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+/**
+ * @file llagentpicksinfo.h
+ * @brief LLAgentPicksInfo class header file
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAGENTPICKS_H
+#define LL_LLAGENTPICKS_H
+
+#include "llsingleton.h"
+
+struct LLAvatarPicks;
+
+/**
+ * Class that provides information about Agent Picks
+ */
+class LLAgentPicksInfo : public LLSingleton<LLAgentPicksInfo>
+{
+ class LLAgentPicksObserver;
+
+public:
+
+ LLAgentPicksInfo();
+
+ virtual ~LLAgentPicksInfo();
+
+ /**
+ * Requests number of picks from server.
+ *
+ * Number of Picks is requested from server, thus it is not available immediately.
+ */
+ void requestNumberOfPicks();
+
+ /**
+ * Returns number of Picks.
+ */
+ S32 getNumberOfPicks() { return mNumberOfPicks; }
+
+ /**
+ * Returns maximum number of Picks.
+ */
+ S32 getMaxNumberOfPicks() { return mMaxNumberOfPicks; }
+
+ /**
+ * Returns TRUE if Agent has maximum allowed number of Picks.
+ */
+ bool isPickLimitReached();
+
+ /**
+ * After creating or deleting a Pick we can assume operation on server will be
+ * completed successfully. Incrementing/decrementing number of picks makes new number
+ * of picks available immediately. Actual number of picks will be updated when we receive
+ * response from server.
+ */
+ void incrementNumberOfPicks() { ++mNumberOfPicks; }
+
+ void decrementNumberOfPicks() { --mNumberOfPicks; }
+
+private:
+
+ void onServerRespond(LLAvatarPicks* picks);
+
+ /**
+ * Sets number of Picks.
+ */
+ void setNumberOfPicks(S32 number) { mNumberOfPicks = number; }
+
+ /**
+ * Sets maximum number of Picks.
+ */
+ void setMaxNumberOfPicks(S32 max_picks) { mMaxNumberOfPicks = max_picks; }
+
+private:
+
+ LLAgentPicksObserver* mAgentPicksObserver;
+ S32 mMaxNumberOfPicks;
+ S32 mNumberOfPicks;
+};
+
+#endif //LL_LLAGENTPICKS_H