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Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r--indra/newview/llagentcamera.cpp122
1 files changed, 45 insertions, 77 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 9cf0a659c1..ec3c7452e5 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -85,7 +85,7 @@ const F32 MAX_CAMERA_SMOOTH_DISTANCE = 50.0f;
const F32 HEAD_BUFFER_SIZE = 0.3f;
-const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.2f;
+const F32 CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP = 0.1f;
const F32 LAND_MIN_ZOOM = 0.15f;
@@ -95,6 +95,8 @@ const F32 OBJECT_MIN_ZOOM = 0.02f;
const F32 APPEARANCE_MIN_ZOOM = 0.39f;
const F32 APPEARANCE_MAX_ZOOM = 8.f;
+const F32 CUSTOMIZE_AVATAR_CAMERA_DEFAULT_DIST = 3.5f;
+
const F32 GROUND_TO_AIR_CAMERA_TRANSITION_TIME = 0.5f;
const F32 GROUND_TO_AIR_CAMERA_TRANSITION_START_TIME = 0.5f;
@@ -156,7 +158,6 @@ LLAgentCamera::LLAgentCamera() :
mFocusObjectOffset(),
mFocusDotRadius( 0.1f ), // meters
mTrackFocusObject(TRUE),
- mUIOffset(0.f),
mAtKey(0), // Either 1, 0, or -1... indicates that movement-key is pressed
mWalkKey(0), // like AtKey, but causes less forward thrust
@@ -1407,13 +1408,6 @@ void LLAgentCamera::updateCamera()
// llinfos << "Current FOV Zoom: " << mCameraCurrentFOVZoomFactor << " Target FOV Zoom: " << mCameraFOVZoomFactor << " Object penetration: " << mFocusObjectDist << llendl;
- F32 ui_offset = 0.f;
- if( CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode )
- {
- ui_offset = calcCustomizeAvatarUIOffset( camera_pos_global );
- }
-
-
LLVector3 focus_agent = gAgent.getPosAgentFromGlobal(mFocusGlobal);
mCameraPositionAgent = gAgent.getPosAgentFromGlobal(camera_pos_global);
@@ -1424,9 +1418,6 @@ void LLAgentCamera::updateCamera()
LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, mCameraUpVector, focus_agent);
//LLViewerCamera::getInstance()->updateCameraLocation(mCameraPositionAgent, camera_skyward, focus_agent);
//end Ventrella
-
- //RN: translate UI offset after camera is oriented properly
- LLViewerCamera::getInstance()->translate(LLViewerCamera::getInstance()->getLeftAxis() * ui_offset);
// Change FOV
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / (1.f + mCameraCurrentFOVZoomFactor));
@@ -1532,18 +1523,6 @@ void LLAgentCamera::validateFocusObject()
}
//-----------------------------------------------------------------------------
-// calcCustomizeAvatarUIOffset()
-//-----------------------------------------------------------------------------
-F32 LLAgentCamera::calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_global)
-{
- F32 ui_offset = 0.f;
-
- F32 range = (F32)dist_vec(camera_pos_global, getFocusGlobal());
- mUIOffset = lerp(mUIOffset, ui_offset, LLCriticalDamp::getInterpolant(0.05f));
- return mUIOffset * range;
-}
-
-//-----------------------------------------------------------------------------
// calcFocusPositionTargetGlobal()
//-----------------------------------------------------------------------------
LLVector3d LLAgentCamera::calcFocusPositionTargetGlobal()
@@ -2190,12 +2169,7 @@ void LLAgentCamera::changeCameraToFollow(BOOL animate)
// unpause avatar animation
gAgent.unpauseAnimation();
- const U32 old_flags = gAgent.getControlFlags();
gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != gAgent.getControlFlags())
- {
- gAgent.setFlagsDirty();
- }
if (animate)
{
@@ -2254,13 +2228,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
}
updateLastCamera();
mCameraMode = CAMERA_MODE_THIRD_PERSON;
- const U32 old_flags = gAgent.getControlFlags();
gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != gAgent.getControlFlags())
- {
- gAgent.setFlagsDirty();
- }
-
}
// Remove any pitch from the avatar
@@ -2295,7 +2263,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
//-----------------------------------------------------------------------------
// changeCameraToCustomizeAvatar()
//-----------------------------------------------------------------------------
-void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL camera_animate)
+void LLAgentCamera::changeCameraToCustomizeAvatar()
{
if (LLViewerJoystick::getInstance()->getOverrideCamera())
{
@@ -2310,36 +2278,23 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came
LLToolMgr::getInstance()->setCurrentToolset(gFaceEditToolset);
}
- if (camera_animate)
