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-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl18
1 files changed, 17 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index b628a0265f..bb14ca471d 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -189,6 +189,8 @@ void main()
vec3 legacyenv;
sampleReflectionProbes(ambenv, glossenv, legacyenv, pos.xyz, norm.xyz, spec.a, envIntensity);
+ amblit = max(ambenv, amblit);
+
bool hasPBR = GET_GBUFFER_FLAG(GBUFFER_FLAG_HAS_PBR);
if (hasPBR)
{
@@ -345,10 +347,24 @@ void main()
#if DEBUG_PBR_DOT_BV
color.rgb = vec3(dotBV);
#endif
+ #if DEBUG_PBR_FE_GGX
+ color.rgb = FssEssGGX; // spec
+ #endif
+ #if DEBUG_PBR_FE_LAMBERT
+ color.rgb = FssEssLambert; // diffuse
+ #endif
+color.rgb = vec3(dotNV);
+color.rgb = vec3(brdfPoint,0.0);
+color.rgb = vec3(vScaleBias,0.0);
+color.rgb = fresnelR;
+color.rgb = kSpec;
+color.rgb = reflection;
+color.rgb = specLight;
+//color.rgb = FssEssGGX;
+
}
else
{
- amblit = max(ambenv, amblit);
color.rgb = amblit*ambocc;
//float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0);