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Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r--indra/newview/llagentcamera.cpp145
1 files changed, 72 insertions, 73 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 282b41b2f1..6bdc8752d9 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -123,14 +123,14 @@ LLAgentCamera::LLAgentCamera() :
mHUDTargetZoom(1.f),
mHUDCurZoom(1.f),
- mForceMouselook(FALSE),
+ mForceMouselook(false),
mCameraMode( CAMERA_MODE_THIRD_PERSON ),
mLastCameraMode( CAMERA_MODE_THIRD_PERSON ),
mCameraPreset(CAMERA_PRESET_REAR_VIEW),
- mCameraAnimating( FALSE ),
+ mCameraAnimating( false ),
mAnimationCameraStartGlobal(),
mAnimationFocusStartGlobal(),
mAnimationTimer(),
@@ -146,21 +146,21 @@ LLAgentCamera::LLAgentCamera() :
mTargetCameraDistance(2.f),
mCameraZoomFraction(1.f), // deprecated
mThirdPersonHeadOffset(0.f, 0.f, 1.f),
- mSitCameraEnabled(FALSE),
+ mSitCameraEnabled(false),
mCameraSmoothingLastPositionGlobal(),
mCameraSmoothingLastPositionAgent(),
mCameraSmoothingStop(false),
mCameraUpVector(LLVector3::z_axis), // default is straight up
- mFocusOnAvatar(TRUE),
- mAllowChangeToFollow(FALSE),
+ mFocusOnAvatar(true),
+ mAllowChangeToFollow(false),
mFocusGlobal(),
mFocusTargetGlobal(),
mFocusObject(NULL),
mFocusObjectDist(0.f),
mFocusObjectOffset(),
- mTrackFocusObject(TRUE),
+ mTrackFocusObject(true),
mAtKey(0), // Either 1, 0, or -1... indicates that movement-key is pressed
mWalkKey(0), // like AtKey, but causes less forward thrust
@@ -279,7 +279,7 @@ LLAgentCamera::~LLAgentCamera()
//-----------------------------------------------------------------------------
// resetView()
//-----------------------------------------------------------------------------
-void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera)
+void LLAgentCamera::resetView(bool reset_camera, bool change_camera)
{
if (gDisconnected)
{
@@ -288,7 +288,7 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera)
if (gAgent.getAutoPilot())
{
- gAgent.stopAutoPilot(TRUE);
+ gAgent.stopAutoPilot(true);
}
LLSelectMgr::getInstance()->unhighlightAll();
@@ -348,7 +348,7 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera)
gAgent.resetAxes(lerp(gAgent.getAtAxis(), agent_at_axis, LLSmoothInterpolation::getInterpolant(0.3f)));
}
- setFocusOnAvatar(TRUE, ANIMATE);
+ setFocusOnAvatar(true, ANIMATE);
mCameraFOVZoomFactor = 0.f;
}
@@ -381,7 +381,7 @@ void LLAgentCamera::unlockView()
{
setFocusGlobal(LLVector3d::zero, gAgentAvatarp->mID);
}
- setFocusOnAvatar(FALSE, FALSE); // no animation
+ setFocusOnAvatar(false, false); // no animation
}
}
@@ -572,16 +572,16 @@ LLVector3 LLAgentCamera::calcFocusOffset(LLViewerObject *object, LLVector3 origi
//-----------------------------------------------------------------------------
// calcCameraMinDistance()
//-----------------------------------------------------------------------------
-BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
+bool LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
{
- BOOL soft_limit = FALSE; // is the bounding box to be treated literally (volumes) or as an approximation (avatars)
+ bool soft_limit = false; // is the bounding box to be treated literally (volumes) or as an approximation (avatars)
