diff options
Diffstat (limited to 'indra/newview/featuretable.txt')
-rwxr-xr-x[-rw-r--r--] | indra/newview/featuretable.txt | 169 |
1 files changed, 158 insertions, 11 deletions
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 76bb2b0976..4030324ecb 100644..100755 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,4 +1,4 @@ -version 32 +version 33 // The version number above should be implemented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -61,6 +61,7 @@ WLSkyDetail 1 128 Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 +RenderCompressTextures 1 1 RenderShaderLightingMaxLevel 1 3 RenderDeferred 1 1 RenderDeferredSSAO 1 1 @@ -72,9 +73,9 @@ RenderMaxTextureIndex 1 16 // -// Low Graphics Settings +// Low Graphics Settings (fixed function) // -list Low +list LowFixedFunction RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 @@ -96,16 +97,48 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 +RenderFSAASamples 1 0 + + +// +// Low Graphics Settings +// +list Low +RenderAnisotropic 1 0 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 0 +RenderAvatarPhysicsLODFactor 1 0 +RenderAvatarMaxVisible 1 3 +RenderAvatarVP 1 0 +RenderFarClip 1 64 +RenderFlexTimeFactor 1 0 +RenderGlowResolutionPow 1 8 +RenderMaxPartCount 1 0 +RenderObjectBump 1 0 +RenderLocalLights 1 0 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 0 +RenderTerrainLODFactor 1 1 +RenderTransparentWater 1 0 +RenderTreeLODFactor 1 0 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 0 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// Mid Graphics Settings +// Medium Low Graphics Settings // -list Mid +list LowMid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 @@ -126,16 +159,16 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 -WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) // -list High +list Mid RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 @@ -156,13 +189,104 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 -WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 RenderFSAASamples 1 2 // +// High Graphics Settings (deferred + SSAO) +// +list High +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 2 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + + +// // Ultra graphics (REALLY PURTY!) // list Ultra @@ -197,6 +321,9 @@ RenderFSAASamples 1 2 // list Unknown RenderVBOEnable 1 0 +RenderShadowDetail 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 // // Class 0 Hardware (just old) @@ -211,18 +338,36 @@ list Class1 RenderVBOEnable 1 1 // -// Class 2 Hardware (make it purty) +// Class 2 Hardware // list Class2 RenderVBOEnable 1 1 // -// Class 3 Hardware (make it purty) +// Class 3 Hardware // list Class3 RenderVBOEnable 1 1 // +// Class 4 Hardware +// +list Class4 +RenderVBOEnable 1 1 + +// +// Class 5 Hardware +// +list Class5 +RenderVBOEnable 1 1 + +// +// VRAM > 512MB +// +list VRAMGT512 +RenderCompressTextures 1 0 + +// // No Pixel Shaders available // list NoPixelShaders @@ -302,6 +447,7 @@ RenderMaxTextureIndex 1 1 list Intel RenderAnisotropic 1 0 RenderVBOEnable 1 0 +RenderFSAASamples 1 0 list GeForce2 RenderAnisotropic 1 0 @@ -480,6 +626,7 @@ Disregard128DefaultDrawDistance 1 0 list ATIOldDriver RenderAvatarVP 0 0 RenderAvatarCloth 0 0 +RenderVBOEnable 1 0 // ATI cards generally perform better when not using VBOs for streaming data |