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path: root/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl14
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl
index fed238510a..8e405de9a3 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl
@@ -22,8 +22,11 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+uniform mat4 modelview_projection_matrix;
+
+attribute vec3 position;
+attribute vec2 texcoord0;
uniform vec2 screen_res;
@@ -32,13 +35,10 @@ varying vec2 vary_fragcoord;
void main()
{
//transform vertex
- gl_Position = ftransform();
+ vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ gl_Position = pos;
- vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
- vec4 tex = gl_MultiTexCoord0;
- tex.w = 1.0;
-
- vary_light = gl_MultiTexCoord0;
+ vary_light = vec4(texcoord0,0,1);
}