diff options
Diffstat (limited to 'indra/newview/app_settings/shaders')
6 files changed, 11 insertions, 3 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl index 2cef8f2a5d..a2b4b3b8c8 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl @@ -24,6 +24,7 @@   */  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 86f9f227d5..0e6ab80d4d 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -32,6 +32,7 @@ out vec4 frag_color;  //class 1 -- no shadows  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  uniform sampler2DRect diffuseRect;  uniform sampler2DRect specularRect; diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index ebe5e57bb7..760d52a9ce 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -24,6 +24,7 @@   */  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; @@ -453,7 +454,7 @@ void main()  		if (norm.w < 0.5)  		{  			col = mix(atmosLighting(col), fullbrightAtmosTransport(col), diffuse.a); -			col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a);			 +			col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a);  		}  		#ifdef WATER_FOG diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 48c9cd363c..2020e8691b 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -24,6 +24,7 @@   */  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; @@ -31,6 +32,8 @@ out vec4 frag_color;  #define frag_color gl_FragColor  #endif +//class 1 -- no shadows +  uniform sampler2DRect diffuseRect;  uniform sampler2DRect specularRect;  uniform sampler2DRect depthMap; diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index ed3458963d..c20e00163c 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -24,6 +24,7 @@   */  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; @@ -338,7 +339,7 @@ void main()  			if (stc.z > 0.0)  			{  				float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0); -				 +  				stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);  				if (stc.x < 1.0 && diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index bb6afbbf62..7689b72d20 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -24,6 +24,7 @@   */  #extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_shader_texture_lod : enable  #ifdef DEFINE_GL_FRAGCOLOR  out vec4 frag_color; @@ -352,7 +353,7 @@ void main()  			}  		}  	} - +	  	//not sure why, but this line prevents MATBUG-194  	col = max(col, vec3(0.0)); | 
