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Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 08681db6cb..41aeeee82a 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -330,7 +330,7 @@ LLAgent::LLAgent() :
mLeftKey(0),
mUpKey(0),
mYawKey(0.f),
- mPitchKey(0),
+ mPitchKey(0.f),
mOrbitLeftKey(0.f),
mOrbitRightKey(0.f),
@@ -723,15 +723,15 @@ void LLAgent::moveYaw(F32 mag, bool reset_view)
//-----------------------------------------------------------------------------
// movePitch()
//-----------------------------------------------------------------------------
-void LLAgent::movePitch(S32 direction)
+void LLAgent::movePitch(F32 mag)
{
- setKey(direction, mPitchKey);
+ mPitchKey = mag;
- if (direction > 0)
+ if (mag > 0)
{
- setControlFlags(AGENT_CONTROL_PITCH_POS );
+ setControlFlags(AGENT_CONTROL_PITCH_POS);
}
- else if (direction < 0)
+ else if (mag < 0)
{
setControlFlags(AGENT_CONTROL_PITCH_NEG);
}
@@ -2509,10 +2509,10 @@ void LLAgent::propagate(const F32 dt)
// handle rotation based on keyboard levels
const F32 YAW_RATE = 90.f * DEG_TO_RAD; // radians per second
- yaw( YAW_RATE * mYawKey * dt );
+ yaw(YAW_RATE * mYawKey * dt);
const F32 PITCH_RATE = 90.f * DEG_TO_RAD; // radians per second
- pitch(PITCH_RATE * (F32) mPitchKey * dt);
+ pitch(PITCH_RATE * mPitchKey * dt);
// handle auto-land behavior
if (mAvatarObject.notNull())
@@ -2537,7 +2537,7 @@ void LLAgent::propagate(const F32 dt)
mLeftKey = 0;
mUpKey = 0;
mYawKey = 0.f;
- mPitchKey = 0;
+ mPitchKey = 0.f;
}
//-----------------------------------------------------------------------------
@@ -3168,6 +3168,7 @@ void LLAgent::updateCamera()
mFollowCam.copyParams(*current_cam);
mFollowCam.setSubjectPositionAndRotation( mAvatarObject->getRenderPosition(), avatarRotationForFollowCam );
mFollowCam.update();
+ LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
}
else
{
@@ -4245,7 +4246,7 @@ void LLAgent::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL camera_ani
{
if(avatar_animate)
{
- // Remove any pitch from the avatar
+ // Remove any pitch from the avatar
LLVector3 at = mFrameAgent.getAtAxis();
at.mV[VZ] = 0.f;
at.normalize();