diff options
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 85 |
1 files changed, 30 insertions, 55 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 24bdf66c2a..eb5d172ff7 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -31,83 +31,54 @@ */ #include "llviewerprecompiledheaders.h" - #include "llagent.h" -#include "llagentwearables.h" + +#include "pipeline.h" #include "llagentlistener.h" +#include "llagentwearables.h" +#include "llagentui.h" + #include "llanimationstates.h" +#include "llbottomtray.h" #include "llcallingcard.h" +#include "llchannelmanager.h" #include "llconsole.h" -#include "lldrawable.h" #include "llfirstuse.h" -#include "llfloaterreg.h" -#include "llspeakers.h" #include "llfloatercamera.h" #include "llfloatercustomize.h" - -#include "llfloaterland.h" -#include "llfloatersnapshot.h" +#include "llfloaterreg.h" #include "llfloatertools.h" -#include "llfloaterworldmap.h" - #include "llgroupactions.h" - -#include "llfocusmgr.h" #include "llgroupmgr.h" #include "llhomelocationresponder.h" -#include "llimview.h" #include "llhudmanager.h" #include "lljoystickbutton.h" -#include "llmenugl.h" #include "llmorphview.h" #include "llmoveview.h" +#include "llnavigationbar.h" // to show/hide navigation bar when changing mouse look state +#include "llnearbychatbar.h" #include "llparcel.h" -#include "llquantize.h" -#include "llrand.h" -#include "llregionhandle.h" #include "llsdutil.h" -#include "llselectmgr.h" +#include "llsidetray.h" #include "llsky.h" -#include "llslurl.h" #include "llsmoothstep.h" -#include "llsidetray.h" #include "llstatusbar.h" -#include "llteleportflags.h" -#include "llteleporthistory.h" -#include "lltexturestats.h" -#include "lltexturestats.h" #include "lltool.h" -#include "lltoolcomp.h" #include "lltoolmgr.h" -#include "lluictrlfactory.h" -#include "llurldispatcher.h" - -#include "llviewercamera.h" +#include "lltrans.h" +#include "llviewercontrol.h" #include "llviewerdisplay.h" +#include "llviewerjoystick.h" #include "llviewermediafocus.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewerstats.h" -#include "llviewerwindow.h" -#include "llviewercontrol.h" -#include "llviewerjoystick.h" - #include "llvoavatarself.h" #include "llwindow.h" #include "llworld.h" #include "llworldmap.h" -#include "pipeline.h" -#include "lltrans.h" -#include "llbottomtray.h" -#include "llnearbychatbar.h" -#include "stringize.h" -#include "llcapabilitylistener.h" - -#include "llnavigationbar.h" //to show/hide navigation bar when changing mouse look state -#include "llagentui.h" - using namespace LLVOAvatarDefines; extern LLMenuBarGL* gMenuBarView; @@ -2166,6 +2137,7 @@ void LLAgent::setBusy() { gBusyMenu->setLabel(LLTrans::getString("AvatarSetNotBusy")); } + LLNotificationsUI::LLChannelManager::getInstance()->muteAllChannels(true); } //----------------------------------------------------------------------------- @@ -2179,6 +2151,7 @@ void LLAgent::clearBusy() { gBusyMenu->setLabel(LLTrans::getString("AvatarSetBusy")); } + LLNotificationsUI::LLChannelManager::getInstance()->muteAllChannels(false); } //----------------------------------------------------------------------------- @@ -2619,9 +2592,9 @@ void LLAgent::updateLookAt(const S32 mouse_x, const S32 mouse_y) { // range from -.5 to .5 F32 x_from_center = - ((F32) mouse_x / (F32) gViewerWindow->getWindowWidth() ) - 0.5f; + ((F32) mouse_x / (F32) gViewerWindow->getWindowWidthScaled() ) - 0.5f; F32 y_from_center = - ((F32) mouse_y / (F32) gViewerWindow->getWindowHeight() ) - 0.5f; + ((F32) mouse_y / (F32) gViewerWindow->getWindowHeightScaled() ) - 0.5f; frameCamera.yaw( - x_from_center * gSavedSettings.getF32("YawFromMousePosition") * DEG_TO_RAD); frameCamera.pitch( - y_from_center * gSavedSettings.getF32("PitchFromMousePosition") * DEG_TO_RAD); @@ -2822,7 +2795,8 @@ void LLAgent::endAnimationUpdateUI() LLBottomTray::getInstance()->setVisible(TRUE); - LLSideTray::getInstance()->setVisible(TRUE); + LLSideTray::getInstance()->getButtonsPanel()->setVisible(TRUE); + LLSideTray::getInstance()->updateSidetrayVisibility(); LLPanelStandStopFlying::getInstance()->setVisible(TRUE); @@ -2837,7 +2811,11 @@ void LLAgent::endAnimationUpdateUI() LLFloaterReg::restoreVisibleInstances(); #else // Use this for now LLFloaterView::skip_list_t skip_list; - skip_list.insert(LLFloaterReg::findInstance("mini_map")); + if (LLFloaterReg::findInstance("mini_map")) + { + skip_list.insert(LLFloaterReg::findInstance("mini_map")); + } + gFloaterView->popVisibleAll(skip_list); #endif mViewsPushed = FALSE; @@ -2916,7 +2894,8 @@ void LLAgent::endAnimationUpdateUI() LLBottomTray::getInstance()->setVisible(FALSE); - LLSideTray::getInstance()->setVisible(FALSE); + LLSideTray::getInstance()->getButtonsPanel()->setVisible(FALSE); + LLSideTray::getInstance()->updateSidetrayVisibility(); LLPanelStandStopFlying::getInstance()->setVisible(FALSE); @@ -3080,10 +3059,6 @@ void LLAgent::updateCamera() mOrbitLeftKey > 0.f, // right mOrbitDownKey > 0.f); // bottom - camera_floater->mZoom->setToggleState( - mOrbitInKey > 0.f, // top - mOrbitOutKey > 0.f); // bottom - camera_floater->mTrack->setToggleState( mPanLeftKey > 0.f, // left mPanUpKey > 0.f, // top @@ -3436,11 +3411,11 @@ F32 LLAgent::calcCustomizeAvatarUIOffset( const LLVector3d& camera_pos_global ) const LLRect& rect = gFloaterCustomize->getRect(); // Move the camera so that the avatar isn't covered up by this floater. - F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidth())))); + F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidthScaled())))); F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); // radians F32 offset = tan(apparent_angle); - if( rect.mLeft < (gViewerWindow->getWindowWidth() - rect.mRight) ) + if( rect.mLeft < (gViewerWindow->getWindowWidthScaled() - rect.mRight) ) { // Move the avatar to the right (camera to the left) ui_offset = offset; @@ -6357,7 +6332,7 @@ void LLAgent::sendAgentSetAppearance() msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } msg->nextBlockFast(_PREHASH_ObjectData); - mAvatarObject->packTEMessage( gMessageSystem ); + mAvatarObject->sendAppearanceMessage( gMessageSystem ); } else { |