if (!mFocusObject || mFocusObject->isDead() ||
mFocusObject->isMesh() ||
isDisableCameraConstraints())
{
obj_min_distance = 0.f;
- return TRUE;
+ return true;
}
if (mFocusObject->mDrawable.isNull())
@@ -593,7 +593,7 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
LL_ERRS() << "Focus object with no drawable!" << LL_ENDL;
#endif
obj_min_distance = 0.f;
- return TRUE;
+ return true;
}
LLQuaternion inv_object_rot = ~mFocusObject->getRenderRotation();
@@ -612,20 +612,20 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
object_extents.mV[VX] *= AVATAR_ZOOM_MIN_X_FACTOR;
object_extents.mV[VY] *= AVATAR_ZOOM_MIN_Y_FACTOR;
object_extents.mV[VZ] *= AVATAR_ZOOM_MIN_Z_FACTOR;
- soft_limit = TRUE;
+ soft_limit = true;
}
LLVector3 abs_target_offset = target_offset_origin;
abs_target_offset.abs();
LLVector3 target_offset_dir = target_offset_origin;
- BOOL target_outside_object_extents = FALSE;
+ bool target_outside_object_extents = false;
for (U32 i = VX; i <= VZ; i++)
{
if (abs_target_offset.mV[i] * 2.f > object_extents.mV[i] + OBJECT_EXTENTS_PADDING)
{
- target_outside_object_extents = TRUE;
+ target_outside_object_extents = true;
}
if (camera_offset_target.mV[i] > 0.f)
{
@@ -722,11 +722,11 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
{
if (camera_offset_clip > 0.f && target_offset_clip > 0.f)
{
- return FALSE;
+ return false;
}
else if (camera_offset_clip < 0.f && target_offset_clip < 0.f)
{
- return FALSE;
+ return false;
}
}
@@ -735,7 +735,7 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
obj_min_distance += LLViewerCamera::getInstance()->getNear() + (soft_limit ? 0.1f : 0.2f);
- return TRUE;
+ return true;
}
F32 LLAgentCamera::getCameraZoomFraction(bool get_third_person)
@@ -749,11 +749,6 @@ F32 LLAgentCamera::getCameraZoomFraction(bool get_third_person)
return mHUDTargetZoom;
}
- if (isDisableCameraConstraints())
- {
- return mCameraZoomFraction;
- }
-
if (get_third_person || (mFocusOnAvatar && cameraThirdPerson()))
{
return clamp_rescale(mCameraZoomFraction, MIN_ZOOM_FRACTION, MAX_ZOOM_FRACTION, 1.f, 0.f);
@@ -767,6 +762,10 @@ F32 LLAgentCamera::getCameraZoomFraction(bool get_third_person)
F32 min_zoom;
F32 max_zoom = getCameraMaxZoomDistance();
+ if (isDisableCameraConstraints())
+ {
+ max_zoom = MAX_CAMERA_DISTANCE_FROM_OBJECT;
+ }
F32 distance = (F32)mCameraFocusOffsetTarget.magVec();
if (mFocusObject.notNull())
@@ -798,10 +797,6 @@ void LLAgentCamera::setCameraZoomFraction(F32 fraction)
{
mHUDTargetZoom = fraction;
}
- else if (isDisableCameraConstraints())
- {
- mCameraZoomFraction = fraction;
- }
else if (mFocusOnAvatar && cameraThirdPerson())
{
mCameraZoomFraction = rescale(fraction, 0.f, 1.f, MAX_ZOOM_FRACTION, MIN_ZOOM_FRACTION);
@@ -816,6 +811,10 @@ void LLAgentCamera::setCameraZoomFraction(F32 fraction)
{
F32 min_zoom = LAND_MIN_ZOOM;
F32 max_zoom = getCameraMaxZoomDistance();
+ if (isDisableCameraConstraints())
+ {
+ max_zoom = MAX_CAMERA_DISTANCE_FROM_OBJECT;
+ }
if (mFocusObject.notNull())
{
@@ -994,7 +993,7 @@ void LLAgentCamera::cameraOrbitIn(const F32 meters)
if (!gSavedSettings.getBOOL("FreezeTime") && mCameraZoomFraction < MIN_ZOOM_FRACTION && meters > 0.f)
{
// No need to animate, camera is already there.
