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-rw-r--r--indra/newview/llagentwearables.cpp35
1 files changed, 28 insertions, 7 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index cd4222dddf..5801ba1eb8 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -538,6 +538,27 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp
return item;
}
+const S32 LLAgentWearables::getWearableIdxFromItem(const LLViewerInventoryItem* item) const
+{
+ if (!item) return -1;
+ if (!item->isWearableType()) return -1;
+
+ LLWearableType::EType type = item->getWearableType();
+ U32 wearable_count = getWearableCount(type);
+ if (0 == wearable_count) return -1;
+
+ const LLUUID& asset_id = item->getAssetUUID();
+
+ for (U32 i = 0; i < wearable_count; ++i)
+ {
+ const LLViewerWearable* wearable = getViewerWearable(type, i);
+ if (!wearable) continue;
+ if (wearable->getAssetID() != asset_id) continue;
+ return i;
+ }
+
+ return -1;
+}
const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
{
const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
@@ -1094,12 +1115,12 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
gAgentAvatarp->setCompositeUpdatesEnabled(true);
- // If we have not yet declouded, we may want to use
+ // If we have not yet loaded core parts, we may want to use
// baked texture UUIDs sent from the first objectUpdate message
- // don't overwrite these. If we have already declouded, we've saved
- // these ids as the last known good textures and can invalidate without
- // re-clouding.
- if (!gAgentAvatarp->getIsCloud())
+ // don't overwrite these. If we have parts already, we've saved
+ // these texture ids as the last known good textures and can
+ // invalidate without having to recloud avatar.
+ if (!gAgentAvatarp->getHasMissingParts())
{
gAgentAvatarp->invalidateAll();
}
@@ -1304,7 +1325,7 @@ void LLAgentWearables::findAttachmentsAddRemoveInfo(LLInventoryModel::item_array
LLUUID object_item_id = objectp->getAttachmentItemID();
bool remove_attachment = true;
- if (requested_item_ids.find(object_item_id) != requested_item_ids.end())
+ if (requested_item_ids.find(object_item_id) != requested_item_ids.end() || objectp->isLocked())
{ // Object currently worn, was requested to keep it
// Flag as currently worn so we won't have to add it again.
remove_attachment = false;
@@ -1471,7 +1492,7 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos
LLWearableType::EType type = item->getWearableType();
U32 wearable_count = getWearableCount(type);
- if (0 == wearable_count) return false;
+ if (wearable_count < 2) return false;
const LLUUID& asset_id = item->getAssetUUID();