- {
- startCameraAnimation();
- }
+ startCameraAnimation();
if (mCameraMode != CAMERA_MODE_CUSTOMIZE_AVATAR)
{
updateLastCamera();
mCameraMode = CAMERA_MODE_CUSTOMIZE_AVATAR;
- const U32 old_flags = gAgent.getControlFlags();
gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
- if (old_flags != gAgent.getControlFlags())
- {
- gAgent.setFlagsDirty();
- }
gFocusMgr.setKeyboardFocus( NULL );
gFocusMgr.setMouseCapture( NULL );
LLVOAvatarSelf::onCustomizeStart();
- }
- if (isAgentAvatarValid())
- {
- if(avatar_animate)
- {
- // slamming the avatar's axis to the camera so that when the rotation
- // completes it correctly points to the front of the avatar
+ if (isAgentAvatarValid())
+ {
// Remove any pitch or rotation from the avatar
- LLVector3 at = LLViewerCamera::getInstance()->getAtAxis();
+ LLVector3 at = gAgent.getAtAxis();
at.mV[VZ] = 0.f;
at.normalize();
gAgent.resetAxes(at);
@@ -2351,25 +2306,30 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came
if (turn_motion)
{
- mAnimationDuration = turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP;
-
+ // delay camera animation long enough to play through turn animation
+ setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
}
- else
- {
- mAnimationDuration = gSavedSettings.getF32("ZoomTime");
- }
- }
- // this is what sets the avatar as the mFocusTargetGlobal
- setFocusGlobal(LLVector3d::zero);
-
- gAgentAvatarp->updateMeshTextures();
- }
- else
- {
- mCameraAnimating = FALSE;
- gAgent.endAnimationUpdateUI();
+ gAgentAvatarp->updateMeshTextures();
+ }
}
+
+ LLVector3 agent_at = gAgent.getAtAxis();
+ agent_at.mV[VZ] = 0.f;
+ agent_at.normalize();
+
+ // default focus point for customize avatar
+ LLVector3 focus_target = isAgentAvatarValid()
+ ? gAgentAvatarp->mHeadp->getWorldPosition()
+ : gAgent.getPositionAgent();
+
+ LLVector3d camera_offset(agent_at * -1.0);
+ // push camera up and out from avatar
+ camera_offset.mdV[VZ] = 0.1f;
+ camera_offset *= CUSTOMIZE_AVATAR_CAMERA_DEFAULT_DIST;
+ LLVector3d focus_target_global = gAgent.getPosGlobalFromAgent(focus_target);
+ setAnimationDuration(gSavedSettings.getF32("ZoomTime"));
+ setCameraPosAndFocusGlobal(focus_target_global + camera_offset, focus_target_global, gAgent.getID());
}
@@ -2391,6 +2351,20 @@ void LLAgentCamera::switchCameraPreset(ECameraPreset preset)
// Focus point management
//
+void LLAgentCamera::setAnimationDuration(F32 duration)
+{
+ if (mCameraAnimating)
+ {
+ // do not cut any existing camera animation short
+ F32 animation_left = llmax(0.f, mAnimationDuration - mAnimationTimer.getElapsedTimeF32());
+ mAnimationDuration = llmax(duration, animation_left);
+ }
+ else
+ {
+ mAnimationDuration = duration;
+ }
+}
+
//-----------------------------------------------------------------------------
// startCameraAnimation()
//-----------------------------------------------------------------------------
@@ -2398,9 +2372,9 @@ void LLAgentCamera::startCameraAnimation()
{
mAnimationCameraStartGlobal = getCameraPositionGlobal();
mAnimationFocusStartGlobal = mFocusGlobal;
+ setAnimationDuration(gSavedSettings.getF32("ZoomTime"));
mAnimationTimer.reset();
mCameraAnimating = TRUE;
- mAnimationDuration = gSavedSettings.getF32("ZoomTime");
}
//-----------------------------------------------------------------------------
@@ -2539,19 +2513,13 @@ void LLAgentCamera::setFocusGlobal(const LLVector3d& focus, const LLUUID &object
//-----------------------------------------------------------------------------
void LLAgentCamera::setCameraPosAndFocusGlobal(const LLVector3d& camera_pos, const LLVector3d& focus, const LLUUID &object_id)
{
- LLVector3d old_focus = mFocusTargetGlobal;
+ LLVector3d old_focus = mFocusTargetGlobal.isExactlyZero() ? focus : mFocusTargetGlobal;
F64 focus_delta_squared = (old_focus - focus).magVecSquared();
const F64 ANIM_EPSILON_SQUARED = 0.0001;
if (focus_delta_squared > ANIM_EPSILON_SQUARED)
{
startCameraAnimation();
-
- if (CAMERA_MODE_CUSTOMIZE_AVATAR == mCameraMode)
- {
- // Compensate for the fact that the camera has already been offset to make room for LLFloaterCustomize.
- mAnimationCameraStartGlobal -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * calcCustomizeAvatarUIOffset( mAnimationCameraStartGlobal ));
- }
}
//LLViewerCamera::getInstance()->setOrigin( gAgent.getPosAgentFromGlobal( camera_pos ) );