- changeCameraToMouselook(FALSE);
+ changeCameraToMouselook(false);
}
if (!isDisableCameraConstraints())
@@ -1195,7 +1194,7 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y)
static LLTrace::BlockTimerStatHandle FTM_UPDATE_CAMERA("Camera");
-extern BOOL gCubeSnapshot;
+extern bool gCubeSnapshot;
//-----------------------------------------------------------------------------
// updateCamera()
@@ -1226,8 +1225,8 @@ void LLAgentCamera::updateCamera()
if (cameraThirdPerson() && (mFocusOnAvatar || mAllowChangeToFollow) && LLFollowCamMgr::getInstance()->getActiveFollowCamParams())
{
- mAllowChangeToFollow = FALSE;
- mFocusOnAvatar = TRUE;
+ mAllowChangeToFollow = false;
+ mFocusOnAvatar = true;
changeCameraToFollow();
}
@@ -1334,12 +1333,12 @@ void LLAgentCamera::updateCamera()
}
else
{
- changeCameraToThirdPerson(TRUE);
+ changeCameraToThirdPerson(true);
}
}
}
- BOOL hit_limit;
+ bool hit_limit;
LLVector3d camera_pos_global;
LLVector3d camera_target_global = calcCameraPositionTargetGlobal(&hit_limit);
mCameraVirtualPositionAgent = gAgent.getPosAgentFromGlobal(camera_target_global);
@@ -1349,7 +1348,7 @@ void LLAgentCamera::updateCamera()
mCameraFOVZoomFactor = calcCameraFOVZoomFactor();
camera_target_global = focus_target_global + (camera_target_global - focus_target_global) * (1.f + mCameraFOVZoomFactor);
- gAgent.setShowAvatar(TRUE); // can see avatar by default
+ gAgent.setShowAvatar(true); // can see avatar by default
// Adjust position for animation
if (mCameraAnimating)
@@ -1362,8 +1361,8 @@ void LLAgentCamera::updateCamera()
// linear interpolation
F32 fraction_of_animation = time / mAnimationDuration;
- BOOL isfirstPerson = mCameraMode == CAMERA_MODE_MOUSELOOK;
- BOOL wasfirstPerson = mLastCameraMode == CAMERA_MODE_MOUSELOOK;
+ bool isfirstPerson = mCameraMode == CAMERA_MODE_MOUSELOOK;
+ bool wasfirstPerson = mLastCameraMode == CAMERA_MODE_MOUSELOOK;
F32 fraction_animation_to_skip;
if (mAnimationCameraStartGlobal == camera_target_global)
@@ -1382,7 +1381,7 @@ void LLAgentCamera::updateCamera()
{
if (fraction_of_animation < animation_start_fraction || fraction_of_animation > animation_finish_fraction )
{
- gAgent.setShowAvatar(FALSE);
+ gAgent.setShowAvatar(false);
}
// ...adjust position for animation
@@ -1393,13 +1392,13 @@ void LLAgentCamera::updateCamera()
else
{
// ...animation complete
- mCameraAnimating = FALSE;
+ mCameraAnimating = false;
camera_pos_global = camera_target_global;
mFocusGlobal = focus_target_global;
gAgent.endAnimationUpdateUI();
- gAgent.setShowAvatar(TRUE);
+ gAgent.setShowAvatar(true);
}
if (isAgentAvatarValid() && (mCameraMode != CAMERA_MODE_MOUSELOOK))
@@ -1411,11 +1410,11 @@ void LLAgentCamera::updateCamera()
{
camera_pos_global = camera_target_global;
mFocusGlobal = focus_target_global;
- gAgent.setShowAvatar(TRUE);
+ gAgent.setShowAvatar(true);
}
// smoothing
- if (TRUE)
+ if (true)
{
LLVector3d agent_pos = gAgent.getPositionGlobal();
LLVector3d camera_pos_agent = camera_pos_global - agent_pos;
@@ -1428,7 +1427,7 @@ void LLAgentCamera::updateCamera()
{
const F32 SMOOTHING_HALF_LIFE = 0.02f;
- F32 smoothing = LLSmoothInterpolation::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE);
+ F32 smoothing = LLSmoothInterpolation::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, false);
if (mFocusOnAvatar && !mFocusObject) // we differentiate on avatar mode
{
@@ -1751,7 +1750,7 @@ F32 LLAgentCamera::calcCameraFOVZoomFactor()
//-----------------------------------------------------------------------------
// calcCameraPositionTargetGlobal()
//-----------------------------------------------------------------------------
-LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
+LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(bool *hit_limit)
{
// Compute base camera position and look-at points.
