diff options
Diffstat (limited to 'indra/newview/gltf')
-rw-r--r-- | indra/newview/gltf/asset.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/gltf/asset.h b/indra/newview/gltf/asset.h index 1d707cbeba..990e1e41a9 100644 --- a/indra/newview/gltf/asset.h +++ b/indra/newview/gltf/asset.h @@ -35,7 +35,7 @@ #include "boost/json.hpp" #include "common.h" -extern F32SecondsImplicit gFrameTimeSeconds; +extern F32SecondsImplicit gFrameTimeSeconds; // wingdi defines OPAQUE, which conflicts with our enum #if defined(OPAQUE) @@ -68,7 +68,7 @@ namespace LL bool operator==(const TextureInfo& rhs) const; bool operator!=(const TextureInfo& rhs) const; - + const TextureInfo& operator=(const tinygltf::TextureInfo& src); const TextureInfo& operator=(const Value& src); void serialize(boost::json::object& dst) const; @@ -132,7 +132,7 @@ namespace LL const Material& operator=(const tinygltf::Material& src); const Material& operator=(const Value& src); void serialize(boost::json::object& dst) const; - + void allocateGLResources(Asset& asset); }; @@ -146,7 +146,7 @@ namespace LL const Mesh& operator=(const tinygltf::Mesh& src); const Mesh& operator=(const Value& src); void serialize(boost::json::object& dst) const; - + void allocateGLResources(Asset& asset); }; @@ -167,7 +167,7 @@ namespace LL // if true, translation/rotation/scale are valid and up to date bool mTRSValid = false; - + bool mNeedsApplyMatrix = false; std::vector<S32> mChildren; @@ -286,7 +286,7 @@ namespace LL const Image& operator=(const tinygltf::Image& src); const Image& operator=(const Value& src); void serialize(boost::json::object& dst) const; - + // save image clear local data, and set uri void decompose(Asset& asset, const std::string& filename); @@ -332,7 +332,7 @@ namespace LL // prepare the asset for rendering void allocateGLResources(const std::string& filename = "", const tinygltf::Model& model = tinygltf::Model()); - + // Called periodically (typically once per frame) // Any ongoing work (such as animations) should be handled here // NOT guaranteed to be called every frame @@ -345,7 +345,7 @@ namespace LL // update node render transforms void updateRenderTransforms(const mat4& modelview); - + void render(bool opaque, bool rigged = false); void renderOpaque(); void renderTransparent(); @@ -359,7 +359,7 @@ namespace LL LLVector4a* tangent = nullptr, // return the surface tangent at the intersection point S32* primitive_hitp = nullptr // return the index of the primitive that was hit ); - + Asset() = default; Asset(const tinygltf::Model& src); Asset(const Value& src); |