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Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r--indra/newview/llagentcamera.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index bb06255fd1..908bcfab6a 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -107,6 +107,8 @@ LLAgentCamera gAgentCamera;
// LLAgentCamera()
//-----------------------------------------------------------------------------
LLAgentCamera::LLAgentCamera() :
+ mInitialized(false),
+
mDrawDistance( DEFAULT_FAR_PLANE ),
mLookAt(NULL),
@@ -142,7 +144,7 @@ LLAgentCamera::LLAgentCamera() :
mSitCameraEnabled(FALSE),
mCameraSmoothingLastPositionGlobal(),
mCameraSmoothingLastPositionAgent(),
- mCameraSmoothingStop(FALSE),
+ mCameraSmoothingStop(false),
mCameraUpVector(LLVector3::z_axis), // default is straight up
@@ -219,7 +221,7 @@ void LLAgentCamera::init()
mCameraZoomFraction = 1.f;
mTrackFocusObject = gSavedSettings.getBOOL("TrackFocusObject");
- mInitialized = TRUE;
+ mInitialized = true;
}
//-----------------------------------------------------------------------------
@@ -1042,7 +1044,7 @@ void LLAgentCamera::cameraPanLeft(F32 meters)
mFocusGlobal = mFocusTargetGlobal;
// disable smoothing for camera pan, which causes some residents unhappiness
- mCameraSmoothingStop = TRUE;
+ mCameraSmoothingStop = true;
cameraZoomIn(1.f);
updateFocusOffset();
@@ -1062,7 +1064,7 @@ void LLAgentCamera::cameraPanUp(F32 meters)
mFocusGlobal = mFocusTargetGlobal;
// disable smoothing for camera pan, which causes some residents unhappiness
- mCameraSmoothingStop = TRUE;
+ mCameraSmoothingStop = true;
cameraZoomIn(1.f);
updateFocusOffset();
@@ -1364,7 +1366,8 @@ void LLAgentCamera::updateCamera()
LLVector3d camera_pos_agent = camera_pos_global - agent_pos;
// Sitting on what you're manipulating can cause camera jitter with smoothing.
// This turns off smoothing while editing. -MG
- mCameraSmoothingStop |= (BOOL)LLToolMgr::getInstance()->inBuildMode();
+ bool in_build_mode = LLToolMgr::getInstance()->inBuildMode();
+ mCameraSmoothingStop = mCameraSmoothingStop || in_build_mode;
if (cameraThirdPerson() && !mCameraSmoothingStop)
{
@@ -1396,7 +1399,7 @@ void LLAgentCamera::updateCamera()
mCameraSmoothingLastPositionGlobal = camera_pos_global;
mCameraSmoothingLastPositionAgent = camera_pos_agent;
- mCameraSmoothingStop = FALSE;
+ mCameraSmoothingStop = false;
}