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-rw-r--r--indra/newview/gltf/accessor.cpp2
-rw-r--r--indra/newview/gltf/asset.cpp4
-rw-r--r--indra/newview/gltf/llgltfloader.cpp4
3 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/gltf/accessor.cpp b/indra/newview/gltf/accessor.cpp
index f0ad3fa594..900c1da170 100644
--- a/indra/newview/gltf/accessor.cpp
+++ b/indra/newview/gltf/accessor.cpp
@@ -213,7 +213,7 @@ bool Buffer::save(Asset& asset, const std::string& folder)
bin_file += mUri;
- std::ofstream file(bin_file, std::ios::binary);
+ llofstream file(bin_file, std::ios::binary);
if (!file.is_open())
{
LL_WARNS("GLTF") << "Failed to open file: " << bin_file << LL_ENDL;
diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp
index 28f30ae1c9..daa992b269 100644
--- a/indra/newview/gltf/asset.cpp
+++ b/indra/newview/gltf/asset.cpp
@@ -928,7 +928,7 @@ bool Asset::save(const std::string& filename)
object obj;
serialize(obj);
std::string buffer = boost::json::serialize(obj, {});
- std::ofstream file(filename, std::ios::binary);
+ llofstream file(filename, std::ios::binary);
file.write(buffer.c_str(), buffer.size());
return true;
@@ -1090,7 +1090,7 @@ bool Image::save(Asset& asset, const std::string& folder)
// set URI to non-j2c file for now, but later we'll want to reference the j2c hash
mUri = name + extension;
- std::ofstream file(filename, std::ios::binary);
+ llofstream file(filename, std::ios::binary);
file.write((const char*)buffer.mData.data() + bufferView.mByteOffset, bufferView.mByteLength);
}
else if (mTexture.notNull())
diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp
index 4f8f80129d..c7e598beb7 100644
--- a/indra/newview/gltf/llgltfloader.cpp
+++ b/indra/newview/gltf/llgltfloader.cpp
@@ -489,7 +489,7 @@ void LLGLTFLoader::processNodeHierarchy(S32 node_idx, std::map<std::string, S32>
}
else
{
- setLoadState(ERROR_MODEL + pModel->getStatus());
+ setLoadState(static_cast<U32>(ERROR_MODEL) + static_cast<U32>(pModel->getStatus()));
delete pModel;
return;
}
@@ -1762,7 +1762,7 @@ std::string LLGLTFLoader::extractTextureToTempFile(S32 textureIndex, const std::
"gltf_embedded_" + texture_type + "_" + std::to_string(sourceIndex) + extension;
// Write the image data to the temporary file
- std::ofstream temp_file(temp_filename, std::ios::binary);
+ llofstream temp_file(temp_filename, std::ios::binary);
if (temp_file.is_open())
{
temp_file.write(reinterpret_cast<const char*>(data_ptr), data_size);