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-rw-r--r--indra/newview/llappearancemgr.cpp121
1 files changed, 85 insertions, 36 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index e9d455ae53..cb352ac3e5 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -856,7 +856,7 @@ void LLWearableHoldingPattern::checkMissingWearables()
// was requested but none was found, create a default asset as a replacement.
// In all other cases, don't do anything.
// For critical types (shape/hair/skin/eyes), this will keep the avatar as a cloud
- // due to logic in LLVOAvatarSelf::getIsCloud().
+ // due to logic in LLVOAvatarSelf::getHasMissingParts().
// For non-critical types (tatoo, socks, etc.) the wearable will just be missing.
(requested_by_type[type] > 0) &&
((type == LLWearableType::WT_PANTS) || (type == LLWearableType::WT_SHIRT) || (type == LLWearableType::WT_SKIRT)))
@@ -1500,6 +1500,27 @@ void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false)
}
}
+bool needs_to_replace(LLViewerInventoryItem* item_to_wear, bool & first_for_object, std::vector<bool>& first_for_type, bool replace)
+{
+ bool res = false;
+ LLAssetType::EType type = item_to_wear->getType();
+ if (type == LLAssetType::AT_OBJECT)
+ {
+ res = first_for_object && replace;
+ first_for_object = false;
+ }
+ else if (type == LLAssetType::AT_CLOTHING)
+ {
+ LLWearableType::EType wtype = item_to_wear->getWearableType();
+ if (wtype >= 0 && wtype < LLWearableType::WT_COUNT)
+ {
+ res = first_for_type[wtype] && replace;
+ first_for_type[wtype] = false;
+ }
+ }
+ return res;
+}
+
void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
bool do_update,
bool replace,
@@ -1508,7 +1529,8 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
LL_DEBUGS("UIUsage") << "wearItemsOnAvatar" << LL_ENDL;
LLUIUsage::instance().logCommand("Avatar.WearItem");
- bool first = true;
+ bool first_for_object = true;
+ std::vector<bool> first_for_type(LLWearableType::WT_COUNT, true);
LLInventoryObject::const_object_list_t items_to_link;
@@ -1516,9 +1538,6 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
it != item_ids_to_wear.end();
++it)
{
- replace = first && replace;
- first = false;
-
const LLUUID& item_id_to_wear = *it;
if (item_id_to_wear.isNull())
@@ -1537,8 +1556,9 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
{
LL_DEBUGS("Avatar") << "inventory item in library, will copy and wear "
- << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL;
- LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace));
+ << item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL;
+ bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb, _1, replace_item));
copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(),
item_to_wear->getUUID(), LLUUID::null, std::string(), cb);
continue;
@@ -1576,7 +1596,8 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
}
LLWearableType::EType type = item_to_wear->getWearableType();
S32 wearable_count = gAgentWearables.getWearableCount(type);
- if ((replace && wearable_count != 0) || !gAgentWearables.canAddWearable(type))
+ bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace);
+ if ((replace_item && wearable_count != 0) || !gAgentWearables.canAddWearable(type))
{
LLUUID item_id = gAgentWearables.getWearableItemID(item_to_wear->getWearableType(),
wearable_count-1);
@@ -1605,7 +1626,13 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
case LLAssetType::AT_OBJECT:
{
- rez_attachment(item_to_wear, NULL, replace);
+ // Note that this will replace only first attachment regardless of attachment point,
+ // so if user is wearing two items over other two on different attachment points,
+ // only one will be replaced.
+ // Unfortunately we have no way to determine attachment point from inventory item.
+ // We might want to forbid wearing multiple objects with replace option in future.
+ bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace);
+ rez_attachment(item_to_wear, NULL, replace_item);
}
break;
@@ -2045,7 +2072,7 @@ bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id)
}
// Moved from LLWearableList::ContextMenu for wider utility.
