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path: root/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaMaskF.glsl
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Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/shadowAlphaMaskF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/shadowAlphaMaskF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaMaskF.glsl
index d6ed5b6bb0..50f1ffd626 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaMaskF.glsl
@@ -33,7 +33,7 @@ out vec4 frag_color;
uniform sampler2D diffuseMap;
-#if !DEPTH_CLAMP
+#if !defined(DEPTH_CLAMP)
VARYING float pos_zd2;
#endif
@@ -67,7 +67,7 @@ void main()
frag_color = computeMoments(length(pos.xyz), alpha);
-#if !DEPTH_CLAMP
+#if !defined(DEPTH_CLAMP)
gl_FragDepth = max(pos_zd2/pos_w+0.5, 0.0);
#endif