F32 camera_land_height;
@@ -1759,7 +1758,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
gAgent.getPositionGlobal() :
gAgent.getPosGlobalFromAgent(getAvatarRootPosition());
- BOOL isConstrained = FALSE;
+ bool isConstrained = false;
LLVector3d head_offset;
head_offset.setVec(mThirdPersonHeadOffset);
@@ -1986,7 +1985,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
if(camera_distance > max_dist)
{
camera_position_global = gAgent.getPositionGlobal() + (max_dist/camera_distance)*camera_offset;
- isConstrained = TRUE;
+ isConstrained = true;
}
}
@@ -1997,7 +1996,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
// {
// camera_position_global = last_position_global;
//
-// isConstrained = TRUE;
+// isConstrained = true;
// }
}
@@ -2008,7 +2007,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
if (camera_position_global.mdV[VZ] < minZ)
{
camera_position_global.mdV[VZ] = minZ;
- isConstrained = TRUE;
+ isConstrained = true;
}
if (hit_limit)
@@ -2090,7 +2089,7 @@ void LLAgentCamera::handleScrollWheel(S32 clicks)
mFollowCam.zoom(clicks);
if (mFollowCam.isZoomedToMinimumDistance())
{
- changeCameraToMouselook(FALSE);
+ changeCameraToMouselook(false);
}
}
}
@@ -2166,7 +2165,7 @@ void LLAgentCamera::resetCamera()
//-----------------------------------------------------------------------------
// changeCameraToMouselook()
//-----------------------------------------------------------------------------
-void LLAgentCamera::changeCameraToMouselook(BOOL animate)
+void LLAgentCamera::changeCameraToMouselook(bool animate)
{
if (!gSavedSettings.getBOOL("EnableMouselook")
|| LLViewerJoystick::getInstance()->getOverrideCamera())
@@ -2216,7 +2215,7 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate)
}
else
{
- mCameraAnimating = FALSE;
+ mCameraAnimating = false;
gAgent.endAnimationUpdateUI();
}
}
@@ -2252,7 +2251,7 @@ void LLAgentCamera::changeCameraToDefault()
//-----------------------------------------------------------------------------
// changeCameraToFollow()
//-----------------------------------------------------------------------------
-void LLAgentCamera::changeCameraToFollow(BOOL animate)
+void LLAgentCamera::changeCameraToFollow(bool animate)
{
if (LLViewerJoystick::getInstance()->getOverrideCamera())
{
@@ -2263,7 +2262,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate)
{
if (mCameraMode == CAMERA_MODE_MOUSELOOK)
{
- animate = FALSE;
+ animate = false;
}
startCameraAnimation();
@@ -2297,7 +2296,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate)
}
else
{
- mCameraAnimating = FALSE;
+ mCameraAnimating = false;
gAgent.endAnimationUpdateUI();
}
}
@@ -2306,7 +2305,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate)
//-----------------------------------------------------------------------------
// changeCameraToThirdPerson()
//-----------------------------------------------------------------------------
-void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
+void LLAgentCamera::changeCameraToThirdPerson(bool animate)
{
if (LLViewerJoystick::getInstance()->getOverrideCamera())
{
@@ -2345,7 +2344,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
{
mCurrentCameraDistance = MIN_CAMERA_DISTANCE;
mTargetCameraDistance = MIN_CAMERA_DISTANCE;
- animate = FALSE;
+ animate = false;
}
updateLastCamera();
mCameraMode = CAMERA_MODE_THIRD_PERSON;
@@ -2368,7 +2367,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
}
else
{
- mCameraAnimating = FALSE;
+ mCameraAnimating = false;
gAgent.endAnimationUpdateUI();
}
}
@@ -2408,7 +2407,7 @@ void LLAgentCamera::changeCameraToCustomizeAvatar()
gFocusMgr.setMouseCapture( NULL );
if( gMorphView )
{
- gMorphView->setVisible( TRUE );
+ gMorphView->setVisible( true );
}
// Remove any pitch or rotation from the avatar
LLVector3 at = gAgent.getAtAxis();
@@ -2417,7 +2416,7 @@ void LLAgentCamera::changeCameraToCustomizeAvatar()
gAgent.resetAxes(at);
gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
