diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl | 2 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/srgbF.glsl | 2 | 
2 files changed, 2 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl index ee425f97fc..c8afacf9bb 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl @@ -47,6 +47,6 @@ void main()      tc.y -= 0.1; // HACK - nudge exposure sample down a little bit to favor ground over sky      vec3 c = texture(diffuseRect, tc).rgb + texture(emissiveRect, tc).rgb;      float L = lum(c); -    frag_color = vec4(L); +    frag_color = vec4(max(L, 0.0));  } diff --git a/indra/newview/app_settings/shaders/class1/environment/srgbF.glsl b/indra/newview/app_settings/shaders/class1/environment/srgbF.glsl index 689c345b2c..7111a822c8 100644 --- a/indra/newview/app_settings/shaders/class1/environment/srgbF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/srgbF.glsl @@ -124,7 +124,7 @@ vec3 legacy_adjust(vec3 c)  vec3 legacy_adjust_fullbright(vec3 c)  { -    float exp_scale = texture(exposureMap, vec2(0.5, 0.5)).r; +    float exp_scale = clamp(texture(exposureMap, vec2(0.5, 0.5)).r, 0.01, 10.0);      return c / exp_scale * 1.34; //magic 1.34 arrived at by binary search for a value that reproduces midpoint grey consistenty  } | 
