLoadingFinished(); - delete this; - return; - } - - llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl; - uuid_vec_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - gInventory.removeObserver(this); - - // do the fetch - CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable); - stage2->startFetch(); - if(stage2->isFinished()) - { - // everything is already here - call done. - stage2->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(stage2); - } - delete this; - } -protected: - nullary_func_t mCallable; -}; - -void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb) -{ - CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb); - stage1->startFetch(); - if (stage1->isFinished()) - { - stage1->done(); - } - else - { - gInventory.addObserver(stage1); - } -} - -void wear_multiple(const uuid_vec_t& ids, bool replace) -{ - LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy; - - bool first = true; - uuid_vec_t::const_iterator it; - for (it = ids.begin(); it != ids.end(); ++it) - { - // if replace is requested, the first item worn will replace the current top - // item, and others will be added. - LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb); - first = false; - } -} - |