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Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 59076d9760..4e92915dc2 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -27,6 +27,7 @@
#define PBR_USE_GGX_EMS_HACK 0
#define PBR_USE_IRRADIANCE_HACK 1
+#define DEBUG_PBR_LIGHT_TYPE 0 // Output no global light to make it easier to see pointLight and spotLight
#define DEBUG_PBR_PACKORM0 0 // Rough=0, Metal=0
#define DEBUG_PBR_PACKORM1 0 // Rough=1, Metal=1
#define DEBUG_PBR_TANGENT1 1 // Tangent = 1,0,0
@@ -478,6 +479,9 @@ void main()
#if DEBUG_PBR_SUN_CONTRIB
color.rgb = sun_contrib;
#endif
+ #if DEBUG_PBR_LIGHT_TYPE
+ color.rgb = vec3(0);
+ #endif
frag_color.rgb = color.rgb; // PBR is done in linear
}
else