diff options
Diffstat (limited to 'indra/newview/character')
-rwxr-xr-x | indra/newview/character/avatar_lad.xml | 262 |
1 files changed, 262 insertions, 0 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 9ec6428ee6..c99b4a08a6 100755 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -478,6 +478,13 @@ <bone name="mKneeRight" scale=".05 .05 .1" /> + + <bone name="mWingsRoot1" scale="1 0 0" offset="0 0 0" /> + <bone name="mWingsRoot2" scale="1 0 0" offset="0 0 0" /> + <bone name="mWingsRoot3" scale="1 0 0" offset="0 0 0" /> + <bone name="mWing1Right" scale="0 0 0" offset="0.02 0 0" /> + <bone name="mWing1Left" scale="0 0 0" offset="0.02 0 0" /> + </param_skeleton> </param> @@ -624,6 +631,17 @@ <bone name="mKneeRight" scale="0.12 0.12 0" /> + + <bone name="mTail1" scale="0.05 0.1 0.1" /> + <bone name="mTail2" scale="0.05 0.1 0.1" /> + <bone name="mTail3" scale="0.05 0.1 0.1" /> + <bone name="mTail4" scale="0.05 0.1 0.1" /> + <bone name="mTail5" scale="0.05 0.1 0.1" /> + <bone name="mTail6" scale="0.05 0 0" /> + + <bone name="mWing1Right" offset="-0.01 -0.01 0" /> + <bone name="mWing1Left" offset="-0.01 0.01 0" /> + </param_skeleton> </param> @@ -662,6 +680,10 @@ <bone name="mChest" scale="0.02 0.08 0" /> + + <bone name="mWing1Right" offset="0 -0.02 0" /> + <bone name="mWing1Left" offset="0 0.02 0" /> + </param_skeleton> </param> @@ -693,6 +715,11 @@ name="mHipRight" scale="0 0 0" offset="0 -.004 0" /> + + <bone name="mTail1" scale="0.0 0.05 0" /> + <bone name="mTail2" scale="0.0 0.02 0" /> + <bone name="mTail3" scale="0.0 0.01 0" /> + </param_skeleton> </param> @@ -774,6 +801,17 @@ name="mEyeRight" scale="0 0 0" offset="0 -.009 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0 " + offset="0 .009 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0 " + offset="0 -.009 0" /> + </param_skeleton> </param> @@ -797,6 +835,17 @@ name="mEyeRight" scale="0 0 0" offset="0 0 -.004" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="0 0 .004" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="0 0 -.004" /> + </param_skeleton> </param> @@ -820,6 +869,17 @@ name="mEyeRight" scale="0 0 0" offset=".016 0 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset=".016 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset=".016 0 0" /> + </param_skeleton> </param> @@ -843,6 +903,15 @@ name="mEyeRight" scale="0 0 0" offset=".005 0 0" /> + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset=".005 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset=".005 0 0" /> </param_skeleton> </param> @@ -878,6 +947,147 @@ name="mEyeRight" scale="1 1 1" offset="0 0 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceForeheadLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceForeheadRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowOuterLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowCenterLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowInnerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowOuterRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowCenterRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyebrowInnerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidUpperLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidLowerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidUpperRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceEyeLidLowerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceNoseLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceNoseCenter" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceoseRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekUpperInnerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekUpperOuterLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekUpperInnerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceCheekUpperOuterRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceJaw" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipUpperLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipUpperRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipCornerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipCornerRight" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipLowerLeft" + scale="1 1 1" + offset="0 0 0" /> + + <bone + name="mFaceLipLowerRight" + scale="1 1 1" + offset="0 0 0" /> + </param_skeleton> </param> @@ -951,6 +1161,47 @@ name="mWristLeft" scale="1 1 1" offset="0 0 0" /> + + <bone name = "mHandThumb1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandIndex1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandMiddle1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandRing1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandPinky1Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky2Right" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky3Right" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandThumb1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandThumb3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandIndex1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandIndex3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandMiddle1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandMiddle3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandRing1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandRing3Left" scale = "1 1 1" offset = "0 0 0" /> + + <bone name = "mHandPinky1Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky2Left" scale = "1 1 1" offset = "0 0 0" /> + <bone name = "mHandPinky3Left" scale = "1 1 1" offset = "0 0 0" /> + </param_skeleton> </param> @@ -997,6 +1248,17 @@ name="mEyeRight" scale="0 0 0" offset="-.005 0 0" /> + + <bone + name="mFaceEyeAltLeft" + scale="0 0 0" + offset="-.005 0 0" /> + + <bone + name="mFaceEyeAltRight" + scale="0 0 0" + offset="-.005 0 0" /> + </param_skeleton> </param> |