-bool LLAppearanceMgr::canAddWearables(const uuid_vec_t& item_ids) const
+bool LLAppearanceMgr::canAddWearables(const uuid_vec_t& item_ids, bool warn_on_type_mismatch) const
{
// TODO: investigate wearables may not be loaded at this point EXT-8231
@@ -2075,7 +2102,10 @@ bool LLAppearanceMgr::canAddWearables(const uuid_vec_t& item_ids) const
}
else
{
+ if (warn_on_type_mismatch)
+ {
LL_WARNS() << "Unexpected wearable type" << LL_ENDL;
+ }
return false;
}
}
@@ -2266,7 +2296,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
}
if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"))
{
- dump_sequential_xml(gAgentAvatarp->getFullname() + "_slam_request", contents);
+ dump_sequential_xml(gAgentAvatarp->getDebugName() + "_slam_request", contents);
}
slam_inventory_folder(getCOF(), contents, link_waiter);
@@ -3959,7 +3989,7 @@ void LLAppearanceMgr::serverAppearanceUpdateCoro(LLCoreHttpUtil::HttpCoroutineAd
LL_DEBUGS("Avatar") << "succeeded" << LL_ENDL;
if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"))
{
- dump_sequential_xml(gAgentAvatarp->getFullname() + "_appearance_request_ok", result);
+ dump_sequential_xml(gAgentAvatarp->getDebugName() + "_appearance_request_ok", result);
}
} while (bRetry);
@@ -3968,7 +3998,7 @@ void LLAppearanceMgr::serverAppearanceUpdateCoro(LLCoreHttpUtil::HttpCoroutineAd
/*static*/
void LLAppearanceMgr::debugAppearanceUpdateCOF(const LLSD& content)
{
- dump_sequential_xml(gAgentAvatarp->getFullname() + "_appearance_request_error", content);
+ dump_sequential_xml(gAgentAvatarp->getDebugName() + "_appearance_request_error", content);
LL_INFOS("Avatar") << "AIS COF, version received: " << content["expected"].asInteger()
<< " ================================= " << LL_ENDL;
@@ -4160,6 +4190,8 @@ void LLAppearanceMgr::removeItemsFromAvatar(const uuid_vec_t& ids_to_remove, nul
for (uuid_vec_t::const_iterator it = ids_to_remove.begin(); it != ids_to_remove.end(); ++it)
{
const LLUUID& id_to_remove = *it;
+ auto attachment = gAgentAvatarp->getWornAttachment(id_to_remove);
+ if (attachment && attachment->isLocked()) continue;
const LLUUID& linked_item_id = gInventory.getLinkedItemID(id_to_remove);
LLViewerInventoryItem *item = gInventory.getItem(linked_item_id);
if (item && item->getType() == LLAssetType::AT_OBJECT)
@@ -4215,37 +4247,54 @@ bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_b
if (item->getType() != LLAssetType::AT_CLOTHING) return false;
if (!gInventory.isObjectDescendentOf(item->getUUID(), getCOF())) return false;
+ S32 pos = gAgentWearables.getWearableIdxFromItem(item);
+ if (pos < 0) return false; // Not found
+
+ U32 count = gAgentWearables.getWearableCount(item->getWearableType());
+ if (count < 2) return false; // Nothing to swap with
+ if (closer_to_body)
+ {
+ if (pos == 0) return false; // already first
+ }
+ else
+ {
+ if (pos == count - 1) return false; // already last
+ }
+
+ U32 old_pos = (U32)pos;
+ U32 swap_with = closer_to_body ? old_pos - 1 : old_pos + 1;
+ LLUUID swap_item_id = gAgentWearables.getWearableItemID(item->getWearableType(), swap_with);
+
+ // Find link item from item id.
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLFindWearablesOfType filter_wearables_of_type(item->getWearableType());
gInventory.collectDescendentsIf(getCOF(), cats, items, true, filter_wearables_of_type);
if (items.empty()) return false;
- // We assume that the items have valid descriptions.
- std::sort(items.begin(), items.end(), WearablesOrderComparator(item->getWearableType()));
-
- if (closer_to_body && items.front() == item) return false;
- if (!closer_to_body && items.back() == item) return false;
-
- LLInventoryModel::item_array_t::iterator it = std::find(items.begin(), items.end(), item);
- if (items.end() == it) return false;
-
-
- //swapping descriptions
- closer_to_body ? --it : ++it;
- LLViewerInventoryItem* swap_item = *it;
- if (!swap_item) return false;
- std::string tmp = swap_item->getActualDescription();
- swap_item->setDescription(item->getActualDescription());
- item->setDescription(tmp);
+ LLViewerInventoryItem* swap_item = nullptr;
+ for (auto iter : items)
+ {
+ if (iter->getLinkedUUID() == swap_item_id)
+ {
+ swap_item = iter.get();
+ break;
+ }
+ }
+ if (!swap_item)
+ {
+ return false;
+ }
- // LL_DEBUGS("Inventory") << "swap, item "
- // << ll_pretty_print_sd(item->asLLSD())
- // << " swap_item "
- // << ll_pretty_print_sd(swap_item->asLLSD()) << LL_ENDL;
+ // Description is supposed to hold sort index, but user could have changed
+ // order rapidly and there might be a state mismatch between description
+ // and gAgentWearables, trust gAgentWearables over description.
+ // Generate new description.
+ std::string new_desc = build_order_string(item->getWearableType(), old_pos);
+ swap_item->setDescription(new_desc);
+ new_desc = build_order_string(item->getWearableType(), swap_with);
+ item->setDescription(new_desc);
- // FIXME switch to use AISv3 where supported.
- //items need to be updated on a dataserver
item->setComplete(true);
item->updateServer(false);
gInventory.updateItem(item);