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-rw-r--r--indra/newview/gltf/asset.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/indra/newview/gltf/asset.h b/indra/newview/gltf/asset.h
index 27821659db..e70fffa986 100644
--- a/indra/newview/gltf/asset.h
+++ b/indra/newview/gltf/asset.h
@@ -286,6 +286,7 @@ namespace LL
void serialize(boost::json::object& dst) const;
};
+ // Image is for images that we want to load for the given asset. This acts as an interface into the viewer's texture pipe.
class Image
{
public:
@@ -301,6 +302,8 @@ namespace LL
S32 mBits = -1;
S32 mPixelType = -1;
+ bool mLoadIntoTexturePipe = false;
+
LLPointer<LLViewerFetchedTexture> mTexture;
const Image& operator=(const Value& src);