diff options
Diffstat (limited to 'indra/newview/app_settings')
| -rw-r--r-- | indra/newview/app_settings/high_graphics.xml | 9 | ||||
| -rw-r--r-- | indra/newview/app_settings/low_graphics.xml | 9 | ||||
| -rw-r--r-- | indra/newview/app_settings/mid_graphics.xml | 9 | ||||
| -rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
| -rw-r--r-- | indra/newview/app_settings/ultra_graphics.xml | 9 | 
5 files changed, 28 insertions, 19 deletions
| diff --git a/indra/newview/app_settings/high_graphics.xml b/indra/newview/app_settings/high_graphics.xml index c3fa2ab75e..93d39c8414 100644 --- a/indra/newview/app_settings/high_graphics.xml +++ b/indra/newview/app_settings/high_graphics.xml @@ -12,8 +12,6 @@  	<RenderFlexTimeFactor value="1"/>  	<!--256... but they don't use this-->  	<RenderGlowResolutionPow value="9"/> -	<!--Sun/Moon only--> -	<RenderLightingDetail value="1"/>  	<!--Low number-->  	<RenderMaxPartCount value="4096"/>  	<!--bump okay--> @@ -34,4 +32,11 @@  	<VertexShaderEnable value="TRUE"/>  	<!--NO SHADERS-->  	<WindLightUseAtmosShaders value="TRUE"/> +  <!--Deferred Shading--> +  <RenderDeferred value="TRUE"/> +  <!--SSAO Disabled--> +  <RenderDeferredSSAO value="FALSE"/> +  <!--Sun Shadows--> +  <RenderShadowDetail value="1"/> +  </settings> diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml index 54320117fc..a300c8646c 100644 --- a/indra/newview/app_settings/low_graphics.xml +++ b/indra/newview/app_settings/low_graphics.xml @@ -12,8 +12,6 @@  	<RenderFlexTimeFactor value="0.5"/>  	<!--256... but they don't use this-->  	<RenderGlowResolutionPow value="8"/> -	<!--Sun/Moon only--> -	<RenderLightingDetail value="0"/>  	<!--Low number-->  	<RenderMaxPartCount value="1024"/>  	<!--bump okay--> @@ -34,4 +32,11 @@  	<VertexShaderEnable value="FALSE"/>  	<!--NO SHADERS-->  	<WindLightUseAtmosShaders value="FALSE"/> +  <!--No Deferred Shading--> +  <RenderDeferred value="FALSE"/> +  <!--SSAO Disabled--> +  <RenderDeferredSSAO value="FALSE"/> +  <!--No Shadows--> +  <RenderShadowDetail value="0"/> +  </settings> diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml index 422988498d..a1430a58f9 100644 --- a/indra/newview/app_settings/mid_graphics.xml +++ b/indra/newview/app_settings/mid_graphics.xml @@ -12,8 +12,6 @@  	<RenderFlexTimeFactor value="1"/>  	<!--256... but they don't use this-->  	<RenderGlowResolutionPow value="8"/> -	<!--Sun/Moon only--> -	<RenderLightingDetail value="1"/>  	<!--Low number-->  	<RenderMaxPartCount value="2048"/>  	<!--bump okay--> @@ -34,4 +32,11 @@  	<VertexShaderEnable value="TRUE"/>  	<!--NO SHADERS-->  	<WindLightUseAtmosShaders value="FALSE"/> +  <!--No Deferred Shading--> +  <RenderDeferred value="FALSE"/> +  <!--SSAO Disabled--> +  <RenderDeferredSSAO value="FALSE"/> +  <!--No Shadows--> +  <RenderShadowDetail value="0"/> +  </settings> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9c1d710551..c570578e63 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7189,17 +7189,6 @@        <key>Value</key>        <integer>0</integer>      </map> -    <key>RenderLightingDetail</key> -    <map> -      <key>Comment</key> -      <string>Amount of detail for lighting objects/avatars/terrain (0=sun/moon only, 1=enable local lights)</string> -      <key>Persist</key> -      <integer>1</integer> -      <key>Type</key> -      <string>S32</string> -      <key>Value</key> -      <integer>1</integer> -    </map>      <key>RenderMaxPartCount</key>      <map>        <key>Comment</key> diff --git a/indra/newview/app_settings/ultra_graphics.xml b/indra/newview/app_settings/ultra_graphics.xml index 149aa32000..f741089ca2 100644 --- a/indra/newview/app_settings/ultra_graphics.xml +++ b/indra/newview/app_settings/ultra_graphics.xml @@ -12,8 +12,6 @@  	<RenderFlexTimeFactor value="1"/>  	<!--256... but they don't use this-->  	<RenderGlowResolutionPow value="9"/> -	<!--Sun/Moon only--> -	<RenderLightingDetail value="1"/>  	<!--Low number-->  	<RenderMaxPartCount value="4096"/>  	<!--bump okay--> @@ -34,4 +32,11 @@  	<VertexShaderEnable value="TRUE"/>  	<!--NO SHADERS-->  	<WindLightUseAtmosShaders value="TRUE"/> +  <!--Deferred Shading--> +  <RenderDeferred value="TRUE"/> +  <!--SSAO Enabled--> +  <RenderDeferredSSAO value="TRUE"/> +  <!--Full Shadows--> +  <RenderShadowDetail value="2"/> +  </settings> | 
