diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 4 | 
1 files changed, 1 insertions, 3 deletions
| diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 67ef3d5280..28cfc6322e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -269,7 +269,6 @@ void main()  	vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;  	float scol = max(scol_ambocc.r, diffuse.a);   	float ambocc = scol_ambocc.g; -	float glowresult = 0.0;  	calcAtmospherics(pos.xyz, ambocc); @@ -285,7 +284,6 @@ void main()  		vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));  		float sa = dot(refnormpersp, vary_light.xyz);  		vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; -		glowresult = 0.08 * dot(dumbshiny.rgb, spec.rgb);  		// screen-space cheap fakey reflection map  		// @@ -336,5 +334,5 @@ void main()  	col = scaleSoftClip(col);  	gl_FragColor.rgb = col; -	gl_FragColor.a = glowresult; +	gl_FragColor.a = 0.0;  } | 
