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Diffstat (limited to 'indra/newview/llagentcamera.h')
-rw-r--r--indra/newview/llagentcamera.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/indra/newview/llagentcamera.h b/indra/newview/llagentcamera.h
index 7afb5c0ed9..6cee21fd8a 100644
--- a/indra/newview/llagentcamera.h
+++ b/indra/newview/llagentcamera.h
@@ -82,6 +82,7 @@ public:
void init();
void cleanup();
void setAvatarObject(LLVOAvatarSelf* avatar);
+ bool isInitialized() { return mInitialized; }
private:
bool mInitialized;
@@ -93,7 +94,7 @@ public:
void changeCameraToDefault();
void changeCameraToMouselook(BOOL animate = TRUE);
void changeCameraToThirdPerson(BOOL animate = TRUE);
- void changeCameraToCustomizeAvatar(BOOL avatar_animate = TRUE, BOOL camera_animate = TRUE); // Trigger transition animation
+ void changeCameraToCustomizeAvatar(); // Trigger transition animation
void changeCameraToFollow(BOOL animate = TRUE); // Ventrella
BOOL cameraThirdPerson() const { return (mCameraMode == CAMERA_MODE_THIRD_PERSON && mLastCameraMode == CAMERA_MODE_THIRD_PERSON); }
BOOL cameraMouselook() const { return (mCameraMode == CAMERA_MODE_MOUSELOOK && mLastCameraMode == CAMERA_MODE_MOUSELOOK); }
@@ -137,7 +138,6 @@ public:
F32 getCameraMinOffGround(); // Minimum height off ground for this mode, meters
void setCameraCollidePlane(const LLVector4 &plane) { mCameraCollidePlane = plane; }
BOOL calcCameraMinDistance(F32 &obj_min_distance);
- F32 calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_global);
F32 getCurrentCameraBuildOffset() { return (F32)mCameraFocusOffset.length(); }
void clearCameraLag() { mCameraLag.clearVec(); }
private:
@@ -184,7 +184,7 @@ private:
public:
void setCameraAnimating(BOOL b) { mCameraAnimating = b; }
BOOL getCameraAnimating() { return mCameraAnimating; }
- void setAnimationDuration(F32 seconds) { mAnimationDuration = seconds; }
+ void setAnimationDuration(F32 seconds);
void startCameraAnimation();
void stopCameraAnimation();
private:
@@ -225,7 +225,6 @@ private:
LLVector3 mFocusObjectOffset;
F32 mFocusDotRadius; // Meters
BOOL mTrackFocusObject;
- F32 mUIOffset;
//--------------------------------------------------------------------
// Lookat / Pointat