diff options
Diffstat (limited to 'indra/newview/app_settings/shaders')
3 files changed, 3 insertions, 5 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl index b30651351d..5ce246a114 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl @@ -92,7 +92,6 @@ void main()  	vec4 light_atten;      float dens_mul = density_multiplier; -    float dist_mul = max(0.05, distance_multiplier);  	// Sunlight attenuation effect (hue and brightness) due to atmosphere  	// this is used later for sunlight modulation at various altitudes @@ -114,7 +113,7 @@ void main()  	// Transparency (-> temp1)      // ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati      // compiler gets confused. -    temp1 = exp(-temp1 * temp2.z * dist_mul); +    temp1 = exp(-temp1 * temp2.z);  	// Compute haze glow  	temp2.x = dot(Pn, lightnorm.xyz); diff --git a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl index 3bdcf28363..b826cff304 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl @@ -119,7 +119,6 @@ void main()      vec4 light_atten;      float dens_mul = density_multiplier; -    float dist_mul = max(0.05, distance_multiplier);      // Sunlight attenuation effect (hue and brightness) due to atmosphere      // this is used later for sunlight modulation at various altitudes @@ -141,7 +140,7 @@ void main()      // Transparency (-> temp1)      // ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati      // compiler gets confused. -    temp1 = exp(-temp1 * temp2.z * dist_mul); +    temp1 = exp(-temp1 * temp2.z);      // Compute haze glow      temp2.x = dot(Pn, lightnorm.xyz); diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl index e6a4f3833c..d81a8feb96 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl @@ -111,7 +111,7 @@ void main()  	// Transparency (-> temp1)  	// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati  	// compiler gets confused. -	temp1 = exp(-temp1 * temp2.z * dist_mul); +	temp1 = exp(-temp1 * temp2.z);  	// Compute haze glow  	temp2.x = dot(Pn, lightnorm.xyz); | 