- gAgent.setCustomAnim(TRUE);
+ gAgent.setCustomAnim(true);
gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
@@ -2453,7 +2452,7 @@ void LLAgentCamera::switchCameraPreset(ECameraPreset preset)
mCameraZoomFraction = 1.f;
//focusing on avatar in that case means following him on movements
- mFocusOnAvatar = TRUE;
+ mFocusOnAvatar = true;
mCameraPreset = preset;
@@ -2491,7 +2490,7 @@ void LLAgentCamera::startCameraAnimation()
mAnimationFocusStartGlobal = mFocusGlobal;
setAnimationDuration(gSavedSettings.getF32("ZoomTime"));
mAnimationTimer.reset();
- mCameraAnimating = TRUE;
+ mCameraAnimating = true;
}
//-----------------------------------------------------------------------------
@@ -2499,7 +2498,7 @@ void LLAgentCamera::startCameraAnimation()
//-----------------------------------------------------------------------------
void LLAgentCamera::stopCameraAnimation()
{
- mCameraAnimating = FALSE;
+ mCameraAnimating = false;
}
void LLAgentCamera::clearFocusObject()
@@ -2679,7 +2678,7 @@ void LLAgentCamera::setCameraPosAndFocusGlobal(const LLVector3d& camera_pos, con
//-----------------------------------------------------------------------------
void LLAgentCamera::setSitCamera(const LLUUID &object_id, const LLVector3 &camera_pos, const LLVector3 &camera_focus)
{
- BOOL camera_enabled = !object_id.isNull();
+ bool camera_enabled = !object_id.isNull();
if (camera_enabled)
{
@@ -2690,7 +2689,7 @@ void LLAgentCamera::setSitCamera(const LLUUID &object_id, const LLVector3 &camer
mSitCameraPos = camera_pos;
mSitCameraFocus = camera_focus;
mSitCameraReferenceObject = reference_object;
- mSitCameraEnabled = TRUE;
+ mSitCameraEnabled = true;
}
}
else
@@ -2698,14 +2697,14 @@ void LLAgentCamera::setSitCamera(const LLUUID &object_id, const LLVector3 &camer
mSitCameraPos.clearVec();
mSitCameraFocus.clearVec();
mSitCameraReferenceObject = NULL;
- mSitCameraEnabled = FALSE;
+ mSitCameraEnabled = false;
}
}
//-----------------------------------------------------------------------------
// setFocusOnAvatar()
//-----------------------------------------------------------------------------
-void LLAgentCamera::setFocusOnAvatar(BOOL focus_on_avatar, BOOL animate, BOOL reset_axes)
+void LLAgentCamera::setFocusOnAvatar(bool focus_on_avatar, bool animate, bool reset_axes)
{
if (focus_on_avatar != mFocusOnAvatar)
{
@@ -2752,14 +2751,14 @@ void LLAgentCamera::setFocusOnAvatar(BOOL focus_on_avatar, BOOL animate, BOOL re
{
// keep camera focus point consistent, even though it is now unlocked
setFocusGlobal(gAgent.getPositionGlobal() + calcThirdPersonFocusOffset(), gAgent.getID());
- mAllowChangeToFollow = FALSE;
+ mAllowChangeToFollow = false;
}
mFocusOnAvatar = focus_on_avatar;
}
-BOOL LLAgentCamera::setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position)
+bool LLAgentCamera::setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position)
{
if(object && object->isAttachment())
{
@@ -2828,7 +2827,7 @@ void LLAgentCamera::lookAtLastChat()
new_camera_pos += left * 0.3f;
new_camera_pos += up * 0.2f;
- setFocusOnAvatar(FALSE, FALSE);
+ setFocusOnAvatar(false, false);
if (chatter_av->mHeadp)
{
@@ -2859,7 +2858,7 @@ void LLAgentCamera::lookAtLastChat()
new_camera_pos += left * 0.3f;
new_camera_pos += up * 0.2f;
- setFocusOnAvatar(FALSE, FALSE);
+ setFocusOnAvatar(false, false);
setFocusGlobal(chatter->getPositionGlobal(), gAgent.getLastChatter());
mCameraFocusOffsetTarget = gAgent.getPosGlobalFromAgent(new_camera_pos) - chatter->getPositionGlobal();
@@ -2871,12 +2870,12 @@ bool LLAgentCamera::isfollowCamLocked()
return mFollowCam.getPositionLocked();
}
-BOOL LLAgentCamera::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
+bool LLAgentCamera::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
{
// disallow pointing at attachments and avatars
if (object && (object->isAttachment() || object->isAvatar()))
{
- return FALSE;
+ return false;
}
if (!mPointAt || mPointAt->isDead())
{